-- heavier supraorbital ridges, larger nose. His legs, stomach, chest, and upper back were
covered with a coarse brown hair that was not enough to be called a pelt, but not far from
it. A bushy beard hid his chinless jutting jaw. His wrap was similar, too, but not as full,
cut shorter, and tied differently, with fewer folds and pouches for holding things.
He carried no burdens, only his outer fur wrap, suspended on his back by a wide
band of leather wrapped around his sloping forehead, and his weapons. On his right thigh
was a scar, blackened like a tattoo, shaped roughly like a U with the tops flaring outward,
the mark of his totem, the bison. He needed no mark or ornament to identify his
leadership. His bearing and the deference of the others made his position clear.
He shifted his club, the long foreleg of a horse, from his shoulder to the ground,
supporting the handle with his thigh, and Iza knew he was giving her plea serious
consideration. She waited quietly, hiding her agitation, to give him time to think. He set
his heavy wooden spear down and leaned the shaft against his shoulder with the
sharpened, fire-hardened point up, and adjusted the bola he wore around his neck along
with his amulet so the three stone balls were more evenly balanced. Then he pulled a strip
of pliable deerskin, tapered at the ends with a bulge in the middle to hold stones for
slinging, out of his waist thong, and pulled the soft leather through his hand, thinking.
Brun didn't like making quick decisions about anything unusual that might affect
his clan, especially now when they were homeless, and he resisted the impulse to refuse
at once. I should have known Iza would want to help her, he thought; she's even used her
healing magic on animals sometimes, especially young ones. She'll be upset if I don't let
her help this child. Clan or Others, it makes no difference, all she can see is a child who is
hurt. Well, maybe that's what makes her a good medicine woman.
But medicine woman or not, she is just a woman. What difference will it make if
she's upset? Iza knows better than to show it, and we have enough problems without a
wounded stranger. But her totem will know, all the spirits will. Would it make them more
angry if she's upset? If we find a cave...no, when we find a new cave, Iza will have to
make her drink for the cave ceremony. What if she's so upset she makes a mistake?
Angry spirits could make it go wrong, and they're angry enough already. Nothing must
go wrong with the ceremony for the new cave.
Let her take the child, he thought She'll soon get tired of carrying the extra load,
and the girl is so far gone, not even my sibling's magic may be strong enough to save her.
Brun tucked his sling back in his waist thong, picked up his weapons, and shrugged
noncommittally. It was up to her; Iza could take the girl with them or not as she pleased.
He turned and strode off.
Iza reached into her basket and pulled out a leather cloak. She wrapped it around
the girl, hoisted her up, and secured the unconscious child to her hip with the aid of the
supple hide, surprised at how little she weighed for her height. The girl moaned as she
was lifted and Iza patted her reassuringly, then fell into place behind the two men.
The other women had stopped, holding back from the encounter between Iza and
Brun. When they saw the medicine woman pick something up and take it with her, their
hands flew in rapid motions punctuated by a few guttural sounds, discussing it with
excited curiosity. Except for the otter-skin pouch, they were dressed the same as Iza, and
as heavily burdened. Among them they carried all the clan's worldly possessions, those
that had been salvaged from the rubble after the quake.
Two of the seven women carried babies in a fold of their wraps next to their skin,