Alan M. Clarke - Imagination Fully Dilated Science Fiction

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Imagination Fully Dilated: SF
August 2003
Fairwood Press
ElectricStory.com, Inc.
Copyright © 2003 by Robert Kruger, Patrick Swenson, & Alan M. Clark
All Rights Reserved
ElectricStory.com and the ES design are trademarks of ElectricStory.com, Inc.
These stories are works of fiction. All characters, events, organizations, and locales are either the product
of the author’s imagination or used fictitiously to convey a sense of realism.
eBook conversion by Robert Kruger.
ElectricStory.com: www.electricstory.com
Fairwood Press: www.fairwoodpress.com
Cover art © Alan M. Clark
Cover and Book Design by Patrick Swenson
MS Reader ISBN: 1-930815-64-6
IMAGINATION FULLY DILATED:
SCIENCE FICTION
Acknowledgements
“Introduction” © 2003 by Alan M. Clark
“A Word of Appreciation” © 2003 by Robert Kruger
“A Fully Dilated Introduction” © 2003 by Patrick Swenson
“The Sweet Not-Yet” © 2003 by Melissa Scott
“Threesome” © 2003 by Leslie What
“Area Seven” © 2003 by Robert Onopa
“The Dream of Vibo” © 2003 by Patrick O’Leary
“The Artist Makes a Splash” © 2003 by Jerry Oltion
“Fired” © 2003 by Ray Vukcevich
“Nohow Permanent” © 2003 by Nancy Jane Moore
“By Any Other Name” © 2003 by Steve Beai
“Stately’s Pleasure Dome” © 2003 by Syne Mitchell
“Between the Lines” © 2003 by Arinn Dembo
“Dilated” © 2003 by Robert E. Furey
“Let My Right Hand Forget Her Cunning” © 2003 by Tom Piccirilli
“Cleave” © 2003 by Therese Pieczynski & A. Alicia Doty
“Out of the Fire” © 2003 by Elisabeth DeVos
“Legacy” © 2003 by David Levine
“Lashawnda at the End” © 2003 by James Van Pelt
All illustrations © 2003 by Alan M. Clark, except for
“Chattacon Collaboration” © 2003 by
Alan M. Clark and Kevin Ward
INTRODUCTION
Alan M. Clark
Illustrate v.—to provide with pictures or designs
for elucidation or adornment.
Usually illustrators create visual interpretations of stories. This is an extremely satisfying pursuit, and as a
freelance illustrator I have done this countless times. But I have also been unusually and terrifically
honored to have had my work interpreted by great writers in three volumes of fiction:Imagination Fully
Dilated, Imagination Fully Dilated Volume II —both edited by Elizabeth Engstrom—and now, the
book you are reading,Imagination Fully Dilated: Science Fiction .
Literate v.—to elucidate or enlighten
with words or phrases.
The definition above doesn’t appear in any dictionary, but it is useful here.
Audience participation has always been important to me, but I’m not talking about just a reaction to the
colors, the composition, the technique, the subject matter of a piece of art. No, I want the audience
involved in the “telling” of the image. My artwork tells stories, and just as with a piece of fiction in which
the writer doesn’t “tell” everything, the audience has work to do. I want my audience to bring their own
emotional experience to the viewing of my images. This seems to make it a memorable experience.
That this was important to me was not something I appreciated consciously until I began to meet writers
in the mid-’90s who had written stories or scenes in novels based on pieces of my artwork. They had
seen a piece in an art show or bought a piece that inspired them. After this had happened four or five
times the idea was hatched to do an anthology of these stories and include the artwork.
The process was fairly simple. For each volume a Web page was created containing about forty pieces
of my artwork. Writers were invited to go look at the images and if they were inspired by one of them
and wanted to participate in the anthology, they were given a high resolution print of the image to
consider while they worked. The only rules for this particular volume were a limit of 7,000 words and
that the stories should be Science Fiction.
Always fascinated to hear reactions to my work, I’ve had a tendency to eavesdrop on people looking at
my paintings in art shows. They often take the suggestion of a story contained in a piece and elaborate on
it, coming up with wonderful ideas. These are most often completely different and sometimes
immeasurably more delightful than what I’d had in mind.
The writers in this and the preceding two volumes have done this with incredible results. Being a part of
the editorial team for each of theImagination Fully Dilated volumes has been the ultimate exploration
into this process of audience participation. The writers have brought to it a wealth of imagination and
storytelling ability. I am very proud to be a part of it.
Before reading these stories, you might flip through the book and look at the pieces of art. If they begin
to suggest stories, allow yourself to add to them. Then when you are reading, see how this experience
compares to what has been written.
I hope you will be as fascinated as I have been.
Alan M. Clark, May 1, 2003
Publisher, Artist
IFD Publishing
A WORD OF APPRECIATION
Robert Kruger
A lot has happened in the two years since Patrick and I first discussed this project with (the patient and
forbearing) Alan Clark. Patrick and Honna became parents, ElectricStory published over a dozen more
books, Fairwood Press put out several magazines and a couple of story collections, Patrick got his
Master of Education degree, my daughter turned two and then three, I picked up a couple of
computer-programming certifications (if you’re going to run an Internet business, I’ve belatedly found,
you’d better know something about the Internet), and we worked with terrific new authors, many
showcased here.
I’ve had some prior experience with solicited-story anthologies (given the demands of this
project—making sure that each author wrote to a different piece of art—choosing writers ahead of time
was the only feasible arrangement); but the contributors toImagination Fully Dilated: Science Fiction
taught me new lessons in professionalism. Every author we invited had already achieved some literary
success (and many, a Ph.D.!) and was a pleasure to work with, even when we had to respectfully turn
down work. Some authors wrote us completely new stories when we decided to pass on the first ones,
and as it turns out, you’ll find all of those proudly here.
Based on my recent experience, I’ve made a revised note to myself on being a professional writer: taking
it as a given that they have ability, pros may or may not get it brilliantly right the first time, but if they’re
interested and have time, they doggedly approach rejection as a problem to be solved; and if they don’t
have the time or inclination, they cut their losses and cordially drop out. Patrick and I had the incredible
good fortune to work only with professionals, and all of you have my very deep and humble respect.
Thank you!
Bob Kruger, June 1, 2003
Publisher
ElectricStory.com
A FULLY DILATED INTRODUCTION
Patrick Swenson
Bob and Alan had already talked about doing an e-book for the thirdImagination Fully Dilated , and
were wondering about the print version when I justhappened to insinuate myself into their conversation at
a convention party. I said yes before I knew what I was getting myself into. Bob had the solicited-story
anthology experience, but I did not. Sure, I choose stories forTalebones magazine, but none of them are
solicited, and only a handful of them are chosen each issue from hundreds of possibilities. TheIFD
process was truly an eye-opening experience for me. Thanks to Bob and Alan for their invaluable help,
and also our authors for being so understanding along the way.
If you haven’t seen the first two Alan ClarkIFD books, you’re missing out. These beautiful limited-edition
books are works of art themselves, with full-color plates lovingly placed by hand for each story. The
stories, like the artwork, deal with darker, horrific themes. Alan is a versatile artist, however, and his SF
artwork needed “literating” too. This third edition ofIFD came to be in response to that.
The challenge on my end (the print version) was to duplicate the spirit of the earlier anthologies while
keeping the price ofthis anthology affordable. My limitations meant that the interior graphics would not
be in color. From the start I worked on a plan to get every color graphic into the covers of both print
editions. I hope you like this solution.
As it turns out (and of course there was never any doubt), Alan’s artwork translates beautifully to
grayscale, and it’s like having thirty-two images in the anthology instead of sixteen. The stories within do
an amazing job capturing the subtleties of Alan Clark’s SF artwork, color or not. Thanks, writers, for
doing such wonderful, creative work. Readers, you have hours of captivating reading ahead of you.
Enjoy!
Patrick Swenson, June 6, 2003
Publisher
Fairwood Press, Inc.
The Sweet Not-Yet
Melissa Scott
Breakfast, the prosthesis said. I looked where it pointed me, and took a meal bar out of the box.
Achronics often didn’t feel hunger, it explained, as I undid the wrapper and took a bite out of the oily
bar. We lost the sensitivity to any but the grossest physical symptoms; it was better to eat small meals
before we knew we wanted them than to wait until we noticed something was wrong.
Hurry, it said.You’re late.
I ate as I walked, letting the machine prompt me through the tangle of unmarked and white-painted
corridors that it identified as our Glasstown complex. I could smell things the prosthesis named hot metal
and fiber-form and acid; heard noises that were labeled as coming from the shop and the support line and
the office; saw faces that smiled and nodded as the prosthesis attached names. I came at last to a short
flight of stairs, and a red light flared in the center of the door jamb: the house mainframe, the prosthesis
whispered, and its voice belonged to my dead grandfather, whose personality lived on in memory.
“You’re late,” that voice said, an old man’s, no more familiar than that, and another voice said, “Leave
him be, Pappy.”
Your father, the prosthesis said, and I braced myself, realizing I wouldn’t know him, either. The face that
looked down at me was all angles like the one I’d seen in my mirror, just lined and older, the hair white
and cropped to a stiff and bushy halo, the nose tilted out of true like someone had hit him. Someone
probably had, from the things the prosthesis was whispering about him, and the stranger looked down at
me for a second longer before he stepped back out of the door.
“Morning, Cass.”
“Morning, Daddy,” I answered, and in the moment I met his eyes I saw both our hopes defeated.
He looked away, busied himself with a big urn that took up half the service console behind the
workstation. “Pappy bring you up to speed?”
“Not really,” I said, and took the cup he handed me.
Daddy glanced at the node that glowed red in the upper corner of the room, and Pappy said, “The boy
didn’t get up till just now. And you know how long it takes him to get going now.”
A personality construct shouldn’t be able to sound accusing, but this one did. Daddy ignored it, and
nodded me toward one of the chairs.
“We got a problem.”
We had lots of problems, according to the prosthesis—the family shipping business was barely breaking
even, and we couldn’t supplement it with racing since I’d wrecked myself and the family ship and there
wasn’t anybody left who could take my place, plus there was new competition from Echt-Hanson, who
were planning to build a transfer station in the Merredin system that would take even more of our
business—and I made a soft and hopefully encouraging noise, wondering what it would be this time.
“We got a runner,” Daddy said.
“It ain’t ours,” Pappy corrected, and I blinked once before the prosthesis caught me up to them.
“Who is it?” Runners happened when the workhorse, the artificial life that was supposed to mediate
between the driver and the ship’s systems, seized control of the ship and bolted, heading for some
destination known only to its circuits. Most of the time, the drivers just bailed, but sometimes they hung
on, trying to retake control, and the horse made its jump with them still on board. That was a runner.
There wasn’t a very high survival rate among runners.
But that never stopped us from looking. If a workhorse bolted and took the driver with it, every
spaceworthy ship in the system went out after it, on the off-chance that one of our own horses might spot
it—quantum-processor-based, they could see a little way into the adjacent possible—or if the driver
regained control and forced it back out a jump point, at least there would be someone there to pick him
up. It all depended on where the ship had gone missing.
“Where’d it happen?” I said, just a few seconds too late, and saw my father wince.
“About two minutes off the N-2 jump, coming from J-8.”
The prosthesis presented me with a map, Merredin’s system and the jump points that honey-combed
local space/time, and there was a part of me, down in the muscle memory, that understood how the ship
had been heading, how it would have felt under the driver’s hands.
“And,” Daddy said, “it was Alrei Jedrey.”
The name sparked anger, contextless and disconcerting. I blinked again, waiting for the prosthesis to
supply something, anything, that would explain the feeling, but all I got was a passionless biography. Alrei
Jedrey was a pilot, too, a racer and the son of a racer, just like I was. We were of an age, we’d raced
against each other dozens of times; I’d won a few more than him, but we’d both lost more to the
current—make that last year’s— champion. There was no reason to be angry—but the feeling was there,
unmistakable, a core of heat down in my gut, and I savored it, nursed it, disconnected as it was. It was
the closest thing I’d had in a long time to a real memory of my own, and I shivered with the excitement.
Whatever was between us, it had to be something big to have imprinted itself that deep, beyond normal
memory. . . .
“Old Man Jedrey’s asking for all hands,” Daddy said. “And that includes us.”
That was a problem, too, I could read it in his face, and I dragged myself away from my own exciting
anger, focused instead on the way his hands flexed on his coffee cup and then relaxed, as though he was
afraid of breaking it. Once again the prosthesis gave no reasons, and I rummaged in its front-brain
storage—the artificial memory that was supposed to give me immediate contexts in conversation—for
possibilities.
“Don’t we have something that can fly?” I asked, drawing the words out a little to give the prosthesis a
chance to correct me if it needed to. No, it assured me, we had ships capable of running the local
jumps—even my wrecked racer was pretty much ready for launch, just a few cosmetic repairs still to be
done.
“What we don’t have is a pilot,” Daddy said bluntly. “I’m too old, and you’re not up for it.”
“I can fly.”
The panic at the back of my words scared me. If I couldn’t fly, what the hell else was there for me to do?
I’d never done anything else in my life. More than that, it was the one thing I knew bone-deep, worked
so far down into the muscle memory that I could actually almost remember it, could function as though I
did consciously remember it, the sense of the controls against my hands and feet, the way the horse and
the ship responded to my lightest touch. I’d proved it in sims, the prosthesis reminded me, hours and
hours of them, the only time I felt like myself, and Daddy knew it.
“I can do it,” I said again, and Daddy shook his head.
“You haven’t been out the house for 241 days,” Pappy said.
“That ain’t right,” I said. “Can’t be.”
“It’s right,” Daddy said, grim-faced. “And that’s why I say you can’t do it, never mind the sims. And
Colton Jedrey can—” He broke off, shaking his head, mouth clamped tight over bitter words.
And what in hell’s name do we have against the Jedreys? The prosthesis was silent, and Daddy went on
as though the words were forced out of him.
“We’ve lost enough.” He wouldn’t meet my eyes, and I knew he was talking about me.
“The law says we have to go,” Pappy said. “The company charter mandates it.”
“We don’t have a rated pilot,” Daddy said. “Ty’s out-system, Dee’s not due in until day after tomorrow,
and Cass—Cass can’t do it.”
“Then you’re just asking for somebody to sue to get your charter,” Pappy said. “And they’ll win, too.”
The prosthesis whispered in my head, confirming local law. Merredin was a poor planet, and not
particularly law-abiding, either. We didn’t have much of a local search-and-rescue group, relied instead
on deputizing all available shipping in the event of an emergency, and those terms were written into the
charter that let the family operate. Pappy was right; if we didn’t send a ship, someone could take the
charter away from us, and the anger in my belly made me wonder if it would be the Jedreys who’d try.
“Pappy’s right,” I said. “You know we have to do it.”
“We’re obliged to send somebody,” Daddy said. “Not necessarily you.”
“You just said you didn’t have anybody else,” I said.
“Peeky’s in Cah’ville,” Daddy said. “That’s only a couple hours away; we could hire him to take the
flight.”
“Peeky Toms?” I laughed even before the prosthesis finished feeding me the details. “Peeky hasn’t flown
anything but sub-light for—oh, it must be six, seven years. I bet he doesn’t even have a jump license
anymore.”
“The boy’s right,” Pappy said. “Peeky’s not an option.”
I looked at my father. “You got to send me. We can’t risk losing the charter.”
Daddy scowled, the frustration plain on his face. “Goddammit, I shouldn’t have to keep telling you
this—and the very fact that I do is the reason I don’t want you doing it. You already lost most of your
perceptors. You only got six minutes of natural memory. You lose that, even that goddamn prosthesis
won’t do you any good.”
“I ain’t actually stupid,” I began, and Daddy slammed his cup down on the table, not caring that the
coffee splashed across the scarred fiber.
“You sure are acting it. You remember the last time you went outside?”
No. I bit back the word, knowing the question was rhetorical, knowing that attitude wouldn’t do me any
good. The prosthesis answered his question anyway, spilling pictures into my mind as it accessed images
I could no longer create. A chaos of light and color, explanation lagging behind the perceived shapes; my
feet stumbling on a flat walkway, splashing through liquid color that became advertising that became a
puddle. . . . There had been friends there, people that I knew before the accident, but I’d been too busy
trying to learn to see again that I hadn’t remembered to tell the prosthesis to remember who they were.
The Glasstown skyline loomed in memory, jagged color against the sunset, and I felt remembered
nausea—anger, too, that so many people had been there to see. I guessed Daddy had been one of them,
but I didn’t, couldn’t, remember.
“Yeah,” I said, reluctantly, and Daddy glared at me.
“You still think you can fly.”
“It’s different,” I said, and knew it sounded feeble. But it was different, a different kind of memory. . . .
“Besides, somebody’s got to do it.”
“He’s right,” Pappy said again. “You know the law.”
Daddy muttered something under his breath.
Pappy said, “What about this? Send the racer up—send the tender with the racer grappled on. The
tender crew can do the real looking, and the boy will be onboard as the jump pilot.”
“What if they find Alrei?” Daddy asked.
“Odds are 283.2 to one against it,” Pappy said. “That’s based on the number of ships the
charter-holders are throwing up there.”
“I don’t like it,” Daddy muttered.
I said it before Pappy could. “I don’t think we got a choice.”
Once the decision was made, it didn’t take long to get things moving. We had procedures in place for
this kind of emergency, just like any charter holder, and they pretty much worked the way they were
supposed to, so that by nightfall we were on our way to the port for a midnight launch. We went in a
closed runabout, passenger windows blanked as though it was full daylight, screening out Glasstown’s
lighted towers. I kept my head down for the walk into the hangers, and the queasiness I had been
expecting did not recur. It was a struggle, though, the prosthesis always a heartbeat behind what I
needed, and I knew there were people I should have known who I passed without a greeting.That I’d
expected, been braced for, but somehow I’d thought I’d still know our tender. I’d thought that
knowledge would be burned into me at the same level as piloting itself, but the heavy ship that hung in the
launch cradle was just another round-bellied modified lifter. I recognized it only by the family logo
splashed across its nose.
We slipped aboard without fuss, and I found myself at the door of the pilot’s cabin without knowing how
I got there. A little dark woman was waiting there with a stack of data—the prosthesis identified her as
Tetia Curry, the ship boss, and I looked away, seeing her hair uncovered. Tetia was Alari, the prosthesis
reminded me, not Merredina; she didn’t mind being seen without a scarf. But she’d seen my mistake, and
her eyes were sad as I took the multi-colored wafers and retreated into the cabin. Not knowing the
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ImaginationFullyDilated:SFAugust2003FairwoodPressElectricStory.com,Inc.Copyright©2003byRobertKruger,PatrickSwenson,&AlanM.ClarkAllRightsReservedElectricStory.comandtheESdesignaretrademarksofElectricStory.com,Inc.Thesestoriesareworksoffiction.Allcharacters,events,organizations,andlocalesareeitherthep...

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