When Prince Conrig was an unbelted youth of nineteen, not knowing what else he was, and I was twelve, still working with leather but also filling in as an undergroom, I had
occasion to lead His Grace’s skittish horse to him before a hunt. He spoke to me kindly, and after looking him in the eye I dared to answer back with what I thought was an innocent
observation.
Horrified by what I told him so casually, the prince thought at first to have me killed. (And told this freely to me later, as he swore me to secrecy with a formidable oath.) But even
then I possessed a glib tongue and a winning manner, and after close questioning and deep thought, Conrig realized that I could be supremely useful to him in a singular way. So he
made me his fourth footman, in time dubbing me Snudge because of my artful sneakiness, and thus my later patrons also styled me.
My crabby grandsire, deprived of a useful dogsbody by my promotion to the royal household, predicted that nothing good would come of me aspiring beyond my God-given place.
He died a few months later, by which time I had completely forgotten his dire prophecy. Whether it was true or not I leave to the judgment of those who read this tale of mine.
I was Royal Intelligencer throughout most of my life. I fought and fled and skulked and snooped and committed red murder and magical mayhem in the service of King Conrig
Ironcrown and his three remarkable sons. I was condemned and reprieved by another of that family, who continues to rule peaceably enough in the wake of the Sovereignty’s
dissolution.
I was perhaps the most humble of their arcanely talented servants, but so insidious and necessary that I witnessed—and even secretly helped to bring about—many a regal triumph
and defeat. That was in times long past, four thousand leagues to the north, on an island where sorcery was once taken for granted and inhuman presences still share the world with
mankind.
Continental readers unfamiliar with my former home may appreciate a brief description of it, and they would also do well to consult a map as the story unfolds. Others may skip
directly to the first part of the tale, here following.
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High Blenholme, an island in the Boreal Sea, is a rugged, roughly oblong land-mass with a broad northwesterly extension. It is about four hundred leagues in width and measures
roughly six hundred leagues from north to south. Blenholme means “moon island” in the old Forailean tongue. At that northern latitude, a trick of the eye makes the heavenly orb
seem much larger than normal at certain times of the year, and so the moon enjoys a prominent place in local religion and folklore.
What with the wildness of the waters surrounding the island, the reefs and frowning precipices that guard its approaches, and the Salka, Green Men, Small Lights, and Beaconfolk
who haunted the place in prehistoric times, High Blenholme was shunned by Continental explorers and would-be settlers until the mighty invasion fleet of Bazekoy the Great sailed
into Cala Bay, and he himself planted his standard at the mouth of the River Brent. That portentous event marked Year 1 of the Blenholme Chronicle.
The emperor’s heavily armed, disciplined forces drove the sluggish Salka monsters beyond the central mountain ranges and the Green Men into the Elderwold. The Small Lights
were only a minor threat to humankind and learned the virtue of staying inconspicuous, while the mighty Beaconfolk unaccountably gave no resistance at all to the invasion. Perhaps
they were in the mood for fresh amusements!
Bazekoy named the fertile southern part of the island Blencathra (“moon garden”), and it soon attracted hordes of farmers, herders, and hunters from the teeming mainland. The
discovery of iron ore in the west and rich copper deposits along the River Liat led Bazekoy to establish mining and smelting operations, and even facilities for manufacturing
weapons and armor to further his continental conquests. By the time of the emperor’s death in Chronicle Year 62, Blencathra was a thriving province, exporting not only metals but
also grain and many other kinds of valued goods to Foraile, Stippen, and Andradh, and even to other nations more distant.
After Bazekoy’s incompetent successors allowed his empire to disintegrate, Cathra became an independent kingdom—although still attractive to continuing waves of immigrants
from the politically turbulent Continent. Over the next thousand years the entire island was gradually taken over by humankind and most of the surviving Salka forced into the fens or
the dreary Dawntide Isles far to the east.
file:///C|/Documents%20and%20Settings/harry%20kruiswijk/Mijn%20document...aar/Julian%20May%20-%20Boreal%20Moon%2001%20-%20Conqueror's%20Moon.html (10 of 243)20-2-2006 21:47:26