E-Book - Raymond Feist - Riftwar 3 - Darkness At Sethanon

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Riftwar 3
DARKNESS AT SETHANON
Raymond Feist
|As Prince Arutha and his companions rally their forces for the final battle|
|with an ancient and mysterious evil, the dread necromancer Macros the Black|
|has once again unleashed his dark sorcery. Now the fate of two worlds will |
|be decided in a titanic struggle beneath the walls of Sethanon, as the link|
|between Kelewan and Midkemia is revived. |
Acknowledgements
As this book marks the end of The Riftwar Saga, the
three-book cole begun with Magician and continued
through Silverthorn, I feel it necessary to again offer
heartfelt thanks to those people who in one way or
another contributed to whatever quality and success my
books have achieved:
The original architects of Midkemia." April and
Stephen Abrams, Steve Barrett, Anita and don Everson,
Dave Guinaso, Conan LaMotte; Tim LaSelle; Ethan
Munson, Bob Potter, Rich SpaLl; Alan Springer, tori
and Jeff Velten.
Those many others who joined us on Fridays over the
years, adding their own touches to the marvellous thing
which is the world of Midkemia.
My friends at Grafton Books, past and current.
Harold Maison, my agent, who gave me my first
break.
Abner Stein, my agent in Great Britain.
And Jammy Wurts, a gifted writer and artist, for
showing me how to get more out of my characters when I
thought I already knew all there was to know about
them.
Each has contributed in his or her own unique way to
the three novels that make up The Riftwar Saga. The
books would have been much the poorer by the absence
of even one of them.
Raymond E. Feist
San Diego, California
Synopsis
Our Story So Far. .
After the Riftwar against the Tsurani, alien invaders from
the world of "Kelewan, peace reigned in the Kingdom of
the Isles for nearly a year. King Lyam and his brothers,
Prince Arutha and Duke Martin, toured the eastern cities
and neighbouring kingdoms, then returned to Lyam's
Capital at Rillanon.
The Princess Carline, their sister, gave
an ultimatum to her lover, Laurie the minstrel.' wed her or
leave the palace. Arutha and Princess Anita became
engaged, and plans were made for their wedding in
Krondor, Arutha's city.
When Arutha finally returned to Krondor, late one
night, Jimmy the Hand, a boy thief, stumbled across and
foiled a Nighthawk, an assassin, whose target was Arutha.
It was a standing order among the Mockers that all new'S
of the Nighthawks be reported at once. Jimmy became
confused about where his loyalty lay, with the Mockers -
the Guild of Thieves - or with Arutha, whom he had
known the year before. Before he could decide, jimmy
was set up for murder by Laughing Jack, an officer in the
Mockers, proof Jack' was in league with the Nighthawks.
During the ambush, Jimmy was wounded and Laughing
Jack killed. Jimmy then decided to warn Arutha;
Warned of the plot, Arutha, Laurie and Jimmy trapped
two assassins and imprisoned them in the palace. Arutha
discovered the Nighthawks were someHow connected to
the temple of the Death Goddess, Lims-Kragma. He
ordered the High Priestess to attend him, but by the time
she arrived one of the assassins had died and the other was
dying. She sought to discover how her temple had been
infiltrated by the Nighthawks. Upon dying, one of the
captured Nighthawks was revealed as a magically disguised
moredhel, a dark elf. The now dead creature rose
up, called upon his master, Murmandamus, and attacked
the High Priestess and Arutha. Only the magic intervention
of Arutha's adviser Father Nathan baulked the
otherwise unkillable creature.
When the High Priestess and Father Nathan recovered
from their ordeal, they warned Arutha that dark and alien
powers sought his death. Arutha was troubled over the
safety of his brother the King and the others who would be
attending Arutha's forthcoming wedding, especially his
beloved Anita. Deciding upon a quick solution rather than
further magic investigation, Arutha empowered Jimmy to
arrange a meeting for him with the Upright Man, the
mysterious head of the mockers.
In darkness, Arutha met one who claimed to speak with
the voice of the Upright Man, though it was never made
clear to the Prince if the speaker was himself the leader of
the thieves. They came to an understanding on the need to
rid the city of the Nighthawks and, in the Bargain, Jimmy
was given into Arutha's service as a squire of the Prince's
court. Jimmy had broken oath with the Mockers and his
career as a thief was over.
the Upright Man sent word of the location of the
Nighthawks. Arutha and a company of trusted soldiers
raided the Nighthawks' headquarters, the basement of the
most expensive brothel in the city. Every assassin was
killed or committed suicide. The priding of the body of
Golden base, a thief and false friend to Jimmy, revealed
that the Nighthawks had indeed infiltrated the Mockers.
Then the dead assassins rose up, again by some dark
power, and only by burning the entire building were they
destroyed.
At the palace, Arutha decided the immediate danger
was over, and life returned to a semblance of normalcy.
the King, the Ambassador from Great Kesh, and other
dignitaries arrived at the pallaCe, and Jimmy caught a
glimpse of Laughing jack in the crowd. Jimmy was
shocked, for he had been certain the false thief had died.
Arutha alerted his most trusted advisers of the danger
and learned strange things were occurring in the north. It
was decided there was a connection between those events
and the assassins. Jimmy arrived with the news that the
palace was honeycombed with secret pasSages and his fear
that he had seen Jack. Arutha decided upon a course of
Caution, taking care to guard the palace, but determined to
proceed with the wedding.
The wedding became a gathering point for all those who
had been separated since the Riftwar.' in addition to the
royal party, Pug the magician came from Stardock, site of
the Academy of Magicians. He was a onetime resident of
Crydee, home to the King and his family. Kulgan, his old
teacher, attended along with Vandros, Duke of Yabon,
and Kasumi, the former Tsurani commander, now Earl of
Lamut. With King Lyam came Father Tully, another of
Arutha's boyhood teachers, now an adviser to the King.
Just before the wedding, Jimmy discovered that a
window had been tampered with and Laughing Jack was
secreted in a cupola overlooking the hall. Jack overpowered
the boy and bound him. When the wedding
Started, Jimmy managed to foil Jack's attempt at killing
Arutha by wiggling forward and kicking Jack. They both
fell, but were saved by Pug's magic. But after he had been
cut loose, Jimmy discovered jack's crossbow 'bolt had
struck Anita.
After examining the wounded Anita, Father Nathan, in
conference with Father Tully, announced that the bolt had
been poisoned and the Princess was dying. Jack was
questioned and revealed the truth behind the Nighthawks.
He had been saved from death by a strange power named
Murmandamus, in return for attempting to kill Arutha.
All he knew of the poison was that it was called
Silverthorn. With that he died. As Anita neared death,
Kulgan the magician remembered that a large library
existed at the ishapian abbey at Sarth, a town up the coaSt
of the Bitter Sea. Pug and Father Nathan used their magic
tO suspend Anita in time until a cure could be found.
Arutha vowed to travel to Sarth, and after an elaborate
ruse to confusde possible spies, Arutha, Laurie, Jimmy,
Martin and Cardan, Captain of the Prince's Royal
Household Guard, journeyed north. In the forest south of
Sarth, they were attacked by black-armoured moredhel
riders, under the command of a moredhel recognized by
Lauric as a chieftain from the Yabon mountain clans.
Pursuing Arutha's party to the abbey at Sarth, the
moredhel were repulsed by the magic of Brother Dominic,
an Ishapian monk. The agents of Murmandamus attacked
twice more at the Abbey, almost bringing about the death
of Brother Micah, revealed to be the former Duke of
Krondor, Lord Dulanic. Father John, the Abbot, explained
to Arutha that there waS a prophecy regarding the
return to power of the moredhel, once the 'Lord of the
West' was dead. One of Murmandamus's agents had
called Arutha that, so it seemed the moredhel believed that
the prophecy might be approaching fruition. At Sarth,
Arutha also discovered that "Silverthorn' was a corruption
Of an elver word, so he decided to journey on to Elvandar
and the court of the Elf Queen. Cardan and Dominic
were ordered by Arutha and the Abbot to travel to
Stardock, to carry the latest news to Pug and the other
magicians there.
In Ylith, they encountered Roald, a mercenary and
boyhood friend of Laurie, and baru, a Hadati hillman
from northern Yabon. who was seeking the strange
moredhel ' chieftain, called Murad, wishing to avenge
Murad's destruction of Baru's village. Both agreed to
continue on with Arutha.
At Stardock, Dominic and Cardan were attacked by
flying elemental creatures, servants of mermandamus, and
were saved by Pug. Dominic met the magician Kulgan
and Katala, Pug's wife, as well as William, Pug's son, and
Fantus the firedrake. Pug listened to what they reported
and asked the other magic users of Stardock for help. A
blind seer, Roger, had a vision of some dread power
behind Murmandamus, which then attacked the old man
across time and apparent probability, in defiance of all Pug
understood of magic. A mute girl, Gamina, Roger's
Ward, shared the vision, and her mental screaming
overwhelmed Pug and his companions. Roger survived
the ordeal, and Gamina used her telepathic ability to recreate
the vision for Pug and the others. They saw a city's
destruction, and the terrible thing in the vision spoke in an
ancient Tsurani tongue. Pug and the others who spoke the
language were stunned at hearing this nearly forgotten
temple language of Kelewan.
In Elvandar, Arutha and his company met the gwali
gentle apelike creatures who were visiting the elves. The
elves told of strange encounters with moredhel trackers
near the northern borders of the elver .forests. Arutha
explained his mission and was told of Silverthorn by
Tathar, adviser to Queen Aglaranna and Tomas, the
Prince Consort and inheritor of the ancient power of the
Valheru - the Dragon Lords. Silverthorn grew in one
place, on the shores of the Black Lake, Alornelin, a place
of dark powers. Tatham warned Arutha that it would be a
dangerous journey, but Arutha vowed to continue.
At Stardock, Pug determined that what menaced the
Kingdom was of Tsurani origin. Somehow Kelewan and
Midkemia again seemed to have their fates intertwined.
The only possible source of knowledge about this threat
would be the Assembly of Magicians upon Kelewan,
thought to be forever closed off to them. Pug revealed to
Kulgan and the others that he had found a means of
returning to Kelewan. Over their objections, he decided to
go back to see what he might do to gain knowledge. Once
it was decided, both Meecham the forester, Kulgan's
companion for years, and Dominic forced Pug to take
them along. Pug established a rift between the two worlds
and the three passed through. Back in the Empire of
Tsuranuanni, Pug and his friends spoke first with Netoha,
Pug's old estate manager, then with Kamatsu, Lord of the
Shinzawai, Kasumi's father. The Empire was in turmoil,
on the verge of an open break between Warlord and
Emperor, but Kamatsu vowed to carry Pug's warning of
this alien terror to the High Council, for Pug was
convinced that should Midkemia fall, Kelewan would
follow. Pug was met by his old friend Hochopepa, a
fellow magician, a Great One of the Empire. Hochopepa
agreed to plead Pug's case before the Assembly, for Pug
had been named traitor to the Empire and was under
sentence of death. But before he could depart, they were
assaulted magically and captured by the Warlord's men.
Arutha and his party reached the Black Lake,
Moraelin, avoiding a number of moredhel patrols and
sentries. Galain the elf was sent by Tomas to carry news of
another possible entrance to Moraelin. He told Arutha he
would accompany them to the edge of the 'Tracks of the
Hopeless', the canyon surrounding the plateau where
Moraelin lay. Arutha and his company made their way to
the Black Lake and discovered a strange black building,
which they took to be a Valheru ediface. The search for
Silverthorn was fruitless, and Arutha and the others spent
the night in a cave below the surface of the plateau, where
they decided they must enter the building.
Pug and his companions awoke in a cell and found
their magic blocked by an enchantment. Pug was
questioned by the Warlord and his two magician allies, the
brothers "Ergoran and Elgahar, about his purpose in
returning to the Empire. The Warlord was convinced it
had to do with political opposition to his plans to take
control of the Empire from the Emperor. Neither he nor
Ergoran believed Pug's story of a strange power of
Tsurani origin menacing Midkemia. Elgahnr later came to
Pug's cell to discuss the matter further, and said he would
consider Pug's warning. Before he left, he whispered a
speculation to Pug, which Pug agreed was possible.
Hochopepa asked Pug what that speculation was, but Pug
refused to discuss it. Later, Pug, Meecham, and Dominic
were put to torture After Dominic entered a trance to
block the pain, and Meecham was rendered senseless,' Pug
Was tortured. The pain and his resistance to the magic
blocking his own caused Pug to succeed in using Magic of
the Lesser Path, something thought impossible heretofore.
He freed himself and his companions as the Emperor
arrived with the Lord of the Shinzawai. The Warlord was
executed for treason and Pug was granted permission to
conduct research in the Assembly. Elgahar was instrumental
in freeing Pug and, when asked why, revealed the
speculation he shared with Pug. Both believed the Enemy,
the ancient terror that drove the nntzons to Kelewan at the
time of the Chaos Wars, had returned. At the Assembly,
Pug discovered a reference to strange beings living in the
polar ice, the Watchers. He parted company with his
friends and left to seek the Watchers, while Hochopepa,
Elgahar, Dominic and Meecham returned to Midkemia
and the academy.
While hiding, Jimmy overheard some conversation
between a moredhel and two human renegades, which
gave him a clue something was not right about the black
building. Jimmy convinced Arutha he should explore
alone, as he was less likely to fall prey to any trap or
ambush. Jimmy entered the strange black building and
discovered what looked to be Silverthorn, but too many
things about the place rung false. Jimmy returned to the
Cave with news that the building was one giant trap.
Further exploration revealed the cave to be part Of a large
underground Valheru abode, nearly unrecognizable after
years of erosion. Jimmy then determined that Silverthorn
must be under water, as the elves had stated it grew close
to the edge of the water and the rainfall that year had been
heavy. That night they found the plant and began their
flight. Jimmy was injured and the party slowed. They
eluded the moredhel sentries but were forced to kill one,
alerting Murad, who led the force set to capture Arutha.
Near the d f tb I f t tb h t d t
n m Bri t e at er e yen warriors. T e mst band of
db I kA h d b b
myers. Baru challenged Murad to single combat, and the
h d f
O
his returning from the dead. Baru was cut down by a
da I
r y
overwhelmed, the elves arrived and drove off the
d n e
elves carried the Prince and his party to the safety of
Elvandar. The dead Black Slayers returned to life and
pursued the elves to the edge of Elvandar, where Tommas
arrived with the S Il and destroyed the Black
Slayers. At a celebration that night, A tb I mr d h t
Baru would live after a long convalescence. Arutha and
Alnrtzn considered the end of their quest, both knowing
the battle was only a part of a larger conflict, whose final
outcome had not been decided.
Pug reached the northern edges of the Empire and,
leaving his Tsurani guards, set off across the Thun-held
tundra. The strange centaur-like creatures, who called
themselves the Lasura, sent an old warrior to converse
with Pug. The creature revealed the existence of dwellers
in the ice and ran off declaring Pug mad. Pug at last
reached the glacier, where he was met by a cowled being.
The Watcher who greeted Pug took him down below the
icecap to where a fabulous, magic forest existed. It was
Called Elvardein and was twin to Elvandar. Pug diScovered
the Watchers to be elves, the long-vanished eldar,
or elder elves. Pug was tO Stay with them a year and learn
BE beyond those he already had at his command.
Arutha reached Krondor safely with the cure for Anita.
She was revived, and plans were made to finish the
wedding. Carline insisted Laurie and she also get married
at once, and for the time being, the palace at Krondor was
the scene of joy and happiness.
Peace returned to the Kingdom of the Isles, for almost a
year.
BOOK IV
Macros Redux
Lo Death has reared himself a throne
In a strange city.
PoE, The City in the sea, .
Prologue
darkwind
The wind came from nowhere.
Ringing into existence with the reverberation of a
hammer striking doom, it carried the heat of a forge that
fashioned hot war and bearing death. It came into being
in the heart of a lost land, emerging from some strange
place between that which is and that which seeks to be. It
blew from the south, when snakes walked upright and
spoke ancient words. Angry, it stank of ancient evil,
echoing with long forgotten prophecies. In a frenzy the
wind spun, swirling out of the void, as if seeking a
course, then it seemed to pause, then it blew northward.
The old nurse hummed a simple tune, one handed down
from mother to daughter for generations, while she
sewed. She paused to glance up from her needlework.
Her two small charges lay sleeping, tiny faces serene
while they dreamed their tiny dreams. Occasionally
fingers would flex or lips would purse in sucking motions,
then one or the other would return to quiescence. They
were beautiful babies and would grow to be handsome
lads, of this the nurse was certain. As men they would
have only vague memories of the woman who sat with
them this night, but for now they belonged as much to
her as their mother, who sat with her husband presiding
over a state dinner. Then through the window a strange
wind came, chilling her despite its heat. It carried a hint
of alien and distorted dissonance in its sound, an evil
rune barely perceived. The nurse shivered and looked
toward the boys. They became restless, as if ready to
wake crying. The nurse hurried to the window and closed
the shutters, blocking out the strange and disquieting
night air. For a moment it seemed all time held its
breath, then, as if with a slight sigh, the breeze died away
and the night was calm again. The nurse tightened her
shawl about her shoulders and the babies stirred fitfully
for another moment, before lapsing into a deep and quiet
sleep.
In another room nearby, a young man worked over a list
struggling to put aside personal likes and dislikes as he
decided who was to serve at a minor function the next
day., It was a task he hated, but he did it well. Then the
wind made the window curtains blow inward. Without
thinking, the youngster was half out of his chair in a
crouch, a dirk seeming to fly from his boot top to his
hand, as a street-born sense of wariness signalled danger.
Poised to fight, he stood with heart pounding for a long
moment, as certain of a death struggle as he had ever
been in his conflict-torn life. Seeing no one there. the
young man slowly relaxed. The moment was lost. He
shook his head in perplexity. An odd disquiet settled in
the pit of his stomach as he slowly crossed to the
window. For long, slowly passing minutes he gazed
toward the north, into the night, where he knew the
great mountains lay, and beyond, where an enemy of
dark aspect waited. The young man's eyes narrowed as
he stared into the gloom, as if seeking to catch a glimpse
of some danger lurking out there. Then as the last of the
rage and fear fled, he returned to his task. But
throughout the balance of the night he occasionally
turned to look out the window.
Out in the city a group of revellers made their way
through the streets, seeking another inn and more merry
companions. The wind blew past them and they halted a
moment, exchanging glances. One, a seasoned mercen-
ary, began to walk again, then halted, considering
something. With a sudden loss of interest in celebration,
he bade his companions good night and returned to the
palace where he had guested for almost a year.
The wind blew out to sea where a ship raced toward its
home port after a long patrol. The captain, a tall old man
with a scarred face and a white eye, paused as he was
touched by the freshening wind. He was about to call for
the sheets to be shortened when a strange chill passed
through him. He looked over to his first mate, a pock-
faced man who had been at his side for years. They
exchanged glances, then the wind passed. The captain
paused, gave the order to send men aloft, and, after
another silent moment, shouted for extra lanterns to be
lit against the suddenly oppressive gloom.
Farther to the north, the wind blew through the streets of
a city, creating angry little dust swirls that danced a mad
caper across the cobbles, skittering along like demented
jesters. Within this city men from another world lived
beside men born there. In the soldiers' commons of the
garrison, a man from that other world wrestled one
raised within a mile of where the match was taking place,
with heavy wagering among those who watched. Each
man had taken one fall and the third would decide the
winner. The wind suddenly struck and the two opponents
paused, looking about. Dust stung eyes and several
seasoned veterans suppressed shudders. Without words
the two opponents quit the matchh, and those who had
placed wagers picked up their bets without protest.
Silently those in the commons returned to their quarters,
the festive mood of the conies having fled before the
bitter wind.
The wind swept northward until it struck a forest where
little apelike beings, gentle and shy, huddled in the
branches, seeking a warmth that only close physical
contact can provide. Below, on the floor of the forest, a
man sat in meditative pose. His legs were crossed and he
rested the backs of his wrists upon his knees, thumbs and
forefingers forming circles that represent the Wheel of
Life to which all creatures are bound. His eyes snapped
open at the first caress of the darkling wind and he
regarded the being who sat facing him. An old elf,
showing but the faint signs of age native to his race,
contemplated the human for a moment, seeing the
unspoken question. He nodded his head slightly. The
human picked up the two weapons that lay at his side.
The long sword and half-sword he placed in his belt sash,
and with only a gesture of farewell he was off, moving
through the trees of the forest as he began his journey to
the sea. There he would seek out another man, one who
was also counted friend to the elves, and prepare for the
final confrontation that would soon begin. As the warrior
made his way toward the ocean the leaves rustled in the
branches over his head.
In another forest, leaves also trembled, in sympathy with
those troubled by the passing darkwind. Across an
enormous gulf of stars, around a greenish yellow sun
spun a hot planet. Upon that world, below the cap of ice
at the north pole, lay a forest twin to that left behind by
the travelling warrior. Deep within that second forest sat
a circle of beings steeped in timeless lore. They wove
magic. A soft, warm glow of light formed a sphere about
them, as each sat upon the bare earth, richly coloured
robes unblemished by stain of soil. All eyes were closed,
摘要:

Riftwar3DARKNESSATSETHANONRaymondFeist|AsPrinceAruthaandhiscompanionsrallytheirforcesforthefinalbattle||withanancientandmysteriousevil,thedreadnecromancerMacrostheBlack||hasonceagainunleashedhisdarksorcery.Nowthefateoftwoworldswill||bedecidedinatitanicstrugglebeneaththewallsofSethanon,asthelink||bet...

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