Karl Edward Wagner - Cold Light

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2024-12-19 0 0 173.7KB 96 页 5.9玖币
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Cold Light
Karl Edward Wagner
The assault on the ogres' stronghold had been brutal, reflected
Gaethaa as he wearily looked over the ruins. Pulling off his
silver-trimmed helmet, he ran a bleeding hand over his grimy
face, pushing the sweat-soaked blond locks from his eyes. He
squinted through the smoke that made red the sun. Inside the
fortress walls all was one chaotic turmoil of smashed and burning
buildings, seige engines—bodies of both his men and the ogres'
retainers.
He pushed a corpse from an overturned cart and sprawled onto
the vacated space. Wincing against the pain as he sucked in a
deep breath—some bruised ribs there at best, but the cuirass had
turned the sword—Gaethaa permitted himself the tired exultation
befitting a man who has brilliantly conceived and executed a
difficult task, one fully as honorable as it was dangerous.
Credit must be given to many others, to be certain. Had it not
been for the genius of the young Tranodeli wizard, Cereb
Ak-Cetee, the sorcerous flames that guarded the ogres' walls
would not have been extinguished, nor their impenetrable
obsidian gate blasted into splintered rubble. Mollyl had been
magnificent as he led the first wave through the smouldering gap
and into the full fury of the ogres' minions. And the Red Three
had very nearly succeeded in overwhelming his soldiers, even
with the failure of their spells and the rout of their servants.
Many had been smashed and torn under the huge weapons of the
seemingly invincible ogre brothers. Then Gesell, the middle
brother, fell from the poisoned arrow which Anmuspi the Archer
threaded through the visor of his helmet. And Omsell, the oldest,
was grievously wounded from a swordthrust of the dying
Malander, and as the ogre fell to his knees, Gaethaa himself had
struck his hideous head from his shoulders. That left only Dasell,
who had been knocked senseless when he tried to leap in escape
from the fortress walls. Gaethaa had ordered him bound, and now
the ogre's twelve-foot body swung in grotesque dance, as it
dangled from a gibbet overlooking the valley that he and his
brothers had so long held in terror.
Alidore approached him through the haze, his broken arm now
roughly bandaged. You did that when you blocked Omsell's axe
from splitting me, thought Gaethaa, and vowed to make his
lieutenant a generous gift from his personal portion of the booty,
although such bravery was truly a knight's duty to his lord.
"We've got it all about mopped up, milord." Alidore had
started to salute with his other hand, but decided it would look
foolish. "Looks like we've rounded together everyone still alive
inside. Not too pretty—the Red Three must have ordered all
captives slaughtered when it was obvious that we were about to
break through the wall. So that leaves us with maybe twenty
survivors that we're holding for your orders—the last of their
soldiers and servants."
"Kill them."
Alidore paused, reluctant to dispute his leader. "Milord, most
of them swear they were forced to serve the ogres. They either
obeyed their commands or were eaten like the others."
A cold note crept into Gaethaa's voice and his face was hard.
"Most are probably lying. The others deserve worse, for they
stooped to save their own lives by becoming tools for the
enslavement and destruction of their fellow men. No, Alidore,
mercy is commendable to be sure, but when you seek to destroy
an absolute evil, you must destroy it absolutely. Show mercy in
expunging a blight, and you only leave seeds to spread it anew.
Kill them all."
Alidore turned to give the order, but Mollyl had been listening
and was already loping across the court to see it carried out. He
would enjoy that, Alidore thought in distaste, then dismissed the
Pellinite from his thoughts. He addressed Gaethaa sincerely.
"Milord, you have done a really magnificent thing here today!
For years this land has lived in abject terror of the Red Three.
Most of the countryside has been stripped bare by them, and no
one can say how many captives have ended their lives as food on
the ogres' table! With their death the area can return to life once
more—its people can farm the lands and sell their wares in peace,
and travellers can enter the valleys and pass without danger. And
here—as before when I have followed you on your
missions—you will accept nothing from the people but their
gratitude!"
Gaethaa smiled tiredly and waved him to silence. "Please,
Alidore! Save eulogies for my death. I can't bear them now.
Many have died to help me in my crusade, otherwise I could
have done nothing. They are the ones who deserve your praise.
"No," and his voice was dreamy, "my only desire is to destroy
these agents of evil. It is my goal in life, and I ask nothing in
return."
Admiration glowed on Alidore's battle-weary face. "And now
that the Red Three are destroyed, what is to be our next
mission?"
Gaethaa's voice was inspired. "As my next mission I will seek
out and destroy one of the most dangerous agents of evil that
history or legend knows. Tomorrow I will ride out for the death
of a man called Kane!"
I. Where Death Has Lain
At times the awesome curse of immortality weighed on Kane
beyond all endurance. Then he was overcome with long periods
of black despair, during which he withdrew entirely from the
world and spent his days in gloomy brooding. In such dark
depression he would remain indefinitely, his mind wandering
through the centuries it had watched, while within there cried
unanswered a longing for peace. Ultimately some new diversion,
some chance of fate, some abrupt reversal of spirit, would cut
through his hopeless despair and send him forth once again into
the world of men. Then cold despair would melt before the black
heat of his defiance against the ancient god who had cursed him.
It happened that such a mood had seized Kane when he came
to Sebbei. He had just fled the deserts of Lomarn, where his
bandits had for a few months been plundering rich caravans and
laying waste to the scattered oasis towns. An ingenious trap had
cut down most of Kane's forces, and he had fled westward into
the ghost land of Demornte. Here his enemies would not follow,
for the plague which had annihilated this nation was still held in
utmost dread, and although it had struck this desert locked land
nearly two decades before, still no one entered and no one left
silent Demornte.
Dead Demornte. Demornte whose towns lie empty, whose
farms are slowly returning to forest. Demornte where death has
lain and life will no more linger. Land of death where only
shadows move in empty cities, where the living are but a handful
to the countless dead. Demornte where ghosts stalk silent streets
in step with the living, where the living walk side by side with
their ghosts. And a man must look closely to tell one from the
other.
When the great deserts of Lartroxia West and Lomarn to the
east had been carved from the earth, some freak of nature had
spared Demornte. Here, shouldered between two mighty deserts,
green land had held out against scorched sand, and a considerable
region of gently rolling hills and cool lakes had sheltered
thousands of inhabitants under its low forests. It had been as a
giant oasis, Demornte, and its people had lived pleasantly,
working their many small farms and trading with the great
caravans that crossed the deserts from east and west.
The plague had ridden with one such caravan, a plague such as
these lands had never seen. Perhaps in the faraway land from
which it had come, the people had formed a resistance to the
disease. But here in fertile Demornte it sped like the wind
throughout the green land, and thousands burned in its fevered
delirium, screaming for water they could not swallow.
Desert locked Demornte. The plague could not cross the sands,
so its fury fell fully on this peaceful world. And when it had run
its course at last, peace returned to Demornte. The land became
one vast tomb and knew the quiet of the tomb, for rarely were
there enough survivors to bury the dead. Demornte, where ghosts
stalk silent streets in step with the living, where the living walk
side by side with their ghosts. And a man must look closely to tell
one from the other.
Some few the plague had spared. Most of these gathered in
Sebbei, the old capital, and here a few hundred dragged out their
days where before 10,000 had bustled about their daily tasks. In
Sebbei the remnants of a nation gathered together to await death.
To Sebbei Kane came seeking peace. A deathless man in a
land of the dead, he was drawn by the quiet peace of the city.
Along overgrown roads his horse had carried him, past farms
where the forest was ineluctably obliterating all signs of min's
labors. He had ridden through debris strewn streets of deserted
towns, watched only by empty windows and yawning doorways.
Often he passed piles of bleached bones—pitiful relics of
humanity—and sometimes a skeleton seemed to wink and smile
knowingly, or rattle its bones in greeting. Welcome redhaired
stranger! Welcome you with eyes of death! Welcome man who
rides under a curse! Will you stay with us? Why do you ride by
so fast?
But Kane only stopped when he came to Sebbei. Through
gates left open—for who would enter? who would leave?—his
horse plodded, past rows of empty buildings and down silent
streets. But the streets were kept reasonably clear, and an
occasional house showed occupants—sad faces that stared at him
with little curiosity. None challenged him; no one asked him any
question. This was Sebbei, where one lived amidst death, where
one waited only for death. Sebbei with its few inhabitants living
in its silent shell—mice rustling through a giant's skeleton. To
Kane Sebbei seemed far more eerie than those towns peopled
solely by the dead through which he had ridden.
At the town's one operating tavern he had halted. Assailed for
a moment by the uncanny lifelessness of the city, he paused in his
saddle and licked his cold lips with tongue dry from travel. Over
his right shoulder protruded the hilt of the long sword he wore
slung across his back, and its scabbard rattled when he shook the
tightness from his corded muscles. Lightly he slid from the saddle
and entered the tavern, gazing speculatively at the incurious eyes
that greeted him. Eyes so dull, so lifeless, they seemed clouded
with corpselike glaze.
I am Kane, he had told those who drank there. His voice had
echoed loudly, for in Sebbei they speak in hushed whispers. I
have grown tired in crossing this desert, and I plan to stay here in
your land for a time, he had explained. A few had nodded and the
rest returned to their thoughts, Kane shrugged and began to ask
questions of some of the townsmen, who listlessly gave him the
answers he sought.
At length someone pointed out a faded old man who sat at a
table in one corner, his back straight but his face broken. Here
was one called Gavein, who served as Lord Mayor of Sebbei—a
somewhat ironic dignity, for his duties were few in this town of
ghosts, and prestige only a half-hearted echo of tradition. Gavein
regarded Kane without comprehension when he attempted to
explain his wishes to the mayor, but after a moment he seemed to
awaken from his reverie. There are many empty houses, he told
Kane. Take whatever you require—there are palaces or hovels,
as you please. Most of our city has remained untenanted all these
years since the plague, and only ghosts will take issue with your
occupancy. Food you may purchase here at our market, or raise
what you desire. Our needs are few these days, so you may soon
grow tired of our monotonous fare. This tavern furnishes our
amusements, if you feet inclined to such things. Stay with us then
for as long as your spirit desires. Do as you wish, for no man will
pry into your affairs. We are a dying people here in Sebbei. Our
visitors are rare and few stay for long. Our thoughts and manner
are our own, and we care not what chance brings you among us.
It is our wish only to be left alone with our thoughts. We in turn
leave you with yours. And Gavein tugged the worn folds of his
cloak closer about his thin shoulders and returned to his dreams.
So Kane wandered through the deserted streets of Sebbei,
watched by only an occasional pair of clouded eyes from the few
inhabited dwellings. At length he took residence in an old
merchant's villa, where the rich furnishings appealed to his taste
for luxury, and whose neglected gardens along a small lake
promised solace to his anguished spirit.
But he lived there not alone, for often there came to him a
strange girl named Rehhaile, whom many called a sorceress. Only
Rehhaile among those of Sebbei showed more than distracted
aloofness to the stranger who had stopped in their city. An
outsider herself, Rehhaile spent long hours in Kane's company,
and she ministered to him in many ways.
Thus came Kane to Sebbei in Demornte. Demornte where
death has lain, and life will not linger.
II. Death Returns to Demornte
Death came again to Demornte. Nine gaunt horses beat their
hooves with hollow echo through the silent streets of Demornte,
past the overgrown fields, past the empty, staring houses, past the
mocking smiles of skeletons. Death had returned to Demornte
flying varied standards—idealism, sadism, duty, vengeance,
adventure. New banners, but it was death that marched beneath
them, and the omniscient eyes of the deserted houses, of the
laughing skulls recognized death and welcomed it home.
Only nine men. Many had started, seasoned mercenaries hired
with Gaethaa's wealth, adventurers drawn by the boldness of the
mission, men of hate with festered scores to settle with Kane. But
the way had been hard, and some had fallen on the trail, others
had deserted when they thought more about the man whom they
were seeking. At Omlipttei outlaws had mistaken them for a
troop of the Lomarni guard; their ambush had slain many. And
when they at last had reached Demornte, many had not trusted
the triple spell which Cereb Ak-Cetee swore would protect them
from the dreaded plague. They had tried to desert; Gaethaa had
pronounced them traitors and thus servants of evil, and he had
ordered all deserters executed. The fight had been short and
vicious, for these were hardened warriors. At the end there were
left only Gaethaa and eight of his men to ride to Sebbei, where
Cereb Ak-Cetee's magic had shown Kane to be staying.
We are enough, said Gaethaa. We must not give this demon a
chance to escape his doom. And so they had followed him into
the ghostland of Demornte.
Gaethaa—called also Gaethaa the Crusader, the Good, the
Avenger—had fallen heir to extensive baronial estates in
Kamathae. As a boy he had spent most of his time in the
company of his family's men-at-arms. He had grown to despise
the pampered luxury and wasteful existence of his class, and to
yearn for adventures like those the men talked of by the fires. At
manhood he had resolved to use his wealth to fight the battles of
the oppressed, to seek out and destroy the creatures of evil who
preyed upon mankind. He was a fanatic in the cause of good, and
once he had recognized a center of evil, he trampled over every
obstacle that would hinder him from burning it clean. For several
years he had marched forth against petty tyrants, evil wizards,
robber barons, outlaw packs, and monsters human and inhuman.
Always he had vanquished evil in the name of good, shackled
chaos with law. And now he rode against Kane, a name that had
always fascinated him, but which he had half regarded as
legendary, until he began to realize the truth that lay in the
fantastic tales of this man. Kane would be a magnificent
challenge for Gaethaa the Crusader.
Alidore had followed him from the first. A younger son of
impoverished Lartroxian gentry, he had left home early and had
passed through Kamathae when Gaethaa was organizing his first
mission. Gaethaa's idealism was mirrored in Alidore, and the
young man had joined him with unfailing enthusiasm. Through all
of Gaethaa's campaigns he had followed faithfully and fought
bravely against all odds. Now he was Gaethaa's lieutenant and
most trusted friend. Alidore would follow wherever his lord
should lead and fight beside him with the same unfaltering zeal of
idealism.
Cereb Ak-Cetee was a young wizard from the plains of
Tranodeli. He looked like a gawking hayseed choirboy in his
silken mage's cloak, but be was very far from harmless. Cereb
needed wealth and experience before he could pursue his training
to the not inconsiderable height of his ambitions. Gaethaa had
noted the sorcerer's skill in penetrating defenses and ferreting out
fugitives, and he paid Cereb handsomely for his services.
Next in rank—although Cereb's position was
ambiguous—came Mollyl from the ill-famed island of Pellin in
the Thovnosian Empire. Mollyl was a dark man who smiled only
when another screamed in agony. His total lack of fear—perhaps
he lost it in the exultation of killing—made him indispensable to
Gaethaa in battle. Mollyl took Gaethaa's wealth, but he would
probably follow him without pay, so long as his lord offered him
new fields of delight.
Also from the Thovnosian Empire, but from the island of
Josten, came Jan. Ten years ago when Kane's pirate feet had
terrorized the island empire, Jan had seen his family butchered,
and Kane himself had chopped off his right hand when Jan had
tried to fight back against the raiders. Since then Jan had laced a
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eBookVersion:2.1ColdLightKarlEdwardWagnerTheassaultontheogres'strongholdhadbeenbrutal,reflectedGaethaaashewearilylookedovertheruins.Pullingoffhissilver-trimmedhelmet,heranableedinghandoverhisgrimyface,pushingthesweat-soakedblondlocksfromhiseyes.Hesquintedthroughthesmokethatmaderedthesun.Insidethefor...

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分类:外语学习 价格:5.9玖币 属性:96 页 大小:173.7KB 格式:PDF 时间:2024-12-19

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