Dennis L. McKiernan - The Silver Call 2 - The Brega Path

VIP免费
2024-12-24 0 0 389.32KB 140 页 5.9玖币
侵权投诉
To the memory of my father: Burton Edward McKiernan
"I have walked in Kraggen-cor, a bygone Realm of might; but its light is gone,
and dread now stalks the halls."
Brega, Bekki's son January 18,4E2019
Copyright © 1986 by Dennis L. McKiernan
All rights reserved. For information address Doubleday & Co., Inc., 245 Park
Avenue, New York, New York 10167.
This is an authorized reprint of a hardcover edition published by Doubleday &
Co., Inc.
SIGNET TRADEMARK BEG U.S. PAT OFF AND FOREIGN COUNTRJEt REGISTERED
TRADEMARK—MARCA REGETR^DA KECHO EH CHICAGO. U.S.A.
SIGNET, SIGNET CLASSIC, MENTOR, ONYX, PLUME. MERIDIAN and NAL BOOKS are
published by NAL PENGUIN INC., 1633 Broadway, New York, New York 10019
First Signet Printing, July, 1987 123456789
PRINTED IN THE UNTOD STATES OF AMERICA
COMTEMT5
Synopsis
1 The Great Deep
2 Flight Under the Mountain
3 The Words of Barak
4 Wizard Word
5 The Spears of Valon
6 Trapped Again
7 Into the Black Hole
8 The Silver Call
9 The Journey Back 10 The Heroes Appendices Glossary Afterword About the
Author
IX
1
28
41
53
73
91
107
111
147
163
170
194
256
257
5YMOP5I5
This is the second part o/The Silver Call.
The first part, Trek to Kraggen-cor, told of how the hearts of Peregrin
Fairhill and Cotton Buckleburr, two of the Wee Folk—the Warrows—were stirred
to excitement as rare visitors, a Man and two Dwarves, came on a mission to
Sir Tuckerby's Warren in Woody Hollow in the Boskydells. Perry, the present
curator of the Warren, was asked to show the visitors his copy of The
Unfinished Diary of Sir Tuckerby Underbank and His Accounting of the Winter
War, a chronicle more commonly known as The Raven Book.
The Dwarves were seeking to glean from the 'Book whatever detail it held of
Kraggen-cor, the ancient undermountain homeland their ancestors had fled more
than a thousand years earlier when the dreaded Gargon was inadvertently set
free. But the Gargon had been slain during the Winter War, and the Dwarves now
sought once again to take possession of their ancestral Realm.
But Kraggen-cor remained infested with Spaunen—evil maggot-folk that had begun
once more to raid and pillage nearby steads, and to slay the innocent.
Enraged, the Dwarves planned to invade Kraggen-cor to root out the evil; but
their knowledge of their ancient homeland was fragmentary at best. However,
231 years in the past, during the Winter War, four heroes—a Man, an Elf, a
Dwarf, and a Warrow—had passed through Kraggen-cor from Dusk-Door to
Dawn-Gate, and their tale was recorded in The Raven Book. Hence, to increase
their knowledge of the ways in Kraggen-cor and thus improve their odds in the
coming struggle with the Spawn, the two Dwarf visitors,"Anval and Bonn
Ironfist, guided by the Man, Lord Kian, had come to the Boskydells to read the
account for themselves.
The Raven Book did indeed contain the tale of the Four
Ix
x5YT1OP5I5
Who Strode Through Kraggen-cor, but the story was of marginal help to the
visitors. Oh, the tale did yield valuable information, telling that the
condition of the two known ways into Kraggen-cor would make the invasion most
difficult: On one side of the Grimwall Mountains, the western entrance— the
Dusk-Door—may have been broken and buried under tons of rubble by a hideous
Kraken living in a black lake warding the portal. And on the opposite side of
the Grimwall, the eastern entrance—the Dawn-Gate—appeared all but impossible
to invade because the drawbridge over the Great Deep had been burned by the
four heroes during their escape more than two centuries agone; and to try to
win over that virtually bottomless chasm in the face of an enemy army seemed
an insuperable task. Yet, although the visitors had learned of the chief
difficulties they would initially face in the invasion, The Raven Book had not
given them what they sought: step-by-step knowledge of the heroes' trek
through Kraggen-cor— knowledge needed to wage a War upon familiar ground.
On learning of this need. Perry showed the visitors a scroll said to have been
recorded years after the Winter War by one of the four heroes—Brega the Dwarf.
The scroll detailed the path the heroes had taken on their perilous journey
through the undermountain Realm. Anval and Borin authenticated the scroll, for
they saw that it contained secret Dwarven marks; further, they vouched for its
accuracy, saying that the Dwarves have a special gift: once they have trodden
a path, it is within them always.
But Dwarves must actually tread a path in order to master it; they are no
better or worse than others at memorization. And the Brega Path was long and
complex; and for Anval or Borin to have to memorize it for the Dwarves to
invade Kraggen-cor would take months—time the Dwarves could ill afford; for
the strength of the Spawn had continued to grow, and each night they extended
the range of their murderous raids.
Yet all was not lost, for with Cotton's help, Perry had been studying the
scroll, and he had committed the path to memory; and as a stripling, Perry had
always wanted to be caught up in an adventure, and at last an adventure had
come to him. Hence, even though Perry felt unprepared to accept the role
suddenly thrust upon him, the buccan nevertheless volun-
5YMOP5I5 xl
leered to go with Anval and Borin and Lord Kian to rendezvous with the Dwarf
Army and guide them along the Brega Path.
Impelled by friendship and loyalty, Cotton, too, answered the call to
adventure.
Thus, Perry, Cotton, Anval, Borin, and Lord Kian all set forth upon a long
journey to Landover Road Ford to meet the Dwarf Army, even then on the march
from Mineholt North toward Kraggen-cor.
During their journey the two Warrows, under Lord Kian's tutelage, began
training at swords, for they would need to defend themselves should they
become caught in battle.
Weeks later, having overcome time, distance, flood, landslide, and hunger, the
five comrades rendezvoused with the Army.
Durek, King of the Dwarves, held a War council, and meager though it was, all
the information gleaned from the journey to the Boskydells was reviewed.
During the Council, Cotton revealed that he, too, held the steps of the Brega
Path within his memory, thus could also serve as a guide. Hence, full of
unknowns, two strike plans were settled upon: The first called for the Dwarven
Army, with Cotton as their Brega-Path guide, to cross the mountains and march
to the Dusk-Door, where they hoped somehow to avoid or defeat the Krakenward,
if there; to remove any rubble under which the Door might be buried; and to
enter Kraggen-cor via that portal if it would open. But, because the Dusk-Door
may have been broken during the Winter War, and because the arcane hinges
could onJy be repaired from the inside, a second strike plan, coordinated with
the first, was called for: here, a squad of seven persons, including Perry as
the Brega-Path guide, was to journey to the Dawn-Gate, somehow cross the Great
Deep, and if possible penetrate undetected through the Swarm of maggot-folk
and traverse the full length of Kraggen-cor to the inside of the Dusk-Door to
make repairs if needed—if the Gatemasters in the Squad had the knowledge to do
so.
Following these two uncertain courses, the Army marched away toward the
Dusk-Door while the squad embarked for the Dawn-Gate.
Perry and the Squad rafted down the Argon River toward
xii
5YT1OP5B
their goal, at last settling in at a riverside campsite to wait for time to
pass in order to match schedules with the Army. While encamped they were
attacked by a Hlok-led band of Rucks and nearly overwhelmed. Yet in the nick
of time the Squad was rescued by Ursor the Baeran, a giant of a Man, by
Shannon Silverleaf, an Elf, and by Shannon's Elven Company. Even so, two of
the Squad's Gatemasters were lost to the mission: Tobin's leg was broken, and
Barak was slain. Hence, but one Gatemaster, Delk, remained to perhaps repair
the possibly broken hinges when and if the Squad ever reached them. Yet it was
decided that the mission must go forth, even though the loss of Tobin and
Barak was a severe bfow. It was also decided that Shannon and Ursor would join
the quest, once again making the Squad seven strong.
Meanwhile, on their own mission, Cotton and the Army had marched into a
mountain blizzard and had been trapped for days. Yet, after an exhausting
dig-out, followed by a long forced march, they arrived at last at the
Dusk-Door. And all the while, Cotton had borne with him a small silver horn:
the Horn of Narok—the Horn of the Death War—a token deeply feared by the
Dwarves, for it was a relic of Dwarven legend, a legend foretelling of a great
unknown sorrow to befall the Dwarves.
Indeed the Door was covered by a huge mound of rubble, and the work to remove
it began. But at sundown the Krakenward attacked, devastating the ranks of the
workers. After a desperate all-night struggle, by axe and sword and Atalar
blade, and fire and hammer and drill, and water and stone, the Army at last
defeated the Maduk, breaking the dam and draining the black lake and casting
huge stones down upon the Monster. Even so, the creature had buried the Door
under even more rubble, placing the rendezvous with the Squad and the entire
invasion plan in grim jeopardy.
But as the tale continues, we return to the river camp where the Squad even
now prepares to set forth for the Dawn-Gate, to set forth upon their dire
mission to penetrate the lightless, Spawn-filled length of Kraggen-cor in a
desperate bid to reach the hinges inside the distant Dusk-Door.
CHAPTER 1
THE GREAT DEEP
Perry was awakened at dawn by Delk, who had the last watch. Before joining the
others for breakfast, the Warrow retrieved Bane from the log beside him; the
Elven-blade had been embedded in the bark point down, the long-knife left
standing upright through the night as a silent sentinel for all the company to
see. And as each member of the Squad had taken his ward tour, he had kept a
close eye on the sword, watching for the flickering blue flame that would
gleam from the blade-jewel if Spaunen drew near.
Shannon Silverleaf, whose turn at guard had come after Perry's, had been
especially interested in the blade, and had plucked it out and held it with
reverence. "This was crafted long ago in the Realm of Duellin, a bygone Land
of Atala," the Elf had said to Perry after long study, "and the way of its
making is lost. This blade speaks of the Elden Days, when it was one of many
weapons fashioned to engage the evil forces of the Great Enemy, Gyphon—the
High Vulk. In a way, we are fighting Him still, for it is He who bred the
Rucha, Loka, and Ogruthi—as well as other evil beings—in Neddra, in the
Untargarda. My forefathers in the House of Aurinor made these blades to fight
that spawn.
"Alas, though many of these poniards were forged in those Elden Days, few
remain in Mithgar, and fewer still are yet in use—most lie in rest in ancient
graves or upon dusty tombs." Silverleaf had then flourished the blade. "But
this pick still serves. I think the name for this edge, Bane, is. well chosen,
and one which imparts honor to the weapon. This is a great token to carry into
Black Drimmen-deeve, and it bodes well
1
2DEflrllS L McKIEWWI
for our mission." The Elf then had plunged its point back into the log and
replaced Perry at guard.
But now it was dawn, and any maggot-folk abroad would have taken cover from
the coming Sun, so Perry sheathed Bane and hunkered down for the morning meaJ.
"Enjoy your hot tea," said Kian, "for there'll be no fires after this one
until our mission is done; this is the last pot we'll brew til then. But we'll
not be without tea for long: Today we start overland. At sunrise on the sixth
day hence we should be entering Dawn-Gate. At midnight of the ninth day we
should see Durek with Cotton and my brother. Rand, enter the Dusk-Door with
the Army right behind. Then, after another day or three and many dead Spawn,
we will at last build us a fire and enjoy some more hot brew."
"It will give me much pleasure removing the uninvited Wrg 'guests' from our
upcoming tea party," grunted giant Ursor, and the others nodded and smiled
grimly.
Soon breakfast was finished, and all the spare supplies were cached. The Sun
had risen, and it was time to go. Delk quenched the fire, and all shouldered
their packs. Perry took one last look at the Great River Argon in the
direction the blazing funeral raft had swept. "Farewell, Barak," he whispered,
and turned to join the others.
They started west over the land, walking in single file: Lord Kian led the
way, the young Man armored in mail and a plain iron-and-leather helm, and
armed with his silver-handled bow and arrows, and a sword and dagger, behind
Kian marched Anval, the Dwarf warrior mail-shirted, iron-helmed, axe-armed;
Ursor the Baeran came next, wearing a dark-brown boiled-leather breastplate
and carrying his great black mace; Perry was silveron-mailed under his shirt,
with Bane and a dagger at his belt, and on his head he wore a simple
steel-and-leather helmet; lithe Shannon Silverleaf strode next, without armor
but armed with a longbow and arrows and a knife the length of Bane; Borin and
Delk brought up the rear, these two Dwarves each armed and armored like Anval,
with axes and helms and black-iron mail. AH wore green or grey or brown
travelling clothes that blended with earth and stone, leaf and branch; and
they bore packs containing the needed tools, food, and other supplies for
their mission; each carried a leather water bottle at his hip. Their bedrolls
and cloaks were
THE BREQA PATH 3
fastened in rolls on top of the packs. Thus did they trek in file toward
Kraggen-cor, leaving the Argon behind.
Soon the Seven emerged from the river-border forest and came to the wold, a
treeless rolling plain that slowly rose up toward the far mountains.
Occasionally a thicket stood barren in the winter Sun, and heather and gorse
grew on the land. The slopes were gentle and the growth was low, and so they
walked in a line straight to the west; only now and then would they make a
detour to pass around an outcropping or a tangle of briars or other minor
hindrance. Only twice did they come to major obstructions: The first was a
deep, wide ravine across their path, running out of the northwest and down to
the southeast. They clambered down one steep side and into the wooded bottom
where a wide stream bubbled and danced through mossy rocks; the company took
the opportunity to replenish their canteens in its clear, sparkling depths.
Crossing over, they scrambled up the other side and back out onto the wold.
The second obstacle was a minor bluff that jumped up out of the land to
steeply bar the way. They walked north three miles before finding a cut that
they could walk up through to pass beyond this high rampart.
The second day was much like the first: Even though it was mid-November, the
day stayed mild and the air was calm, and so the trek was made in good
weather. The course the comrades took was over gentle land, and they made good
time. The wold continued to rise slowly as they marched westward toward the
mountains.
That evening the Seven bedded down on the lee slope of a hill, sheltered from
the light vesper breeze by a massive rock outcropping. Perry sorely missed the
cheery campfire, though the Moon waxed overhead, shedding enough light to see
out upon the open wold.
That night Perry was awakened by Anval, who pressed a finger to the Warrow's
lips and whispered, "Bane glimmers." Perry looked in silence and saw that the
guardian blade had a faint blue glint that dimly flickered deep within the
rune-jewel.
AH the company was now awake, crouched in the shadows of the outcropping, each
facing outward, scanning the moonlit land, weapons drawn, senses alert.
Shannon Silverleaf
4DENni5 L McKtERMAM
whispered to Kian and then silently withdrew and made his way noiselessly to
the crest of the hill, where his keener sight and sharper hearing could be
used to advantage.
Perry knelt without breathing for long intervals, straining his own hearing to
detect the enemy, but he neither heard nor saw movement. Bane had been
resheathed so that its werelight would not shine across the wold to give them
away, but occasionally Perry would carefully draw it but a small way—an inch
or so—cupping his hand to shield the glimmer, checking the faint blue flame.
The flicker persisted for about an hour but slowly died away until once more
Bane shone only with pale moonlight, the distant danger past.
And then Shannon came back down. "Though I saw nothing," he said quietly, "I
felt the presence of evil to the south, toward Darda Galion. Mayhap my kindred
will soon engage the foul despoilers on the borders of that abandoned forest."
The following day they marched swiftly across the uplands, and the wold
continued to rise. They could now see the mountains, and before them was the
Quadran, four peaks taller than the rest; and one of the four towered above
the other three. "That is mighty RaVenor," answered Borin to a question from
Perry, "the greatest Mountain in the known ranges. Even from here you can see
that it looms over the Others. My people call it the Hammer because of the
sudden storms that maul its slopes, to the ill of those caught in its blasts."
Borin gazed with admiration at its dull red sides. "Even though it now houses
Squam, still I am eager to walk the halls and chambers within. And when we
have routed the foul foe, and cleaned their stench from the stone, we shall
make it into a mighty homeland as of old."
The next day the companions entered a low range of foothills that jutted out
across the way. In the lead, Lord Kian struck for an old footway in the north
of the spur, and soon they were on a narrow path wending up through the
hill-chain. As they climbed to the ridge, low on the horizon far to the south
they could see a darkling green. "Look," said Perry, pointing, an unspoken
question in his eyes.
"That is Darda Galion, the Larkenwald," Shannon informed die buccan, "the last
true home of the Lian here in
THE BREGA PATH 5
Mithgar. Most have now ridden the Twilight Ride, but a few of us remain,
scattered to the four winds, living in other forests with our kindred, the
Dylvana, while Darda Gallon lies empty."
"Lord Kian told us he thought the Larkenwald was deserted," said Perry,
looking southward at the shaded green far away.
"Yes, it is so," responded Shannon with regret, "we no longer dwell there.
Many left in the ancient days when the Vani-lerihha~-&ie
Silverlarks—disappeared. Others fled when once more the power of Gron arose
and the Draedan—the Gargon—was loosed. Still more went when the Mistress— Dara
Faeon—rode the Twilight Path to plead with Adon for succor. And when she was
gone, the light seemed to go out of the forest. After the Winter War, many
followed her to Adonar, while others lingered in Mithgar, not ready to ride to
the High One's Lands. Even Coron Eiron was unready to follow her, and dwelt
yet a while in Mithgar among the mortal Lands. But he grew weary of living
without her brightness and now is gone too. And when all the Lian had gone
from the Eldwood forest, the Dylvana, too, went away, crossing the Argon to
come into Darda Erynian and the Greatwood to live with their brethren. And
then Darda Galion stood empty."
Perry stopped, pausing a moment, gazing in sadness at the now-empty realm.
Then he turned and hurried to catch up with Shannon. As they tramped onward,
Perry remarked, "Lord Kian said that travellers at times catch a glimpse of
movement in the forest—as if Elves were still there. And I see that the green
holds dusk, as of a Land in twilight, though ahe Sun yet rides the day."
"Ah yes, the trees do now hold the foredark, for again my kindred are there.
We learned that Rucha and Loka—Gyphon Spaunen—were stirring in Black
Drimmen-deeve," said Shannon grimly, "and raiding south through the
Larkenwald. A company of us returned, to bar the way and stop their passage
through Darda Galion. But there are many companies of mem, and we are but one,
and thus the foul despoilers yet win through, though now we give them pause."
"How came Ursor, a Man, to be with a company of Elves?" asked Perry.
6DEF1NI5 L McKIERttAM
"Ah," replied Shannon, "that is a mystery: One night, we beset a company of
Rupt, and in the midst of battle, there he appeared, swinging that black iron
mace with great effect. He has been with us ever since; his woodcraft nearly
equals an Elf s. He talks seldom of his past, but this we now know: He was
hunting Spaunen alone, wreaking vengeance for his wife and child, slain on a
journey to far Vaion. Before joining us he would lie in wait for a Ruch or
three to become separated from their bands, and then he would strike. He also
set snares and deadfalls and spiked pits on the paths Rucha and Loka alone
travelled. Now that he is with us, he need no longer wait for mischance on the
part of just one or two Rupt, as you have seen, he attacks with us in fury to
lay many victims by the heels. He says his revenge now goes swifter."
Perry looked ahead at the big Mart and almost pitied the maggot-folk. Then
something that had been nagging at the back of his mind sprang to the fore,
and Perry called, "Ursor, wait!" And the Warrow rushed to catch up with the
Baeran. As the two of them strode side by side, Perry said, "Ursor, I just now
remembered, your kinsman Baru, warden of the Crestan Pass, and his three sons
send greetings. Baru says that all is well at home. He also trusts that your
vengeance against the 'Wrg' goes to your satisfaction.*'
The Squad tramped onward in silence, two of the buccan's strides matching one
of the Baeran's. Finally Ursor replied, "Thank you, Wee One. Long has it been
since I've had word from my kith."
The Seven marched swiftly along the path and came through the hillpass and
started down the far slopes. Spread out before them was a great tilt of land
trapped between the eastern spur they had just crossed and the Grimwall
Mountains on the western side. The slope rose up to the west and into the
flanks of the Quadran: Rdvenor, Aggarath, Ghatan, and Uchan. These four
mountains were known to Man as Stormhelm, Grimspire, Loftcrag, and Greytower,
and to Elves as Coron, Aevor, Chagor, and Gralon. Each held stone of a
different hue: ruddy Stormhelm, sable Grimspire, azurine Loftcrag, ashen
Greytower. Beneath this quartet of mighty peaks was delved Kraggen-cor, and
cupped within their embrace was a wide, cambered valley: the Pitch. When the
slant came into view, the company paused, and
THE 6REQA PATH 7
the Dwarves eagerly crowded forward- to see down into the land. With a wide
sweep of hand, Lord Kian gestured at the great acclivity hemmed by the
mountains. "There lies the land the Dwarves call Baralan," he said to Perry,
"and the Elves name Falanith; it is the Pitch." Kian then pointed toward the
upward end of the long slant. "And up there at the far brim and looking down
upon this slope is our next goal: Dawn-Gate. On the morrow we march to the
portal, in sunlight. But now evening draws nigh, and we must camp away from
this path, for its sign shows that heavy-shod feet have marched by recently:
Yrm boot, I think. It would not do to be discovered by a chance patrol."
The Seven moved out of the path and to the cover of a thicket in a swale on
the slope. The Sun had dropped beyond the mountains, and they made camp in the
deep shadows of the peaks.
That night, early in Kian's watch. Perry was awakened by Delk to see Bane's
blade-jewel flickering again with a cobalt gleam. As before, Perry slipped the
blade into its sheath so that the blue light would not be seen by the enemy.
Periodically he would shield it with a cupped hand and draw it an inch or two,
then slide it back into the scabbard to hide its luminance. This time the
light slowly grew to a strong blue flame that ran along the blade, and they
heard heavy boots stamping up the path, and armor jingling. The waxing Moon
was over half full, and the companions watched as a large company of
maggot-folk tramped up the path and passed in the night. And within his bosom
Perry's heart hammered as if it were a caged bird wild to escape.
Slowly the flame subsided as the danger marched away, until it was but a faint
glimmer. Slowly, too, did Perry return to calmness, and then only by pushing
aside all thought of maggot-folk and sinking deep within his memories of Woody
Hollow and The Root and the sound of Holly quietly humming as she tended her
flower garden.
Twice more that night the flame flickered lightly within the jewel of the
Elven-blade, but the Seven saw no other Spawn.
The next morning, in early sunlight, the Squad started on the last leg of
their overland journey. They came down out of the hillspur and headed west up
the long Pitch. As the Seven
8
DEMMI5 L McKIERHAM
moved onto the slope, the margins became steeper on the sides of the valley,
and here and there they were covered with runs of birch and fir trees; and
heather and furze grew on the land. Down below, the comrades could see a
sparkling stream dashing down out of the vale: it was the Quadrill, a river
fed by many mountain streams to grow wide on its run through Darda Gallon,
where it was joined by the Cellener and the Rothro to flow onward and come at
last to the Argon.
In the early afternoon the Seven moved deeply into the Pitch, flanked on three
sides by mountains. Perry could see to the north end, where a glittering rill
cascaded in many falls down from the snows of Stormhelm. The stream and the
path it fell beside were named the Quadran Run; the pathway led up over
Quadran Pass to come down in the land called Rell. "How close are we to
Durek's Army and Cotton and your brother Rand?'' Perry asked Lord Kian,
peering at the snowbound pass.
"If my reckoning is right and nothing has delayed their course, the Army
should now be coming to the Dusk-Door. And we are two days of swift march from
here to that portal—if we could cross through yon blocked gap and then follow
the Old Way. But, Perry, could you fly like an eagle, you are but forty miles,
or so, over the mountain from there." Lord Kian looked down at the Waerling.
"Of course, we cannot soar like the hawk, but must instead go to ground tike
the badger, for the route we follow is under the mountain, with many twists
and turns—six and forty miles by your Brega Path."
On they marched until they came to the Quadmere, a clear, blue lakelet less
than a mile from the east portal, Dawn-Gate. They went down the sward to the
cold water to replenish their canteens. Anval, Bonn, and Delk looked upon the
still mere with a sense of wonder, for there began the realm of Kraggen-cor.
On the far side of the azure pool a stone embankment fell sheer into the
water; up on the level top of that shore stood a broken pillar, like a maimed
finger pointing at the sky: it was a Realmstone, marking this place as being a
Dwarvenholt. And runes upon the stone bade all who desired, to drink deep of
the pure cold water from the depths of ChSk-alon, the Dwarves' name for this
quiet tarn. Lord Kian's eyes swept the flanks of the mountain, and
THE BREGA PATH 9
men his look became fell. "There, I think. There lies the Dawn-Gate," he said
in a grim voice, and he pointed up the slope.
Perry's heart jumped to his mouth, for there, before him, high up on the west
wing of the Pitch, stood their destination: like a gaping black wound, the
east entrance intoJCraggen-cor yawned mute, a dark and forbidding portal into
a Spawn-filled maze. His heart thudded and his hands shook, and a thrill of
fear coursed through him, for with the coming of the early morning Sun on the
morrow, they would begin their desperate dash through this black hole to the
far Dusk-Door. And he would be their guide, for it was his task to lead them
without flaw on the tortuous way to that distant goal; and the full
responsibility of his role now began to crush down on him.
Perry tore his eyes away from the black hole and let his gaze follow the
broken stonework of an ancient wide roadway winding down from the entrance and
into the valley below, where it was lost among the heather and gorse on the
west side of the lake. But try as he might to not look, his vision was drawn
again and again to that jet-black slot, and each time he looked his heart
flopped over and he drew in his breath.
Ursor leaned down and said in a low voice that only Perry could hear, "Don't
worry, Wee One; once we start we'll be too busy to think about it." Perry gave
the large, understanding Man a flicker of a smite but said nought in return.
Lord Kian chose a thick grove of pine trees for the Squad to camp in that
night. The wood stood high on the slope a mile north of the Dawn-Gate. He
reasoned that Yrm forces would issue out of the gate and go east and south
toward Darda Gallon—away from the chosen coppice—and that any returning forces
would come from that way too. Hence, well before daylight faded, the Seven
were comfortably ensconced among the whin and pine, hidden from prying eyes. .
As they lay in the evergreens, Perry became aware of the distant gurge of a
great churn of tumbling water, and when he asked about it, Delk replied, "It
is Durek's Wheel, the Vorvor." But the Dwarf did not say on, for night had
fallen upon the Spawn-laden land, and they spoke no more.
10
DEHM15 L McKIERMAM
Darkness overspread the valley, and shortly they saw H16k-~ led Rucks, bearing
torches, issue out of the gate. And once again Perry's heart quickened its
pace. Amid the clangor of armor and weaponry, a force was assembled, and then
it marched away to the east along the old, broken road. Sentries were left
guarding the portai, and guttering torchlight shone forth out of the cavern.
And for an hour or two the only movement was that of Ruck guards shuffling
around or slouching beside the entrance.
The silvery Moon overhead cast a pale radiance down into the valley and upon
the mountainsides. By its light the companions continued to watch the
entrance.
A time passed, and then, tramping up out of the vale, came a company of
Spaunen bearing bales of unknown goods; whether they carried meat, grain,
bolts of cloth, or other kinds of loot and plunder, the Seven could not tell,
for they were too far removed from the Gate to see the nature of the freight.
The Rucken company bore the burdens into the cavern, disappearing from view.
Another long while passed, and Perry fell asleep watching. When he was
awakened, several hours had elapsed, for the Moon had set beyond the
mountains. The buccan had been roused by Ursor and cautioned to quietness; a
squad of torch-bearing maggot-folk had marched out of the gate and had turned
north! They were coming toward the hiding place!
In ragged ranks, the maggot-folk tramped right at the pine grove; and the
Seven flattened themselves, peering from concealment, hardly daring to
breathe. Carefully, quietly, all but Perry took a weapon in hand, preparing
for battle. The Warrow found his palms were wet with tension, and he wiped his
hand on his breeks ere taking hold of his sword. But though Perry grasped
Bane's hilt, he did not draw the long-knife, for he knew its werelight blazed,
hidden by the scabbard. And the comrades lay in wait as the Spawn came onward.
Closer drew the maggot-foik, and now Perry could hear them speaking, but he
could not make out what was being said; they were still too far away. As they
came on, he found that although he could discern the individual voices and
words, he could not understand their meaning at all; the words were harsh,
somehow foul-sounding, as if made up of acrimonious snarls and discordant
curses and grating oaths.
THE SREGA PATH
11
There were guttural growls and slobbering drool sounds. The Spawn were
speaking in Siuk, an argot first spoken by the Hloks; but long ago in Neddra,
Gyphon had declared it a common language for ail of Spawndom.
Perry shuddered at the sound of this festering tongue, but otherwise lay still
as the Rucks tramped along an unseen path, only to turn and march past the
grove and away to the north, toward the Quadran Run.
About an hour before dawn, the Spaunen patrol returned from the north,
scuttling in haste to be in the Gate before the Sun rose. This time, though,
there were more maggot-folk in the- group. When they scurried near the grove,
Perry was surprised to realize that he could now understand what was being
said: they were no longer using the Sluk but instead were mouthing words hi a
polyglot akin to Pellarion, the Common Tongue of Mithgar, a polyglot often
used by Hloks when they did not want their words to be well understood by
their underlings, the Rucks:
"Gorbash's scummy company brought in a lot of loot tonight," whined one of the
Hloks as they scrambled across the slope. "Maybe Gnar'll be pleased and lay
off the whip."
"Not rat-mouth Gnar," snarled another. "That big pusbag ain't pleased with
nothin' these nights. Ever since them bloody-handed Elves started cuttin' down
his Nibs's minions, he ain't been pleased."
"1 hear there's another whole company missing, overdue by three days—Gushdug's
bunch."
"Blast that rotskull Gushdug! If you ain't lyin' that means stinkthroat
Gnar'll be layin' about with his cat-o'-tails more than ever; I'll ram this
iron bar up his snot if he cracks those thongs my way. It's bad enough he had
me and my bunch guarding this side of that stupid path over the scabby
mountain, when he knows that slime-nose Sloog's gang alone is plenty; and they
can watch from shelter, whereas we can't, bum their gob-covered hides. And
Gnar deliberately left me there in the cold two extra weeks after the snows
closed the way. I'll rip his throat out if he even looks sideways at me."
"You, Crotbone? Ha! You've got a big mouth, maggot brain. I know you: you'll
be groveling in the dirt at his stinkin' feet like the rest of us when we
report in, lickin' his
12
L McKIERriAM
The BREGA PATH
15
boots and calling him *O Mighty One,' and all the time, just like the rest of
us, you'll be wishing you could catch him from behind down in a dark hole
alone, without Goth and Mog watchdogging him, then ..." Perry heard no more,
for they had moved beyond earshot..
As the rising Sun glanced over the horizon, Delk rubbed face blackener on
Perry's cheeks and forehead and directed him to put some on his hands. The
other members of the company were also darkening their hands and faees and
checking each other for light spots. "Remember," Delk warned Perry, "when we
are hiding, do not look directly at a Grg— your eyes will catch the torchlight
and shine at him like two hot coals, and we will be discovered. Look to one
side, or shield your eyes tightly with your hand and look through the cracks
of your fingers; especially keep those jewel-like Utruni eyes of yours
covered, Waeran, for they will glow like sapphires. Also, lest its light give
us away, it would be better to keep Bane sheathed unless there is no other
choice."
Perry nodded and rubbed a bit more of the sooty salve on Delk's exposed cheek.
Satisfied, Perry stepped back and looked around at the others, seeing darkened
faces and smudged hands. "My, what a ragtag bunch," Jie declared. "I'd always
envisioned warriors as being bright and shining, but here we stand, the
'Secret Seven,' as motley a crowd as you'd ever ask to see." Perry at first
just smiled, but the more he gazed at his companions the funnier it seemed.
And suddenly he broke out in quiet laughter, and he could not seem to stop.
And the others stared at him amazed, and still he laughed. And then its
infectious quality caught Shannon, and he began chuckling too. Soon all had
joined in, looking at each other's besmudged features and finding them
comical.
"Well, my wee Waldan," growled Ursor with a grin, **I hope you don't get to
giggling down in the Wrg pits; we'll be dis-covered for certes, all of us
sitting around in a circle laughing our fool heads off." Again the company
broke into hushed laughter.
"I never thought I would set forth on a sneak mission with a group of court
jesters," growled Delk. "Yet, mayhap it is a new way of outwitting the foul
Grg: I doubt that japes and buffoonery have ever been used against thieving
Squam be-
fore. If we meet any, we will just fall on our prats, and while they'are
screaming in merriment, blinded with tears of joy, we will slip away and pop
open the Dusken Door and bring in the Army for an encore."
Lord Kian laughed quietly with the others, but he knew that their fey mood
concealed a tension within, for they were about to set forth on a dire
mission, and as is the wont of warriors everywhere in every age, rude jests
are bandied about before sallying into an ordeal. Aye, Kian laughed too, yet a
grim look crept o'er his features . . . and then: "Let us go now," he said,
squinting at the half-risen Sun, and all smiles vanished. "By the time we get
there the light will be shining full into the East Hall."
They started off down the slope and toward the gate. Perry's heart was racing,
for they were about to step out of the kettle and into the coals. He mentally
reviewed what he had told the others countless times during the overland
journey about what to expect in the way of halls and chambers, especially on
their initial penetration through Dawn-Gate. They had closely studied the map
and reviewed every applicable bit of knowledge and lore known to Perry, Anval,
Bonn, and Delk. And now the Warrow nearly had to bite his tongue to keep from
repeating it aloud as an outlet to relieve the enormous pressure growing
within him as they strode cross-slope toward the Gate.
And then they were mere.
Cautiously, bow fitted with arrow, Kian peered around one of the great
gateposts and down the sunlit hall: it was empty. At the young Lord's signal,
each of the comrades in turn stepped across the entryway and crept in past the
great doors, torn from their hinges ages agone and flung down ori the stone
floor, where they still lay. Standing in the shadows, the Seven could see
before them a huge room delved out of the stone, with a single outlet two
hundred yards away leading down a corridor. The direct rays of the Sun shone
through the Gate and struck the farthermost wall just to the right of that
distant portal yawning darkly at the remote end of the chamber, that corridor
which led down into the interior of Kraggen-cor. In rapid file, the Squad
hastened across the room—the
14
DEMHI5 L. McKIERtlAH
Easi Hall—keeping to the south side and out of the direct sunlight so that
their own shadows were not cast down the far passageway to betray them.
摘要:

Tothememoryofmyfather:BurtonEdwardMcKiernan"IhavewalkedinKraggen-cor,abygoneRealmofmight;butitslightisgone,anddreadnowstalksthehalls."Brega,Bekki'ssonJanuary18,4E2019Copyright©1986byDennisL.McKiernanAllrightsreserved.ForinformationaddressDoubleday&Co.,Inc.,245ParkAvenue,NewYork,NewYork10167.Thisisan...

展开>> 收起<<
Dennis L. McKiernan - The Silver Call 2 - The Brega Path.pdf

共140页,预览28页

还剩页未读, 继续阅读

声明:本站为文档C2C交易模式,即用户上传的文档直接被用户下载,本站只是中间服务平台,本站所有文档下载所得的收益归上传人(含作者)所有。玖贝云文库仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对上载内容本身不做任何修改或编辑。若文档所含内容侵犯了您的版权或隐私,请立即通知玖贝云文库,我们立即给予删除!
分类:外语学习 价格:5.9玖币 属性:140 页 大小:389.32KB 格式:PDF 时间:2024-12-24

开通VIP享超值会员特权

  • 多端同步记录
  • 高速下载文档
  • 免费文档工具
  • 分享文档赚钱
  • 每日登录抽奖
  • 优质衍生服务
/ 140
客服
关注