
memories, and the Shadowed had been a great wizard. Closer to the battlefield of Shadow’s Fall, riding
the forest paths could be dangerous. Near his home village, Redern, everyone knew to avoid certain
places still held in fell magic’s grip.
Unconcerned about magic of any kind, the bay and white patchwork-colored gelding picked his way
down the narrow mountain pathway, and, as the slope turned gentle, onto a dirt track that in turn
widened into a cobbled road. Shortly thereafter the small village Tier’d glimpsed from the hills above
emerged from beneath the trees.
The wet stone houses, so different from the wooden villages he’d ridden through these past nine years,
reminded him of home, though there was a softness to the architecture that his village did not have. It
wasn’t home, but it was a proper village. It would have a market square, and that’s where the inn would
be.
He envisioned a small, warm room, bathed in golden light from the fireplace and torches—someplace
where a soldier could get a good, hot meal and stay warm and dry.
As he drew closer to the town market, the smell of smoke and roasting meat filled the air. It was reflex
only that had him loosen his sword and made the gelding flex and snort: too much war, too many villages
burned. Tier murmured to Skew, reminding him they were done with that part of their lives, though he
could not make himself resecure his sword.
As they turned into the market square, he saw a burning pyre.
Evening was an odd time for a funeral; Tier frowned. This close to home they would bury their dead, not
burn them. He looked through the crowd and noticed there were no women or children watching the fire.
It was an execution, not a funeral.
In most places where the memories of the Shadowed lingered, they burned witches. Not the highborn
wizards who worked their magic for the nobles who paid them—they were above village justice—but the
healers, hedgewitches, and Travelers who offended or frightened the wrong person could find themselves
in serious trouble. When such a one burned, the village women would watch from darkened
windows—safe from the wrath of the dead.
Strangers like Tier sometimes found themselves taken for Travelers or hedgewitches. Still, he was armed
and had hard coin to pay his way—and from the smell of smoke and flesh, this village had already slaked
its bloodlust. He rested his hand on his sword hilt, and decided it would be safe enough to stop for the
night.
Tier rode by the pyre with little more than a glance, but that quick look had told him that the man in the
center of the burning wood had been killed before the fire was lit. A dead man was beyond aid.
The sullen crowd of men gathered around the pyre quieted further as he crossed near them, but when he
took no notice of them, they turned back to their grim entertainment.
As Tier had expected, he found the inn on the edge of the village square. There was a stable adjacent to
the inn, but no one manned it. Doubtless the stable boy could be found in the crowd in the square.
Tier unsaddled Skew, rubbed him down with a rough cloth, and led him into an unoccupied stall.
Looking for hay, he noticed a handcart bedecked in Traveler’s trappings, leather fringe and bright paint,