
responsible for providing her with a job, and that Ruth had merely served as
go-between.
If so, Cranston was closer to The Shadow than either Keith or Ruth, for
it
was plain that the hand of The Shadow controlled everything. Thinking in terms
of her own prolonged misery, Velma felt a real surge of animosity toward
Cranston. She was turned so the Wasp could see her face in the light, and a
study of her expression caused him to drone a laugh.
"You will serve me well," commended the Wasp. "As always, I am ready to
reward in advance. This is for you."
He pressed an envelope in Velma's hand, and from its crinkle, the girl
knew that the envelope contained money. Then, drawing closer and lowering his
drone, the Wasp gave specific instructions.
"TOMORROW night," the Wasp said, "you will call Cranston at the Cobalt
Club. Tell him that you are in trouble, but do not mention who you are. Make
the call as mysterious as possible. Tell him to come to the second floor of a
certain house and look from the window of the front room. You will find the
address in the envelope, with the money."
"But if Cranston refuses -"
"He will not refuse," interposed the Wasp. "What is more" - the drone
took
on a chuckle - "he will see nothing after he looks from that window. There
will
be a machine gun in the second floor of the house across the way, ready to
write off the debt that Lamont Cranston owes to Basil Gannaford."
Velma swayed slightly. This business of murder in cold blood, planned and
announced beforehand, was stronger stuff than any that she had previously
experienced.
Then, Velma caught the glitter of the Wasp's eyes, fixed hard upon her.
She steeled herself and gave him a look of understanding. Desire for revenge
was firmly evident in the girl's expression. In a low, harsh voice, Velma
declared:
"I shall make the call as you have ordered."
The door of the apartment had hardly closed behind Velma, before there
was
an answering click from the inner door that the Wasp had used when he entered
the living room.
Turning, the Wasp motioned to a wiry man who was standing in the inner
doorway, ordering him back into the other room. Joining his companion, the
Wasp
stepped into better light, making no further effort to conceal his features.
In a way, concealment was unnecessary, for the Wasp was already in
disguise. His pinched, drawn face, topped by plastered hair, was the
countenance of Jeroboam Twingle, the personality which the Wasp had assumed to
trick the directors of Amalgamated Export, and their president, Craig Upman.
The Wasp's wiry companion was, himself, a man of unusual appearance. His
face was youngish, yet crafty, and his features seemed as sleek as his glossy
black hair. The sleek man would have been recognized by many police officers,
though none had seen him for several years.
He was known as Gopher Spenk, and his nickname came from his ability to
burrow into hidden places, particularly bank vaults and the like. But Gopher,
finding the law too close upon his trail, had given up his old vocation, to do
undercover work for the Wasp.
During the Wasp's previous run of crime, Gopher had not appeared at all,
for the simple reason that the Wasp had been grooming him for the future.
Thus,
Gopher was the first of his old retinue that the Wasp had summoned, even
before