
truth is that you don't have any better idea than I do of what sorts of hardware it would take to build the
thing. Or, for that matter, who do you think is going to do the stability calculations? Or figure out its
displacement? Or design a steam plant to move a boat this size and weight? Or even have a single clue
how to take command of it when it was built?" He shook his head. "Even if we had the resources to
devote to something like this, we don't have anyone here in Grantville who has any idea how to build it.
And I've got too many other projects that people do have a clue about to justify diverting our limited—
verylimited, Eddie—resources to building some kind of Civil War navy."
Eddie looked away, staring out the office window for several seconds. Then he looked back at Mike,
and his expression was more serious than any Mike recalled ever having seen from him before.
"All right," the young man said. "I understand what you're saying. And I guess I do get carried away
sometimes. But there was a reason they built these things back home, Mike, and Gustav Adolf is going to
need them a hell of a lot worse than Sherman or Grant ever did."
Mike started a quick reply, then stopped. Just as Eddie had trouble remembering Mike as anything more
impressive than the leader of the United Mine Workers local, Mike had trouble thinking of Eddie as
anything but one of the local kids. Not quite as geekish as his friend Jeff had been before the Ring of Fire
deposited their hometown in seventeenth-century Germany, but still something of an oddball in rural West
Virginia. A computer nerd and a wargamer who was passionately devoted to both pastimes.
Yeah, Mike thought. A geek. But a wargaming geek. He may be short on experience in the real world,
but he's spent one hell of a lot more time than I have studying wars and armies and . . . navies.
"All right, Eddie," he sighed. "I'm sure I'm going to regret this, but why is 'Captain General Gars' going to
need ironclads so badly?"
"Because he doesn't have railroads," Eddie replied. "That's why rivers and canals are so important to his
logistics, Mike. You know that."
Mike nodded slowly. Eddie was certainly right about that, although the youngster hadn't been present for
the meetings at which he and Gustavus Adolphus had discussed that very point.
"Without railroads," Eddie continued, "the only way to move really large quantities of supplies is by
water. That's why successful seventeenth-century military campaigns usually stuck so close to the lines of
navigable rivers. I know we're talking about building steamboats and steam-powered tugs for that very
reason, and that should help a lot. But the bad guys are just as well aware of how important rivers are as
Gustav Adolf is. When they figure out how much more efficiently he's going to be able to use them with
our help, they're going to start trying really hard to stop him. And the best way for them to do that is to
attack his shipping on the water, or else build forts or redoubts armed with artillery to try and close off
the critical rivers." The teenager shrugged. "Either way, seems to me that something like an ironclad
would be the best way to . . . convince them to stay as far away from the river bank as they can get."
The kid had a point, Mike realized. In fact, he might have an even better one than he realized. The major
cities of most of Gustavus Adolphus' so-called "vassals" and "allies" also happened to lie on navigable
rivers, and altogether too many of those vassals were among the slimiest, most treacherous batch of
so-called noblemen in history. Which meant that in a pinch, an armored vessel, heavily armed and
immune to said cities' defensive artillery might prove a powerful incentive when it came to honoring their
obligations to the Confederated Principalities of Europe and their Emperor.
None of which changed a single thing where the incredible difficulties of Eddie's proposal were
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