Ed Greenwood - Band of Four 04 - The Dragon's Doom

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THE DRAGONS DOOM
by
Ed Greenwood
TOR®
A TOM Doherty ASSOCIATES BOOK
NEW YORK
Books by Ed Greenwood
The Kingless Land
The Vacant Throne
A Dragon's Ascension
The Dragon s Doom
This is a work of fiction. All the characters and events portrayed in this
novel are either fictitious or are used fictitiously.
THE DRAGON'S DOOM
Copyright © 2003 by Ed Greenwood
All rights reserved, including the right to reproduce this book or portions
thereof, in any form.
This book is printed on acid-free paper.
A Tor Book
Published by Tom Doherty Associates, LLC
175 Fifth Avenue
New York, NY 10010
www.tor.com
Tor® is a registered trademark of Tom Doherty Associates, LLC.
Library of Congress Cataloging-in-Publication Data
Greenwood, Ed.
The dragon's doom : a tale of the Band of Four / Ed Greenwood.-lst ed.
p. cm.
"A Tom Doherty Associates book." ISBN 0-765-30223-3 (acid-free paper) I. Tide.
PR9199.3.G759D735 2003
813'.54-dc21 2003040212
First Edition: May 2003
Printed in the United States of America
0987654321
To Brian, who helped me to get it right
Esse Quam Videri
Yet folk who know Aglirta of old will know already what befell next.
For the people were unhappy.
The barons were no better than they had ever been
Sly tongues of evil were busy in the land
Fell magic had corrupted those who sought and wielded it
Without ever weakening their eager hands
This could be almost any year in Aglirta
So be thankful for the bards and heralds
Who look upon the Vale that is so fair
And yet so seemingly gods-cursed
For they at least help us keep our disasters straight.
From A Year-Scroll of Aglirta
By Jalrek Halanthan,
Scribe of Sirlptar
Prologue
A hard, sudden rain was lashing the rooftops of Sirlptar as the came down,
driven ashore by a home-harbor wind. The storm rattle on the slates and tiles
of hundreds of roofs quite drowned out the customary chimney-sighs for which
the Sighing Gargoyle was named. Flaeros Delcamper could barely hear his own
harp notes, but—newly esteemed bard to the court of Flowfoam or not—this was
his first paying engagement in the City of River and Sea, and he sang on with
determination.
Yet even he knew, as he lifted his voice in the refrain of his newest ballad
about the Lady of Jewels and the Fall of the Serpent, that he might just as
well have saved his breath. Not a man-jack was listening.
Every patron of the Gargoyle was bent forward over the table that held his
tankard, listening—or talking—intently. The mutter of voices held no note of
happiness.
"And so 'tis another year gone, and how's Aglirta the better for it?"
"Aye, harvests thinner than ever, half the good men in the land dead and
rotting when they should be plowing or scything-and now we have a boy for a
king!"
"Huh. No joy there, yet he can hardly be worse than what we've had, these
twenty summers now—wizards and barons, wizards and barons: villains, all!"
"Aye, that's so. Wizards have always been bad and dangerous—'tis in the
breed, by the Three!"
"So we thrust a pitchfork through every mage we spot, and what then?
Who of our Great Lord Barons can be trusted not to lash out on a whim?
They've all been little tyrants to put the most decadent kings of the old
tales to shame!"
"And here we sit, thinner and fewer, every year, while their madness rages
around us and Aglirta bleeds."
An empty tankard thunked down on a table, and its owner sighed gustily,
clenched his hand into a helpless fist, and added bitterly, "And the great
hope of the common folk, Bloodblade, turned out to be no better than the
rest."
An old scribe nodded. "All our dreams fallen and trampled," he said sadly,
"and no one cares."
A drover shot Flaeros a look so venomous that the bard's fingers faltered on
his harpstrings, and growled, "Now we have some boy for a King, and his four
tame overdukes scour the countryside for barons and wizards who took arms
against him-and who cares for us?"
1
To Conquer a Kingdom
The rattle of keys awakened an echo in that dark and stone-walled place, and
then a heavy door scraped open, flooding torchlight into a damp darkness that
had lasted for decades. Old Thannaso, who kept the locks and hinges—and the
manacles that waited on the gigantic wall wheel within, gleaming now in the
leaping flames—well oiled, was as blind as deep night, and so had no need to
light his way when he worked.
A lithe, slender man who wore skintight garb of soft, smoky-gray leather on
his body and a half-smile upon his darkly handsome face held the torch high
and behind his own shoulder, to peer into all corners of the cell. A little
water was seeping in high on the south wall, glistening as it ran down the
stone, but of intruders—beyond a small, scuttling legion of spiders—he saw
none. Craer Delnbone was one of the best procurers in all Asmarand... which is
to say that after too many years of escapades enough for a dozen thieves, he
was still alive. If Craer's bright eyes saw no intruder, none was there.
The woman who followed at his elbow saw nothing either. She was much of
Craer's size, and moved against him with the familiarity of intimate
companions, but she was no thief. Tshamarra Talasorn was a sorceress from a
proud family of Sirlptar, the last of her line-and her tongue could be every
bit as sharp as her wits, as Craer had learned to both his fascination and
cost. His "Tash" wore garments cut like his but of shimmerweave and silk, that
flashed back torchlight every bit as much as her large and alert eyes. She,
too, saw no peril in the cell—though most of her thin-lipped attention was
bent upon the burden being carried behind her.
That burden was a large, stout man in rich garments, frozen in a pose as
stiff and rigid as stone save for his furious eyes—eyes that darted this way
and that, seeking to see all as one does who knows he will soon have very
little to look upon at all. An armaragor of great size and thews carried the
straight, immobile man, with the legs-steadying aid of a slightly smaller,
older warrior who strode along with the easy authority of one born to command.
Hawkril Anharu was a gentle giant of a man, unless one crossed blades with
him in battle. He carried their captive as lightly as if the man weighed
nothing, and had to stoop and turn his broad shoulders at an angle to pass
through the narrow door of the cell. He resembled an amiable bull in armor
more than anything else.
The formerly raven-dark hair of the older armored man behind Hawkril was
going gray and white now, but Ezendor Blackgult—once infamous across Asmarand
as "the Baron Blackgult," a dashing warcaptain, decadent noble, and seducer of
ladies high and low—was still handsome ... and every bit as alert, as they
moved through the dungeons, as Craer at the front of the band.
A radiance far paler than the torchlight flickered about their captive's
head—the light of magic, lancing forth from a molded stone carried in the palm
of a tall, slender woman who walked at the rear of the group. Above a slight
frown, her eyes were also fixed upon her captive.
Embra Silvertree had once been best known as "the Lady of Jewels" for her
elaborately decorated gowns, but she much preferred the simple leather
breeches, warriors' boots, and open silk shirt she was wearing now. Her long,
dark hair swirled untamed down her back as if it was a half-cloak, and men
best knew her now in Aglirta as the most powerful sorceress in the land.
Like the others who walked with her, she was an Overduke of Aglirta—and like
them, she was carrying out a distasteful but necessary duty this day. Her gaze
never left their dark-robed captive as Hawkril swung the frozen-limbed man
upright—boots uppermost—as if he weighed no more than the petals of a flower.
Craer and the Baron Blackgult deftly plucked and fitted dangling manacles,
the slender procurer trying the smaller key Thannaso had surrendered to him in
each cuff. They locked and unlocked flawlessly, and with a nod to the baron,
Craer fitted them to the arms of their captive, then accepted Blackgult's
cupped hands to boost him to where the procurer could reach higher manacles,
and so secure their captive upside down to the great wheel on the cell wall.
A tremor ran through those limbs as they were secured—gods, but the man must
be part dragon, to struggle so in the thrall of Dwaer-magic! —and Embra let
out a sigh of pain. Hawkril gave her a quick glance as he stepped back from
the chained man, but she gave him a reassuring smile through the ribbons of
sweat now running freely down her face.
"I'm ready," the shorter, darker woman murmured at Embra's elbow, and the
sorceress gasped and nodded, gesturing to her to proceed. Tshamarra Talasorn
smoothly cast a spell, stepping forward at the end of her weaving to hold her
spread hands on either side of the chained man's head-just outside the
flickering aura of Embra's Dwaer-spun magic.
That light promptly faded and Died—only to be replaced by a brighter, more
golden radiance flooding from Tshamarra's fingers.
"Spare your trouble," the chained man said, more wearily than bitterly. "I'm
not going to try anything—not with a Dwaer-Stone that can blast me to
spatters, or cook my mind like spittle sizzling into a fire, close enough to
almost brush my nose. I'm guilty of occasional ambition, not utter
foolishness."
"Indeed. Wizards rise and fall in the Vale as the years pass," Baron
Blackgult said, "and the Serpent returns, and the Faceless and outlander mages
alike clash and scheme—and yet the Master of Bats lives on. Powerful enough to
hurl back those who'd seize your power by force, and wise enough not to step
into anyone's trap."
"Save yours, Band of Four—and Blackgult. Or are you a member, good Baron,
and this wench whose magic now constrains me the fifth, the outsider? I'd not
heard that the boy king was proclaiming new overdukes . .. but then, I've not
had the leisure to hear or see much of anything in the Vale this last while,
with you hunting me. And if, as you say, I'm so wise as not to put a foot
wrong, why this chasing and capturing? I was unaware that I'd slighted the
Young Majesty. What quarrel has he with me?"
"None to speak of, Huldaerus," the Baron Blackgult replied grimly. "Yet your
power is a danger to Aglirta of the sort we can no longer ignore. With
shapeshifters busy and dozens of threats still menacing the River Throne like
drawn blades, it's time—and past time—to scour the realm, collecting foes of
the crown ... or wizards who refuse to kneel to King Raulin and pledge
loyalty. Your refusal was, you must admit, rather spectacular." He examined
one of the chains critically, and told it, "At last, we're gathering enemies
before they show up in the Throne Chamber with swords or flaring spells in
their hands."
The Master of Bats made a face, his hands trembling from the force of a
surreptitious attempt to tear free of his manacles. "So if I go upstairs right
now and kiss the royal slipper and say the right words, I can go free? Surely
'twould have been easier to try that first, ere—"
"No, Arkle Huldaerus," the Lady Silvertree said softly but firmly. "Things
might be different if you meant your pledge, and so swore loyalty in all
heartfelt honesty, but this Dwaer can power spells I'd not dare to weave—or
trust—by myself, and it has told me one thing very clearly, more than once
since your capture: You feel no shred of loyalty or fair feeling to the King,
or to Aglirta."
"So that's why you were forever asking me to swear fealty, or if I would—or
could," the chained wizard murmured, his face now flushed deep red from his
inverted position. "I thought you meant it as some sort of taunt."
"No," Embra told him calmly, "you thought nothing of the kind. You thought
we were trying a new spell on you, to urge you to loyalty. You also thought
that we were a lot of fools who'd be tyrants if we weren't so addle-witted,
that this Dwaer was wasted in our hands, and that you'd been very clever thus
far to hold back when Serpent and Dragon were contesting on Flowfoam, and in
the troubles before that. You then went on to think that you were quite clever
enough to weather this latest storm of foolishness on our part, and break free
with the aid of the three bats that, even now, you're concealing upon
yourself."
"My, my, that unlovely lump of rock shows you everything, doesn't it?" the
Master of Bats replied, more wearily than mockingly.
"Three bats?" Craer snapped. "Where? I felt him all over, good and proper,
and graul if I think he could have hidden even one of the little chitterers
from me. Where did he hide them?"
"Right now," Embra replied, "they're under his manacles, where the metal
will best hide them from us. Before, when you were searching, they were in a
dark place we all have, that's fashioned for expelling what our bodies are
ready to be rid of."
"Why," Tshamarra murmured, "am I unsurprised?" She watched Craer slip a long
dagger under one manacle and slide it around the trapped wrist swiftly. A dark
wing twitched momentarily into view, and then its owner exploded out of the
other side of the manacle—and burst into blood that became threads of smoke in
an instant, as Embra frowned, waved a hand, and her Dwaer flashed.
Anger darkened the face of the chained man, but he launched no futile
struggle this time. Craer drove forth the other two bats, and they met similar
ends. "He can fashion more of them from this, can't he?" he murmured, plucking
at the wizard's dark and much-crumpled robes, and holding up his knife
meaningfully, but Embra shook her head.
"No, Craer," she said. "I'm not going to be so cruel as to leave a man bared
down here, to shiver in the dark and be dead in two hand-counts of days."
"No," the wizard told her flatly, "you're only going to be cruel enough to
let me starve here, forgotten, until my bones fall out of these chains one by
one onto yon floor—unless, of course, this dungeon has crawling gnaw-worms or
other little welcoming beasts who'll come out to feed as soon as you take the
torch away."
"I've almost as little liking for this as you do," Ezendor Blackgult told
him heavily, "believe me. Or not, as is your right. You'll be fed regularly,
rotated upright, and we will visit you from time to time, to ask questions—and
perhaps, if your manner permits it, share news with you of events in the
Vale."
"You realize," the wizard asked calmly, eyes moving from face to face, "how
dangerous a foe you're making, don't you?"
"Huldaerus," the Lady Silvertree replied coolly, "we know how dangerous a
foe you already are. You may have forgotten your casual cruelties at Indraevyn
and since—as they seem to matter so little to you—but I haven't."
Eyes that held coiling flames of fury fixed on hers, but their owner's voice
was as icily calm as Embra's as he responded, "And so 'tis time for you to
practice casual cruelties upon me now, is that it?"
"I can cast a spell upon you that will keep you in dreams, if you desire,"
the Lady of jewels replied gently. "It will seem as if no time is passing, in
the times when you're not being actively roused by someone."
"No," the Master of Bats said firmly, "I would rather hang here and brood.
Perhaps I can come to see my folly and even to embrace King Raulin
Castlecloaks in my heart, if you leave me here long enough. Perhaps."
"You're refusing a spell of dream-sleep," Tshamarra Talasorn asked
carefully. "Are you sure you want to do that, Master Wizard?"
"Quite sure, Lady," the upside-down man chained to the wheel replied
politely. "I am the King's captive, arrested and brought here to my
imprisonment by his loyal overdukes, my freedom taken from me to make Aglirta
the safer. I want time to think on that."
"Very well. We shall depart, and leave you to it," the Baron Blackgult said,
and turned away.
Craer watched the chained man carefully, and saw what he'd expected:
Huldaerus open his mouth to say something—anything—to keep their company
longer. Thereafter followed the next thing he'd expected to see: the wizard
close his mouth again without saying a word, and smooth his face over into
careful inscrutability once more.
Oh, yes, the Master of Bats was good at what he did. Conferring with a few
swift, wordless glances, the Band of Four and Tshamarra reached agreement and
paced to the cell door together. Hawkril and Craer drifted to the rear, hands
on hilts, to watch their prisoner narrowly.
He stared right back at them, his expressionless gaze almost a challenge. As
Craer started to swing the cell door closed, the torch already behind him and
the darkness coming down, the procurer saw the captive wizard's mouth tighten
in angry anticipation of whatever taunt Craer might leave in his wake.
Craer shook his head, and said as gently as a nursemaid, "I wish you well,
Arkle Huldaerus."
The heavy cell door boomed, and the Master of Bats was alone with the chill
darkness. Not a kingdom many would choose to rule.
He waited, listening intently for the scrapes of their boots on stone to the
away, as the darkness grew both heavy and deep around him.
And waited, growing used to the small, faint sounds of his new home. The
whisper of seeping water flowing down stone, the slight echoes his own
breathing awakened. And waited.
When at last he judged that time enough had passed, and young and triumphant
overdukes of the kingdom couldn't possibly have patience enough to still be
lingering outside the cell door of a prisoner they knew to be helpless, Arkle
Huldaerus murmured the word that released a spell he'd cast a dozen years
back—and held ready from that day to this, through all the tumult since.
"Maerlruedaum", he told the darkness calmly, and patiently endured the
creeping sensation that followed. Hairs pulled free of his scalp and slithered
snakelike up his imprisoned limbs, to the place on his left shin where the
legging under his boot had been so carefully soaked in his own blood: a place
where that dark fabric was already stirring and roiling, rearing up ...
Three bats lifted away from his manacled body, whirring reassuringly past
his face at his bidding, and the Master of Bats smiled into the darkness.
There was a jailer's slot in that door, to let someone outside peer in at
prisoners, and in a moment or four his three little spies would be out and
about in the cellars of Flowfoam, watching and prying. He'd have to take great
care to keep them unseen as he saw where the little thief Delnbone returned
those keys to, but th—
Sudden fire exploded into his mind, and in its shattering pain he felt first
one bat, and then the next, torn apart. Desperately he tried to claw at the
last one with his will, snatching it back from—from—
"Not so subtle after all, Master of Bats," Embra Silvertree whispered in his
mind, as the last of his bats flared into oblivion. "I barely had time to get
comfortable out here."
Furiously the manacled wizard thrust out at the sorceress with his will,
seeking to hurl her out from behind his eyes, but the magic that had lanced
into him, leaping back along the links of his own casting, seared agonizingly
wherever it went, and he was failing, quailing.. .
"I'm not here to melt you witless," the lady baron said crisply, "or to
bring you torment, Huldaerus—just to relieve you of all the magics you have
ready to work mischief with. My thanks for providing so swift a road into your
mind. This at least means I can leave you wits enough to remain yourself, and
able to work magic in years to come."
"Mercy," the chained wizard hissed, his voice thin with warring fear and
hatred, "I... I beg of you, wench!"
"Most charmingly begged, to be sure. Rest easy, Huldaerus. I'm not here to
work you any personal harm, just to do away with any other little surprises
you may have for us ... there.”
The Master of Bats felt several tiny, icy jolts as other prepared magics
were forced into wakefulness and then broken and drained away ere they could
take effect—and then a curtain seemed to roll back in his mind, and he was
left with a fair and sunlit view down the Vale from Flowfoam not long after
dawn, as the last mists stole away like hastening wraiths above the mighty
Silverflow on some day in the past. The tiny figures of women come down to the
banks to do their washing could be seen at the first bend. He peered at them,
trying to see their faces and hear the chatter amid their laughter, as a
waterswift flew past overhead, and . . .
"I'll leave you this scene to brood upon," Embra's voice said to him, with a
warmth and closeness whose affection shocked Arkle Huldaerus.
That and the shock of the blow of Craer's flung frying pan that had felled
him hours before in the midst of his spells, with the Four all around him, had
shaken the Master of Bats more than all the events of the year before this
day. He shivered helplessly.
And then she was gone, and he was alone.
Truly alone, the last of his ready magic stripped from him and with no bats
left whose eyes he could borrow. He plunged once more into that view of the
Silverflow, with mists he could almost smell and merry converse he could
almost hear—and then thrust it away again angrily. There would come a time
when he would need its solace to keep away despair or even madness, but for
now he had better things to think about.
The bitch had at least been true to her word. She'd refrained from blasting
his mind and leaving him unable to work magic or know who he was. Ah, no. He
knew all too well who he was.
He was a helpless, spell-drained wizard chained upside down in a dungeon
cell under Flowfoam Palace. The beginnings of a dark storm of a headache were
beginning to rage now, as the echoes of that frying pan blow were made
monstrous by the blood pounding in his head. The Master of Bats clenched his
teeth and spat a single furious obscenity into the surrounding darkness.
Rage and pain clawed at each other, doing battle inside him as he hung heavy
in his chains, numb in some places and throbbing in others. Groaning from time
to time, Arkle Huldaerus drifted in their stormy grip, letting himself be
driven this way and that. . .
He slept, or thought he did. Yet it seemed that he'd not been alone with the
darkness all that long when light arose around him again.
A cold, blue-white glow this time, with none of the warmth of firelight. It
came from the wall of the cell across from him, hitherto hidden in the
darkness, and it was moving. Moving?
Huldaerus stared at the glow. Was he asleep, and this a dream-fancy, or was
that bitch Silvertree—or the other one, her slyskirt sidekick—at work with
spells on his mind, trying to drive him into raving?
The glow had a shape now, as it stepped silently out of the solid wall-the
shape of a skeleton, with two tiny stars of cold flame twinkling in its
eye-sockets. Those eyes looked at him, and the chained wizard knew an old and
fell intelligence lurked behind them, mirth that betokened good for no
creature alive within them. A hand whose floating bones should all have
clattered to the floor waved jauntily at him, the bony feet strolled across
the cell, and the hand sketched another wave in his direction as the skeleton
melted into the waiting stones, its glow dimming, and . .. was gone.
Arkle Huldaerus blinked at the darkness that reigned unbroken under his nose
once more, shook his head, and sighed. This had not been a good day, nor did
the morrow hold bright prospect.
He almost envied that skeleton its freedom to walk through walls.
The young man's bald head was slick with sweat despite the chill of the
cavernous chamber. The snake fang-adorned bottom edge of his high-collared
robe swirled above bare feet as risen magic played dancing white fires around
them, shimmering across the mirror-smooth floor of the vast room. A pattern of
intertwined serpents, jaws agape, encircled his wide sleeves, and scales were
visible on the glistening flesh of his forearms and the backs of his hands.
The man took two measured steps forward, murmured an incantation, and flung
up his hands as if to cradle a large globe of empty air. White sparks crawled
tentatively from his fingertips to shape that sphere... and swirl about it...
and then rise in tendrils around the Serpent-priest, building to silently
raging brightness.
That growing light was reflected in the steady, watching eyes of two tiers
of benches of expressionless priests along the chamber walls, well back from
the spellweaving priest.
The cold radiance brightened as the incantation crafting it rose in
volume—brightened and grew, becoming slowly writhing spirals of tentacles
around the priest... and then coalescing into serpentine bodies shaped all of
sparks. As those swaying serpent-forms grew snake-heads, they began to glide
around and around the bald priest in an undulating, quickening dance.
The watching priests made not a sound, but some leaned forward eagerly. Not
one looked away, even for an instant, as swiftly building spells erupted into
bright bursts, one flaring atop another as the priest who stood alone at their
heart cried phrase after phrase, his voice loud now with confidence, his
fingers writhing like excited snakes in ever more rapid weavings.
White sparks sheaDied the spellweaver's body, drawing in about him in thick
coils, until it seemed a forest of large and ever larger serpents was lovingly
encircling their creator. Their twining force slowly lifted the priest off the
floor until he stood upright on empty air almost his own height off the
ground, hands still furiously shaping spells.
Each new magic reached up, straining toward the lofty ceiling of the
chamber. The unfolding spells seemed to draw upon something up there, unseen
in the darkness, that sent down spiderweb-thin lines of force—force that
blossomed into cold, bright fire when it touched the silently raging serpents
woven by the lone priest.
In the heart of the light his incantations gasped and stammered on. Sweat
drenched him, and his racing fingers were trembling now, his body shuddering
as if fighting to stand against the snatching gusts of a gale.
A spell burst into a sudden shower of sparks, and there came a sudden, brief
murmur—part consternation, and part satisfaction—from the watching clergy as
the bald priest convulsed, shrieked something despairing, and clawed at the
air as if to ward off a pouncing monster.
Sparks fell, and there came another explosion, bright and then dark,
motes of fire raining down in all directions as the spellweaving priest
sobbed bitterly. Burst after burst, in swift succession, tore the dancing
serpents into a swirling cloud.
At its flickering heart the lone, sweat-soaked figure frantically waved
fingers grown impossibly long, trying to shout words with a voice that had
suddenly tightened into a loud hiss. A forked tongue darted from grimacing
lips as the sparks raced aloft to shape many bright serpent heads—which then
struck in unison, lashing down at the wildly gesturing man with terrible
speed.
The bald priest screamed under those fangs of light, high and shrill. His
suddenly long and rubbery arms flapped helplessly in the brightly boiling
radiance—and then caught fire in a long gout of flame.
He screamed again, dancing grotesquely in the rushing conflagration, flesh
melting and receding from bones with horrible swiftness. Smaller explosions
bloomed and rolled all around that capering figure, and in the wake of each a
freed spell fell away from the doomed priest and became a ghostly white
serpent of flickering force, writhing and undulating in uncanny silence.
Within this ghostly circle of swaying heads and lashing coils, the dying
priest danced on, his flesh melting. His screams became raw, faint and
feeble... and he sank to the floor, still dancing-jerking back and forth,
helplessly and horribly, like a stick puppet flailed about at a market fair
for the amusement of small children.
Sprawled on the dark stone, the priest melted swiftly down to near bones-and
as he became more skeletal, the freed, slithering spells dancing around him
moved in, coiling into and out of the writhing bones. Where they passed, bones
parted, dissolving into streamers of smoke, and shifting ... twisting...
The skeleton was soon little more than a flaming skull atop a whirlwind of
tumbling bones—remains spun into the undulating shape of a serpent by the
ghostly Serpent-spells.
The fading serpent-shape coiled, reared menacingly—and the skull atop it
exploded in a puff of bone-dust. The bones below faded, and out of that
writhing collapse rose the last glowing wisps of magic, drifting up to
whatever it was that hung high overhead in the darkness.
There they shone for one whirling moment around a mottled, hand-sized stone
floating alone in midair. Glowed, and then sank into the stone, to glow no
longer.
As darkness returned to the ceiling, the watching priests looked down from
where the wisps had gone, tightened lips grimly, and sighed—some with
wistfulness, and many more with relief.
"This failure was not unexpected," one man said into the silence, his cold
tones loud, firm, and flat. "Shall we resume?"
Another priest lifted a hand. "We shall— and with Ghuldart gone, and his
boasts and claims with him, one thing is certain: None of us has the might to
master the Thrael. The Great Serpent is come not back among us. Yet."
A third, younger priest asked, "Could some of us not cast a few spells of
the Thrael each, and so weld together a ruling council from among our ranks?
Need it be one man?"
The first priest rose to his feet and replied, "There I hear the voice not
just of you, Lothoan, but of all your ilk: the young, eager, and restless
amongst us, who thirst for power and see change as no concern at all if it
wins us more power swiftly. Hear me, now, all of you younglings. Hear and
learn"
Caronthom "Fangmaster" turned slowly to survey all the robed men on the
benches. No women sat in the chamber; he and the knives of elder priests of
like mind had seen to that. She-priests were vicious and treacherous, but
alluring; there would be time enough to empower such when it came to open
strife, and such qualities could serve the Brethren—and be the ready excuse
for slaughtering the women as soon as it became needful.
"The Serpent who spawned us all was never a god. He was a mortal man, a
great wizard—as were all his successors, Great Serpent after Great Serpent.
None of us particularly loves serving a tyrant, but this is how it must be.
Only one being can be master of the Thrael at a time. Once cast, the Thrael
exists as a web of magic whose backlashes slay many linked to it if someone
tries to wrest control of the Thrael from its creator, or craft a second
Thrael that comes into contact with the first. When we pray to the Great
Serpent, we send calls along the Thrael to him, calls he can hear. If he
chooses to do so, he sends us back spells or healing energy or raw power,
drawing on his own manifest power—which is that of all of us who are touched
by the Thrael. Literally, our lives, and those of the sacrifices we slay in
specific ways, empower the Thrael and the Great Serpent, and he returns power
to us as he sees fit. Forgive this blunt speaking, but 'tis time and past time
you heard it shorn of all the 'holy' nonsense we must always cloak it with, to
conceal this central secret from lay believers."
Caronthom sighed, threw back his head, and continued, "So I say again: The
Serpent was a man, not a god. Great elder magics create his recurring
manifestation, and that of the Dragon who opposes him. Divine magics, if you
prefer—magics we no longer understand or know how to control, augment, or
destroy. From the Serpent we have his teachings, the secrets of the Thrael
spells and of its working—and the sacred writings of what has gone before,
which stand as lessons to us in what to do and not to do to win power."
He strode slowly along the benches, meeting the gazes of some priests
thereon directly, and added, "Wherefore this council is met. As always, we
must scheme and work and refine our plots, when seeking to win greater power
in Aglirta—for no god aids us. We all saw Ghuldart try and fail to craft the
Thrael, and witnessed his fate—and I feel no shame in admitting that,
overambitious foolishness aside, Ghuldart was the most confident and powerful
seeker amongst us who desired to master the Thrael. None of us is powerful
enough to survive those castings."
The second priest rose. "Every word you utter is blunt truth, Caronthom. It
should be clear to even the youngest and most restless amongst us that this
council's most urgent business has now been determined."
He began his own slow walk along the benches. "You know me as Raunthur the
Wise. Hear now my latest wisdom, and know it for no more than truth. We came
here to discuss how to win power in the Vale, but could decide nothing until
we saw if Ghuldart could ascend to the rank of Great Serpent over us. His
failure means we must find and recruit a wizard powerful enough to become the
new Great Serpent, so as to conquer Aglirta at last. Each of us—even as we
work against the officers and authority of the boy king—must seek suitable men
to become our leader. To borrow the words of the Old Viper who taught
Caronthom and myself, 'The tyrant we must obey must be found.' "
One of the younger priests moved restlessly, and Caronthom pounced.
"Yes, Thuldran? Speak!"
The young priest flushed and looked down. Both elder priests moved to stand
side by side and glare at him. After a long, unwilling time of glancing up
into their hard gazes and shrinking away and then looking up again to find
their stares still fixed on him, Thuldran said reluctantly, "I—I like this
not. We're to invite an outsider to power over us? Risking possible betrayal,
and a rule none of us may favor?"
"Well said," Raunthur replied. "Of course none of us welcomes this
situation. 'Tis right not to want or trust an outsider as our Great Serpent.
To avoid disaster, all of us elder priests know very well that we must choose
the right outsider. Finding and guiding him into office over us will be
neither swift nor easy."
"In the meantime," Caronthom added, "be aware that we shall be ruthless in
purging all misdirected ambitions from the Brotherhood. We elders are mages of
some accomplishment; those who were not were the ones who perished. We may
cower before the Thrael, but until it has been raised anew by a Great Serpent,
we shall rule the Brotherhood. Speak freely, dispute freely—but obey when we
speak orders, or we shall strike you down. In this leaderless time, treachery
and internal strife are weaknesses we can neither afford nor tolerate. Heed my
words, or die."
There was a stillness along the benches now that sang with tension. Raunthur
smiled softly into it. "That's not to say we desire any of you to sit in
hiding and wait for a new Great Serpent to come calling. Far from it. As we
sit gathered here, we're still the strongest, smartest force in Aglirta, and
we shall not be idle. If blustering idiot barons can hold power in the Vale,
so can we."
"And so," the Fangmaster added smoothly, "we desire every one of you to aid
in our chief plot to bring down the boy king. Some few among you, I've no
doubt, have already gained hints of what this is. More than one of you is
guilty of excessive prying in this regard that I'll henceforth reward with
death. To quell consuming curiosity, know that before departing this place
you'll be furnished with a spell. Others will follow, brought by fellow
Brothers of the Serpent along with strict instructions as to when to use them
and when they are not to be employed."
For the first time, the old priest who'd taught so many of them allowed a
smile onto his face. "The first spell infects drinkables with something akin
to the venom of some rare sorts of snakes, but stronger. Most who imbibe
succumb to 'the Malady of Madness' told of in ancient times, the Beast Plague
that makes victims lash out at others ere they die. Spread among Aglirtans
with the words of 'divine punishment for misrule' you shall whisper, this will
serve to weaken the rule of Flowfoam. When the time is right, all of you shall
be properly placed, up and down the Vale, to supplant the local authority of
the boy king."
Raunthur spoke up. "So much is the plan—so let your various spyings cease.
You shall all hear the unfolding details anyway. Salaundius?"
An old priest with a scarred face rose from the benches, nodded respectfully
to Raunthur and Caronthom, cleared his throat, and said stiffly, "My tests
have been a success. The spells I've worked with can now break the effects of
the venom-spell, repeatedly and reliably. I—ah—there is no more to say." He
sat down again.
The Fangmaster nodded. "Arthroon?"
摘要:

THEDRAGONSDOOMbyEdGreenwoodTOR®ATOMDohertyASSOCIATESBOOKNEWYORKBooksbyEdGreenwoodTheKinglessLandTheVacantThroneADragon'sAscensionTheDragonsDoomThisisaworkoffiction.Allthecharactersandeventsportrayedinthisnovelareeitherfictitiousorareusedfictitiously.THEDRAGON'SDOOMCopyright©2003byEdGreenwoodAllright...

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