
Star Trekstorytelling is why we turn on the television to watch an episode. It’s why we sit in a theater to
see the newest movie. It’s why you opened this book. What has come to be called theStar Trek
Universe has a never-ending supply of stories, in all forms and styles.
If you want humor, there’s McCoy baiting Spock, or Data in Ten-Forward having the human condition
explained to him by a Klingon. Not to mention tribbles.
If you want action, there’s theEnterprise plowing into theScimitar, or Archer racing across a snowy roof
with twin phase pistols blazing. And Khaaaan.
Romance? Riker and Troi. Hopeless romance? Julian and Jadzia. Nonstop romance? Kirk and just
about any female, species not important.
From the very beginning,Star Trek stories have expanded out to wars among galaxies and focused in on
families and friends reaching out to one another. There are stories as vast as the fate of parallel universes,
and as personal as the fate of a single constable accused of a crime he did not commit.
Some of these stories, told for more than three decades on television and in feature films, have become
known as “canon”—the core, or “real,” account of our heroes and events as captured on film.
While film (and coming soon, high-definition video) is a wonderful way to tell a story—showing us things
we’ve never seen before, taking us places we’ve never imagined, letting us sense Picard’s mood from the
set of his eyes, the steel in his voice—it still has specific limitations of time, depth, and budget.
A televised episode ofStar Trek must begin and end within an hour, or sometimes within two one-hour
modules. AStar Trek movie can also stretch to about the same length as a two-part episode. But both
the episode and the movie can only tell us stories that can be understood through what we can see and
hear for ourselves in a brief window of time. The depth of detail for the story’s events and characters is
only what can be developed in that same constricted time.
And, of course, movie and television budgets are finite.
That brings us to books, where a story can expand to include all those additional details that make
writingStar Trek novels so much fun. Plus, theStar Trek novelist’s budget is infinite.
Andthat brings us to two of ourStar Trek novels that are presented in this volume:Memory Prime and
Prime Directive. They’re both “classic”Star Trek stories; that is, they’re both set during Captain Kirk’s
original five-year mission. Best of all, neither one of these stories could have been an episode or a movie,
because they deliberately go beyond our visual and aural senses.
We believe that the heart ofStar Trek’ s storytelling strength has always been its capacity to take us to
strange new worlds. Granted, over more than three decades ofStar Trek, all of us have seen many such
worlds on film, but in these two books we wanted to explore a different order of strangeness, one which
could not be experienced by human senses.
Hence, the world inMemory Prime that we called Transition. It’s a nonphysical realm, completely
subjective, and thus unfilmable. However, thesensation of being in Transitioncan be described, and so it is
in these pages. Then, inPrime Directive, we simply blew the budget. There are more worlds in that one
story than any studio could ever afford to depict on film—from a hollowed-out asteroid under
construction and the tourist attractions of our own moon’s Tranquillity Base, to a devastated alien planet
and its moon, and even something that mightresemble a world but…well, you’ll have tovisualize it for