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Strange Horizons, September 2002
by Strange Horizons, Inc.
2
Strange Horizons, Inc.
www.strangehorizons.com
Copyright ©2002 by Strange Horizons, Inc.
NOTICE: This ebook is licensed to the original purchaser
only. Duplication or distribution to any person via email,
floppy disk, network, print out, or any other means is a
violation of International copyright law and subjects the
violator to severe fines and/or imprisonment. This notice
overrides the Adobe Reader permissions which are
erroneous. This book cannot be legally lent or given to
others.
This ebook is displayed using 100% recycled electrons.
Distributed by Fictionwise.com
Strange Horizons, September 2002
by Strange Horizons, Inc.
3
CONTENTS
Article: Elven Blades and Zero-G Ki, by Rachel Manija
Brown
Article: Interview: Maureen F. McHugh, by Pat Stansberry
Article: Spirits, Art, and the Fourth Dimension, by Bryan
Clair
Article: Interview: Brad Strickland, by James Palmer
Article: Guillotines and Body Transplants: the Severed
Head in Fact and Fiction, by Fred Bush
Fiction: Comrade Grandmother, by Naomi Kritzer,
illustration by Marge Simon
Fiction: Rhythm of the Tides, by Lisa A. Nichols
Fiction: Wantaviewer (part 1 of 2), by Michael J. Jasper
Fiction: Wantaviewer (part 2 of 2), by Michael J. Jasper
Fiction: Coyotes, Cats, and Other Creatures, by Karen L.
Abrahamson
Music: Interview: Blöödhag, by Victoria Garcia and John
Aegard
Poetry: All Those Bleached Bones ..., by Andy Miller
Poetry: The Children of the Moon, by Heather Shaw
Poetry: Mr Hyde's Daughter, by Mary Alexandra Agner
Poetry: The Garden of Time, by Lorraine Schein
Poetry: A Bestiary: Plate Spinning, by Tim Pratt
Review: John C. Wright's The Golden Age, reviewed by
David Soyka
Review: Alan Moore's Promethea, reviewed by Laura
Blackwell
Strange Horizons, September 2002
by Strange Horizons, Inc.
4
Review: Jeffrey Ford's The Fantasy Writer's Assistant and
Other Stories, reviewed by Amy O'Loughlin
Review: China Miéville's The Scar, reviewed by Sherryl Vint
Review: George Zebrowski's Swift Thoughts, reviewed by
Walter Chaw
Strange Horizons, September 2002
by Strange Horizons, Inc.
5
Elven Blades and Zero-G Ki: The Evolution of Martial
Arts in SF and Fantasy
By Rachel Manija Brown
9/2/02
Their new weapons they hung on their leather
belts under their jackets, feeling them very
awkward, and wondering if they would be of
any use. Fighting had not before occurred to
them as one of the adventures in which their
flight would land them.—The hobbits, upon
receiving blades from the Barrow-Downs, in J.
R. R. Tolkien's The Fellowship of the Ring.
The Lord of the Rings is a microcosm of the evolving role
of martial arts in SF and fantasy. In Tolkien's 1954 trilogy,
the hobbits are given weapons but are never taught how to
fight with them. The quote suggests that the hobbits have
never even worn a blade before. But when the time comes for
the hobbits to fight, they do so, apparently instinctively. In
Moria, even Sam the gardener manages to kill a spear-
wielding orc. I can suspend my disbelief enough to accept
that a tiny hobbit could kill a huge orc, but Tolkien stretches it
to the breaking point when he adds that the hobbit has never
even used a sword before. It's a curious omission from a
writer so focused on practical details that he never neglects to
say where his characters are getting their food and water.
Strange Horizons, September 2002
by Strange Horizons, Inc.
6
Both film adaptations of The Lord of the Rings add training
sequences. Ralph Bakshi's 1975 Lord of the Rings animated
film shows the hobbits being taught sword-fighting in
Rivendell, and Peter Jackson's 2001 The Fellowship of the
Ring has Boromir coach Merry and Pippin on the use of their
blades.
This is not just the usual variation between page and
screen—it marks a sea change in the attitude of fantasy
authors in writing about fighting and martial arts. (For this
article, I'm defining “martial arts” as coherent systems of
unarmed or armed [excluding firearms] combat, which may
or may not be Asian or “traditional.")
Lord of the Rings comes from an early period in the
development of the fantasy genre. At that time, the
convention was that the only thing necessary to make an
ordinary person into a warrior is a weapon. Similarly, in C. S.
Lewis’ The Chronicles of Narnia, the gift of non-magical
swords and bows endows English schoolchildren not only with
battlefield competence, but with mastery.
Genre conventions have changed, and now the “training
sequence” is almost obligatory in novels in which previously
untrained characters end up fighting. Mirroring the evolution
of the wizard from ancient Merlins and Gandalfs of mysterious
origin to Ursula K. Le Guin and J. K. Rowling's youngsters in
wizardry schools, writers began paying attention to how
warriors, those other standbys of fantasy, learned to do what
they do.
A cluster of historical events made a very basic knowledge
of martial arts, and the necessity of having to study them
Strange Horizons, September 2002
by Strange Horizons, Inc.
7
before one can achieve competence at them, become part of
the collective Western consciousness. And once the
knowledge became widespread, writers began to write about
it.
The spread of martial arts knowledge
While Asian martial arts had been taught outside of Asia
for many years—a Kodokan judo school was established in
Seattle in 1904—the schools where they were taught were
few and not widely known. But after World War II Asian
martial arts schools began opening across America and
Europe. Soon anyone who was interested could find one. A
number of the people who were interested were or became SF
writers.
As martial arts are now and were then a voluntary study,
and one undertaken more for personal satisfaction than for
necessity, the people who pursued such training did so
because they loved it—and the things that writers love have a
way of appearing in their books.
While a handful of people were experiencing martial arts
first-hand, far more were getting a second-hand taste via
television and movies. “Kung Fu,” which debuted as a TV
movie in 1972 and continued as a TV series until 1975,
brought basic martial arts concepts into living rooms across
America. And in 1973, the kung fu movie Enter the Dragon
catapulted Bruce Lee to international stardom.
On a smaller scale, but of major significance to fantasy,
the Society for Creative Anachronism began with a medieval
party and tournament at Berkeley, CA, in 1966. The party
Strange Horizons, September 2002
by Strange Horizons, Inc.
8
was put on by a group of fans, including Diana Paxson and
Marion Zimmer Bradley.
The SCA is now an international organization which re-
enacts the Middle Ages “not as they were, but as they should
have been.” Its members often practice medieval (or
medieval-inspired) martial arts. Tournaments may include
archery, Elizabethan fencing, and single combat and group
melees in which participants wear armor and fight with rattan
swords.
A number of SF and fantasy writers, such as Poul
Anderson, Randall Garrett, Jerry Pournelle, Gordon Dickson,
and Fritz Leiber, joined the SCA in its early days. That gave
them the opportunity to practice or observe recreations of
medieval martial arts.
Media portrayals and the new availability of martial arts
training had a profound influence on writers and readers. By
the early 1970s, there was an entire generation of writers
who were also martial artists. They knew from experience
what it's like to be kicked in the head, or how hot armor gets
when you fight in the sun. Such details naturally began to
creep into their books. And they knew that their readers were
already familiar with martial arts, from the show “Kung Fu” if
nothing else, and would find it hard to believe that characters
could win a duel the first time they picked up a sword.
I don't mean to say that Tolkien and Lewis really believed
that sword-fighting was instinctive; but only that depictions of
martial arts training did not become a convention of modern
fiction until the knowledge of martial arts was widely
disseminated in the west.
Strange Horizons, September 2002
by Strange Horizons, Inc.
9
Western martial arts, like boxing and fencing, have always
been part of Western culture. But fantasy is the literature of
the outré rather than the ordinary, and generally of the past
rather than the present. It took the presence of “exotic” Asian
arts and the revival of past Western ones to inspire fantasy
writers to connect the fights in the stories they were writing
with the fighting styles they now knew. Boxing may seem
incongruous in a high fantasy novel and old-fashioned in SF;
but elegant sword forms and deadly Asian-inspired striking
arts fit right in.
Martial arts in SF and fantasy
Merriam-Webster dates the term “martial arts” to 1933.
The first use of the term I found in an SF story was in Roger
Zelazny's 1963 “A Rose For Ecclesiastes:”
If they had refined their martial arts as far as
they had their dances, or, worse yet, if their
fighting arts were a part of the dance, I was in
for big trouble.
Zelazny, an aikidoka (practitioner of aikido) who later
edited Warriors of Blood and Dream, an anthology of SF
martial arts stories, was, as usual, ahead of his time.
As the knowledge and availability of martial arts training
spread through the West, the depiction of martial arts
evolved. I would like to trace three stages of this evolution.
These stages are as much a matter of content as of copyright
date—at least one third stage novel was written when nearly
Strange Horizons, September 2002
by Strange Horizons, Inc.
10
everyone else was writing first stage novels, and first stage
novels are still being written today.
In the first stage, martial arts are limited to a brief
mention, or as a bit of extra color in a fight scene. The term
“martial arts” is rarely used, though individual styles may be
named. Most importantly, no one trains and, while there may
be fight scenes, there's no sense of a coherent system of
fighting in use.
When Asian martial arts appear, they are often used as a
spice of exoticism in the Western hero's background, as in
Sherlock Holmes’ use of “Baritsu, or the Japanese system of
wrestling” on Moriarty at Reichenbach Falls in the 1903 “The
Adventure of the Empty House.” (Baritsu, also known as
Bartitsu, was based on judo and invented by E. W. Barton
Wright.) Asian arts also appear as the alien skills of a
supporting character from the Far East. For instance:
Saburo, whose knowledge of ju-jitsu had
taught him everything there was to be known
about nerves and nerve-centres, touched a
spot in the scout's neck, and he went over as
though he had been poleaxed.—The House
with the Red Blinds, by Trevor Wignall, 1920.
Evidently the Japanese originated the Vulcan nerve pinch.
Early works of fantasy, from epics like Lord of the Rings, to
children's books like The Chronicles of Narnia, to sword and
sorcery like Robert E. Howard's Conan, belong to the first
stage. Sometiems the characters in these books are already
摘要:

StrangeHorizons,September2002byStrangeHorizons,Inc.2StrangeHorizons,Inc.www.strangehorizons.comCopyright©2002byStrangeHorizons,Inc.NOTICE:Thisebookislicensedtotheoriginalpurchaseronly.Duplicationordistributiontoanypersonviaemail,floppydisk,network,printout,oranyothermeansisaviolationofInternationalc...

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