Visually Improved Erosion Algorithm for the Procedural Generation of Tile-Based Terrain Fong Yuan Lim Yu Wei Tan and Anand Bhojan
VisuallyImprovedErosionAlgorithmfortheProceduralGenerationofTile-BasedTerrainFongYuanLim,YuWeiTanandAnandBhojanaDepartmentofComputerScience,NationalUniversityofSingapore,Singaporee0169576@u.nus.edu,yuwei@u.nus.edu),banand@comp.nus.edu.sgKeywords:pcg,procedural,terrain,generation,modelling,games,virt...
2025-05-06
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