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Real-Time Dynamic Map with Crowdsourcing
Vehicles in Edge Computing
Qiang Liu, Member, IEEE, Tao Han, Senior Member, IEEE,
Jiang (Linda) Xie, Fellow, IEEE, and BaekGyu Kim, Member, IEEE,
Abstract—Autonomous driving perceives surroundings with
line-of-sight sensors that are compromised under environmental
uncertainties. To achieve real time global information in high defi-
nition map, we investigate to share perception information among
connected and automated vehicles. However, it is challenging
to achieve real time perception sharing under varying network
dynamics in automotive edge computing. In this paper, we
propose a novel real time dynamic map, named LiveMap to detect,
match, and track objects on the road. We design the data plane
of LiveMap to efficiently process individual vehicle data with
multiple sequential computation components, including detection,
projection, extraction, matching and combination. We design the
control plane of LiveMap to achieve adaptive vehicular offloading
with two new algorithms (central and distributed) to balance the
latency and coverage performance based on deep reinforcement
learning techniques. We conduct extensive evaluation through
both realistic experiments on a small-scale physical testbed and
network simulations on an edge network simulator. The results
suggest that LiveMap significantly outperforms existing solutions
in terms of latency, coverage, and accuracy.
Index Terms—Dynamic Map, Edge Computing, Autonomous
Driving
I. INTRODUCTION
AUTONOMOUS driving and advanced driving assistance
system (ADAS) are being evolved with the development
of modern machine learning and pervasive parallel comput-
ing. Vehicles leverage a variety of sensors, e.g., camera and
LiDAR, to perceive surroundings, and use onboard computers
to understand the collected raw data in real time, e.g., semantic
segmentation and object recognition. With the high-definition
(HD) map, advanced vehicular control algorithms accurately
relocalize the vehicle and can tackle road situations with the
perceived environmental context, e.g., pedestrians and lanes.
Achieving highly reliable and safe driving, however, is very
challenging, based on non-real-time HD map and individual
vehicle perception. On the one hand, the HD map [2], in-
cluding geometric, semantic, and map-prior layer, has no real
time road information, e.g., pedestrian and vehicles, in the
time scale of subseconds. On the other hand, the perceptions
of individual vehicles are limited and might be compromised
Qiang Liu is with the School of Computing, University of Nebraska-
Lincoln. E-mail: qiang.liu@unl.edu
Tao Han is with the Department of Electrical and Computer Engineering,
New Jersey Institute of Technology. E-mail: tao.han@njit.edu
Jiang (Linda) Xie is with the Department of Electrical and Com-
puter Engineering, University of North Carolina at Charlotte. E-mail:
linda.xie@uncc.edu
BaekGyu Kim is with the Department of Information and Communication
Engineering, Daegu Gyeongbuk Institute of Science and Technology. E-mail:
bkim@dgist.ac.kr
Partial contents of this article appeared in IEEE International Conference
on Computer Communications 2021 [1].
LiveMap
Transportation Systems
Edge Servers
Radio Access Points
Fig. 1: An example of automotive edge computing.
under a variety of environmental uncertainties such as weather
and occlusion [3]. For example, existing line-of-sight vehicle
sensors are with limited sensing ranges, which indicates that
they cannot perceive information in occluded areas [4]. Con-
sidering a car follows a truck that blocks the car’s front sensor,
passing the truck without the information about the opposite
lane is unsafe.
Connected and automated vehicles (CAVs) emerge in re-
cent years to connect vehicles [5], [6] via advanced wire-
less technologies, e.g., 5G and beyond, with pervasive edge
computing infrastructures [7], [8], e.g., edge servers in radio
access networks (RAN). The Automotive Edge Computing
Consortium estimates that more than 50% of all cars on the
road in the United States will have connected features by
2025 [9]. Various onboard sensors of vehicles, e.g., cameras
and LiDAR, can be leveraged to construct global information
via crowdsourcing. By using edge servers as the hub, the
information perceived by individual vehicles is seamlessly
collected, processed, and shared among vehicles and infras-
tructures with ultra-low latency.
However, it is non-trivial to share perception data among
CAVs because of the constrained network infrastructures
and resources (e.g., spectrum and servers). For example,
the perception of vehicles may have duplicated information
due to their heavily overlapped sensing ranges in a dense
urban scenario. In addition, the uplink transmission of vehicle
perception data, e.g., point clouds, demands a tremendous
data rate which may overwhelm mobile networks [10]. Edge
servers, that support hundreds of vehicles if not more, experi-
ence fast-changing traffic and workloads under varying vehicle
trajectories. Therefore, it is imperative to design intelligent
network management solutions to achieve real time perception
sharing under constrained network resources in automotive
edge computing.
In this paper, we propose LiveMap, a new real-time dynamic
map as shown in Fig. 1. LiveMap achieves the detection,
arXiv:2210.05034v1 [cs.DC] 10 Oct 2022