flux, then water and solid land again, and then another fiery area. Much of the surface was concealed in clouds, but
now and then there were breaks—and those breaks showed the bizarre and fractured landscape below. It was hot on
its surface, even in the “cool” solid regions, but perhaps not too hot. There was vegetation, in a riot of colors,
wherever it could cling and not be burned off or knocked off by internal forces. It wasn’t a nice place to live and
work, but it was fascinating if only because nobody, not Ishmael Hand nor the vastly larger and more complex
thinking machines of the home empire he’d abandoned, could figure out how the heck a planet that dynamic and
contradictory could possibly exist. Although the Three Kings name was ancient, it remained for the scout to make
sense of it, and he called this huge planet Melchior.
And then there were the other large moons, among countless rather ordinary small ones. One of the larger ones
was warm but not a raging madhouse like the huge planet below that held it captive; almost 25,000 kilometers at its
equator, a small planet in captivity. It was a wonderland of islands large and small in a continuous sea, more than
forty percent land yet with no major gaps, so that any part of the water could be called an ocean, nor land masses so
huge that they might be considered continents. It was a world of lakes and islands, teeming with plants and perhaps
small animals, wild, primitive, and beautiful. This moon Hand called Balshazzar.
The third moon also had an atmosphere, but it was farther out, cold, full of bizarre and twisted rocks and spires,
great desertlike regions of red and gold and purple sand. Yet somehow, without large bodies of surface water, nor the
thick vegetation that would normally go with such an atmosphere, it retained in the air a significant amount of water
vapor that rose in the night from the ground in thick mists and vanished in the light, and oxygen, nitrogen, and many
other elements needed for life. The atmosphere was thinner than humans liked it, but they could exist there, as they’d
learned to exist atop three- and four-kilometer mountain ranges on their mother Earth and elsewhere. This third
moon Hand christened Kaspar.
“None of the figures make a lot of sense, I admit,” the scout’s report said, “but it will make some careers to
determine how these ecosystems work. God is having fun with us here, challenging us. I do not have the means to
start solving these riddles, but I feel certain that you have ones who have more than that.”
The worlds, in their own ways, also lived up to their ancient reputation, judging from the samples sent back.
Here was a small sack of apparently natural gems, gems as large as hens’ eggs and colored in translucent emerald
or ruby or sapphire, with centers of some different substance that, when viewed from different angles, seemed to
form almost pictures or shapes—familiar ones, unique to each viewer, subjective and ever-changing devices of
fascination. Machines could make synthetic copies that were almost but not quite like the real thing, of course—but
the real thing was unique in nature and thus precious.
There was sand in exotic colors, mixed within containers but nonetheless unmixed, as if the colors refused to
blend with each other and the individual grains appeared to prefer only their own company. The properties were
electromagnetic in nature but would take a long time to yield up their secrets, particularly how such things could
have come about in nature.
Plant samples at once familiar and yet so alien that they appeared to be able to convert virtually any kind of
energy into food, including, if one was not careful, any living things that touched them. Rooted plants that
nonetheless responded to sounds and actions and would attempt to bend away from probes or shears and whose own
energy fields could distort instruments and short out standard analyzers.
But most fascinating of all were the Artifacts.
They were always afterwards called the Artifacts, with a capital “A,” because there was nothing like them and no
way to explain them. Ishmael Hand found no signs of any sentient lifeforms on any of the three worlds, nor ruins,
nor any signs that anyone had ever been there before, but he, too, understood what was implied by the Artifacts.