David Sherman - Starfist 06 - Hangfire

VIP免费
2024-12-18 0 0 1.61MB 194 页 5.9玖币
侵权投诉
PROLOGUE
Looming black against the bright sunlight from the arena, two gladiators clomped under the arch and
down the corridor to the dressing rooms. Filmed with sweat, breathing hard, they congratulated each
other on their performance. The crowd had loved them despite the emperor's disappointing decision to
spare the loser. Outside, the spectators screamed and stomped their feet, demanding another
performance. They'd get it.
The two paused briefly in front of where Gilboa Woods sat wearily, one arm chained to the wall, his
face showing signs of recent beatings. He was dressed as a lightly armored secutor, as befit the Caligulan
theme of the park. The gladiators said nothing, just nodded sympathetically and passed on down the
corridor. Woods's turn was coming up soon.
Noto Draya shifted his huge bulk comfortably and put an arm around his nearest consort, a beautiful
Turko-Asian girl he'd bought from the Old Woman. He held up his goblet and a servant—a real boy, not
one of those idiotic servomechs—poured more wine. Other members of the Draya Family lolling about in
the emperor's box above the stadium saluted him with their goblets.
"Long life, boss!" Noto's counselor said across the rim of his goblet.
The crowd had grown silent, attention riveted on the two men circling one another in the dusty arena
below. They bore the arms and armor of first-century gladiators. The Pompeiian was the odds-on
favorite, but his opponent, trained in Capua, was a good contender. They were attired in the Thracian
heavy-armored style. Of course, the gladiators who fought in the Havanagas Roman theme park actually
trained in modern facilities. But one attraction of the park was that it re-created precisely the atmosphere
of Imperial Rome circa AD 3741, the reign of the emperor Caligula. Exact reproductions of the
amphitheater, the gladiatorial schools—the whole city of Rome, in fact—existed for the pleasure of the
park's twenty-fifth-century patrons. The other attraction was blood.
The two circled each other warily, their feet kicking up tiny puffs of dust. Then the sharp sound of the
Pompeiian's sword against the Capuan's shield brought the crowd to its feet. Beside him Noto's consort
suppressed a scream of delight as she clutched her tiny fists in anticipation. Noto grinned. He was
sponsoring the Pompeiian so he stood to win a substantial bet if his man won, and if the man lost, it
would be up to him to decide if he lived or died. Either way, he would enjoy himself.
The Capuan darted inside his opponent's guard and his sword stabbed at the Pompeiian's left leg,
striking the greave but slicing upward and drawing blood from the other man's thigh. Not an
incapacitating wound, but the first of the battle. The crowd went wild. "One for me," a tiny voice said in
Noto's left ear. He glanced downward toward a spectator box and grimaced at Johnny Sticks. Sticks,
counselor to the Ferris Family, grinned as he gave Noto the finger.
"Hey, up yours, Johnny," Noto whispered into his throat mike. "Tell Homs I got your man by the balls."
Homs, head of the Ferris Family, looked up and waved cordially at Noto. Homs had been emperor last
month, and Noto had lost heavily to him then.
The Pompeiian suddenly rained blows against the Capuan's shield, driving him back. The crowd jumped
to its feet again. The Capuan staggered under the onslaught, tripped, and fell backward. The spectators
surged to their feet, and Noto screamed for his man to finish the Capuan while Homs and his party
shouted at the Capuan to get up and return to the attack. The Capuan rolled, jumped to his feet, and
slashed his attacker across the right forearm. The tightly wrapped leather bands there protected the
Pompeiian, but the crowd saw the blow as a skillful counterattack and roared approval.
Hidden back in the shadows under the gladiators' arch, a trainer spoke into a throat mike, frowned when
he got no response, then realized he'd picked up the utility radio rather than the crypto. "Slow it down,
boys, slow it down," he cautioned the fighters. "Drag the fight out. They expect it. See if you can go a full
ten minutes this bout." Obediently, the two slowed to circling one another warily, each looking for
openings in the other's guard. They feinted and maneuvered for a full minute.
Noto turned to his counselor. "When's our boy up?"
"Next, boss. Everything's ready."
"You're sure they can't jump up into the stands?"
"Sure, boss. The vet operated on their leg tendons. But they're still plenty dangerous. He won't last
long."
The families particularly enjoyed shoving agents into the arena because what happened to them was real.
Another scream of delighted rage erupted from the spectators as the two gladiators leaped at each
other, furiously hacking and smashing. Their shields slammed together and the sound of swords banging
off them resounded throughout the amphitheater. When the blades crossed, sparks flew from the metal,
to the immense delight of the crowd. Then they were on the ground, rolling in the dust. Their weapons
flung aside on impact, they were using heads, elbows, feet, and fists.
Using a wrestling maneuver, the Capuan managed to throw the Pompeiian off and jump to his feet. He
retrieved his sword and, before the other man could recover, placed its blade under the Pompeiian's chin.
The fight was over. The Capuan looked up at the emperor's box. Noto leaned over the railing, his ample
body quivering with rage. His first reaction was to get rid of his defeated fighter. If he did that, though, he
couldn't put the man back into the arena for the rest of the month, and despite his loss, the Pompeiian
was still Noto's best chance to win big another time.
Noto gave the thumbs-up. The crowd booed and cursed as one. People threw things into the arena. A
wave of angry sound washed over the emperor's box. "Fuck you!" Noto shouted back. "Who runs this
place, me or you?" he asked in a lower voice. He turned to his counselor. "They want blood? All right.
Give 'em Woods."
For six years Noto Draya had been head of the Draya Family, since removing his brother. When the
Drayas had joined with the Ferris Family to run their enterprise on Havanagas some twenty years ago, his
brother had moved to Havanagas so he could maintain better control over business matters while keeping
an eye on the Ferris Family. The bitter wars between the two crime families that had characterized their
relations before the Havanagas deal were not so far in the past that they'd been forgotten.
Now Noto, the ruthless and ambitious second son of the infamous capo James Ferguson Draya, was
head of the family. As soon as he could manage it, the Ferrises would be history. Then he would deal
with the local rebels. But for the moment he would show the Ministry of Justice it couldn't send its agents
to spy on him.
Two burly guards came for Woods. After days of brutal interrogation, a bridesmaid could have handled
the agent, but Noto was taking no chances.
"Wa'uh, wa'uh," Woods mumbled. The guards ignored his request for water. Noto had had his tongue
cut out. No matter what he screamed in the arena, nobody would understand him.
The guards hauled him to his feet and half carried, half pushed him toward the sunlit archway leading into
the arena. Outside it was so bright that, after the gloomy interior, Woods was blinded at first. One of the
guards thrust a short-bladed sword into his hand and shoved him out into the amphitheater, where he
tripped and fell to his knees. Behind him a solid door slammed shut. He staggered to his feet. As his
vision cleared he saw the detritus of combat strewn all over the arena, broken shields, discarded swords,
and fragments of armor.
The arena was about two hundred meters in circumference, surrounded by stone walls four meters high.
Above the walls were boxes and stands for spectators. Woods knew very well what went on here. The
contests were all fixed, and gladiators seldom died in the arena. Men suffered terrible wounds sometimes,
but most of the gore was artificial. Woods knew his wouldn't be.
The arena was empty.
Woods stared at the wall opposite where he stood panting, waiting for his opponent to emerge from the
staging area. Would he be a retarius, a net-fighter armed with a dagger, trident, and net? Woods hefted
his short sword. In his current physical condition, even another secutor would make short work of him.
The crowd began to chant, "Bring on the fight! Bring on the fight!" The roar swept over Woods.
Suddenly the opponent's door clanged open. The crowd went instantly silent. For a full thirty seconds
nothing emerged from the black square. Then two agile, bipedal, reptilian creatures bounded out into the
amphitheater, and the crowd gasped in surprise. Behind them two more scaly animals colored in irregular
stripes of yellow, green, and brown appeared in the doorway. Their heads, half the length of a man's
forearm, had gaping jaws lined with fearsome serrated teeth. They bounded into the amphitheater on
massive hind legs that had three dagger-like claws on each foot. Stubby forearms held shorter but no less
lethal-looking claws. The creatures stood a meter tall. An agile, heavily armored man could easily deal
with one; two were always a little more difficult. But, the year before, the best of the Gauls had fought
four of the beasts at one time and emerged with only a few wounds. The spectators rose as one and
shouted approval.
Disoriented by the roar of the crowd, the beasts tried to leap the walls into the crowd at first, but the
severed tendons in their legs prevented them from jumping that high, normally not a difficult thing for this
species.
And then they saw Woods.
The raptors bounded at him quickly.
Woods placed the tip of his blade just under his sternum and threw himself to the ground as hard as he
could. The crowd screamed in anger and disappointment as the blade pierced his chest but settled down
immediately as the beasts set about reducing Woods's body to red chunks.
CHAPTER ONE
Getting from the highway to the side of the headquarters building was no problem; the Marines'
chameleon uniforms easily hid them from the crowds of HQ workers milling about outside during the
lunch break. Those same crowds confused the motion detectors and other passive surveillance devices
around the building's perimeter so the sensors didn't notice the intruders either. Just where the intelligence
report had said it was, they found an open window to an untenanted office.
"Rock," Corporal Kerr said into his helmet radio. His infra screen showed Lance Corporal Rachman
Claypoole slithering through the open window. Kerr followed immediately and had to move immediately
to keep PFC MacIlargie from landing on him inside the office.
By the time Kerr got to his feet, Claypoole was next to the hallway door. Kerr checked his HUD and
shook his head. He was amazed that it didn't show guards in the hallway. But nobody seemed to be
there. He thought that was amazing for so large a building. Of course, most of the people who worked at
the headquarters were civilians, and civilians didn't act like military personnel.
"Go," he said softly into his radio. Claypoole's next move was the first true test of the
infiltration—intelligence didn't know if there were passive surveillance devices in the headquarters'
corridors.
Claypoole pushed the door open and darted through. No alarms sounded, but that didn't mean none
were blinking somewhere else, alerting guards to the intruders. Kerr tapped Claypoole's invisible
shoulder and gave him a push. The three Marines sprinted to the nearest radial corridor and down it to a
vending alcove. Kerr rechecked their route on the floor plan in his HUD, made sure his men knew where
they were going next, and then they were off once more, soft-footing their way. Their objective was the
command center deep in the center of the large building. So far there were no signs of pursuit.
They next stopped outside a door on an inner ring-corridor, and Kerr once more examined the building's
floor plan on his HUD. Three green dots indicated the positions of he and his men; the door icon showed
its lock was engaged. Five ill-defined red dots inside the room showed where its occupants were.
Maybe. The dots were indistinct because his sensors weren't sure the hot spots were people; they could
be overheated equipment. The floor plan showed another door leading from the room deeper into the
building. It didn't show another route to where they had to go—unless they blasted through a wall.
Blasting through a wall was out of the question; for their mission to succeed, they had to infiltrate the
interior of the building undetected. They weren't even carrying anything that could blast through a wall.
This was a good test, Kerr thought, of how three Marines could quietly subdue five people. It wasn't a
good idea to rush in and try to physically overpower them. Even if the five were trained navy guards
instead of ordinary sailors or civilians, the Marines had a distinct advantage since they were effectively
invisible in their chameleon uniforms. Three highly trained, invisible Marines bursting in unexpectedly
should have little problem subduing five people, even trained security men. But could they do it before
one of the five managed to sound the alarm? In any event, they had to get through a locked door before
they could deal with whoever was in the room. But breaking the lock would alert the people inside, and if
the lock was tied into a security system...
The corporal quickly inventoried the equipment available to him. Like the stunguns that were their main
weapons, all their grenades, were nonlethal. The flashbang wouldn't do, its bang was too loud, the gas in
the coldcock grenade would take seconds to fill the room and knock out the occupants, and one of them
might set off an alarm in the interval. The neurophaser grenade worked fast enough to take all five down
before they knew what was happening, but it would also affect the three Marines if they didn't give it
enough time to stop radiating before they entered—and they didn't have much time. The best items they
had were the put-outs—gas-impregnated cloths capable of rendering a normal-size person unconscious
in just a couple of seconds if held over the mouth and nose. But they'd work only if the Marines weren't
outnumbered, as they were. Of course, they could simply rush in, stunguns blazing, and knock out
everyone that way—but if the people were civilians, it wouldn't be right to treat them so roughly.
One of the red dots on the HUD moved toward the door. The door opened and a man in civilian clothes
stepped into the corridor. Before he shut the door a female voice asked him to remember the extra sugar
in her coffee. He laughed, said, "You're sweet enough without the extra." He let the door swing shut on
its own as he turned down the corridor and almost stepped on Kerr's foot.
Kerr moved fast. He threw an arm around the man's chest to lift him off the floor and clamped a hand
over his mouth and nose. The man flailed his arms and kicked wildly, but his soft-shod feet only
connected with Kerr's shins and made little noise and less damage.
Almost immediately, Claypoole was on the man, his fingers pinching his carotid artery to knock him out.
Simultaneously, MacIlargie grabbed the door to keep it from shutting all the way and relocking. The door
remained ajar by the width of his gloved fingers.
"Good thinking," Kerr said, "both of you." The comm unit in his helmet transmitted his words to his men
and not beyond. They were committed now; the security system might set off an alarm if the door
remained held open. They had to go in. He shifted the unconscious man so he held him up with one arm,
leaving the other free to give instructions. He made quick marks on his HUD and transmitted them.
MacIlargie flung the door open then dashed through and to the left. Claypoole was right on his heels,
darting to the right. Kerr came last and headed straight ahead, holding the unconscious civilian like a
shield.
"Back so fast?" the female voice asked. The woman looked up and her eyes bugged when she saw her
coworker's inert body advancing on her. It slammed into her and knocked her off her chair before she
could scream. To her right, MacIlargie had already stunned one civilian and was shifting his stungun's
muzzle to another. On the other side, Claypoole had disarmed a navy guard and was engaged in a silent
struggle. Fortunately, the sailor, distracted by having to wrestle with an unexpected, invisible opponent,
was too panicked to yell out a warning.
Kerr dropped the man and slapped a put-out on the woman's face. She tried to draw a deep breath as
she kicked and flailed her arms. The breath was a mistake and she went totally limp.
"Sorry about that," Kerr murmured. He was afraid he might have injured her when he slammed her
coworker's body into her.
A rapid-fire thump-thud to his right spun him in that direction. Claypoole's sailor dropped like a rock.
In his infra Kerr saw Claypoole look toward him. "I had to bounce his head off the wall," Claypoole
said. "He might have a concussion."
Kerr grunted. Suffering serious injury or getting killed was a chance sailors, soldiers, and Marines took.
"Secure them," he ordered.
In a moment all five people had their wrists cuffed behind their backs and their ankles held together with
the self-adhering security bands the Marines carried for that purpose. The Marines used wide tape to
close the mouths of the five. Last, they used strong cords to link the people's ankles to their wrists.
One of them, the corridor man, regained consciousness before they were finished.
Kerr knelt next to him and flipped up his shields so the man could see him. "Just lay there and relax," he
said. "You're not going anywhere without help, and nobody's seriously injured." He flipped his infra and
chameleon shields back into place and stood. His HUD indicated that the next room was vacant. "Let's
go. Mac, me, Rock."
MacIlargie opened the inner door and zipped through. Kerr and Claypoole followed just as fast—they
wanted to get away from the door in a hurry in case their sensors were wrong about nobody being in the
adjoining room.
The three Marines trotted along the narrow passage between a rank of desks and a bank of data stores
to a doorway on the far side of the room. The HUD floor plan showed a broad corridor beyond the
room. The sensors also showed a number of people, mostly singles but some in pairs or trios, walking in
both directions along it.
Kerr checked the door. The locking mechanism was disengaged, that much was good. The rest of it
wasn't.
Impatiently, he watched red dots moving along the corridor on his HUD. It quickly became obvious the
Marines would have a long wait for the corridor to become vacant; there might not even be a moment
when nobody was walking in the direction of this door. They had to take the chance that nobody would
notice when the door opened and no one came out. Keeping an eye on the moving dots on the HUD, he
gave instructions.
The door opened to the left. At a moment when nobody was coming toward it from the right, he opened
it and MacIlargie rushed past him into the corridor.
"What's that?" Kerr asked in a voice that could be clearly heard by nearby people.
"You've got to finish this before you go," Claypoole replied just as loudly. He ducked past Kerr into the
corridor.
"But—oh, all right," Kerr grumbled, then stepped away from the door and let it close. He glanced left
along the corridor. Nobody seemed to notice anything. They headed deeper into the building, closer to
their objective.
A man effectively invisible can move without, in most places, being noticed, as long as he moves quietly.
But in a corridor with even moderate traffic, being quiet isn't enough. People automatically avoid
obstructions they see; they don't avoid obstructions they don't see. An invisible man is an unseen
obstruction. The three Marines had to duck, weave, and occasionally backstep to avoid people who
were about to bump into them. They weren't successful one hundred percent of the time.
"Excuse me," a man in a flight suit said absentmindedly when MacIlargie found himself stuck between
two people moving in opposite directions. The young Marine was able to avoid one but not both.
MacIlargie grunted something and spun away. The flight-suited man, with his hands swooping through the
air, continued his conversation with his equally intent and swoop-handed companion. A few paces later
the man in the flight suit realized he hadn't seen anybody where he'd bumped into someone and stopped
to look back.
"What's the matter?" his companion asked.
"I bumped into somebody, but nobody's there."
"Sure there is." The companion pointed his chin at the person MacIlargie had managed to avoid when
the flight suit bumped him.
"No, I saw her. It was a man's voice that said ‘No problem.’"
The companion looked at the doors lining the corridor. "Whoever it was must have gone into one of
those offices."
"You think so?" Flight Suit wasn't sure there had been enough time for the man he bumped to make it to
one of the doorways and through it before he looked back.
"Of course I'm sure. What else could it be?"
Flight Suit shrugged "I guess you're right. There's no such thing as an invisible man—and there aren't any
Marines here." They resumed walking and returned to their conversation. Their hands began making flight
patterns once more.
At last the Marines reached their next way point, a janitor's closet off a short side corridor, and ducked
inside among the cleaning robots. Kerr shrunk the scale of his HUD floor plan, then rezoomed on the
section that showed the route from there to the command center that was their objective.
"It should be tougher from here on," he said softly. "We're likely to start running into guards."
"The one in that first office was easy enough," Claypoole snorted, forgetting how much trouble he'd had
subduing the sailor.
"From here in, they'll probably be more alert."
Claypoole stifled a remark about three Marines' swabbing up a headquarters full of squids, instead
listening for his fire team leader's next orders.
Despite Kerr's concern, the only guards they encountered between the janitor's closet and their next way
point were two petty officers flanking the ornate entrance of what was probably an admiral's office. The
guards, standing at parade rest, appeared to be more ceremonial than functional.
The next way station was their last. Kerr's HUD sensors showed no red dots nearby so they appeared
to have a clear passage along the next two, short, corridors. He knew there was a guard station right
beyond the range of his sensors. According to the intelligence reports, nobody could pass the guard
station without being identified and cleared.
Kerr touched helmets with his men and said, "Here's what we're going to do..."
A minute later, halfway down the second corridor, a warning tone in their earpieces froze the Marines in
their tracks. A sensor had picked up the emanations of a motion detector.
Kerr checked his HUD. The warning device was on the opposite side of the mouth of the next corridor
on the right, the last corridor they had to follow. The motion detector was probably tied into a control
panel at the guard station. They withdrew a few steps while they considered what to do about the motion
detector. By that time they were close enough to the guard station for the HUD to show two dots
representing the guards. The two dots were motionless, so either the motion detector hadn't picked up
the Marines or the Marines weren't acting suspicious enough to draw the guards' attention—yet.
The Marines weren't carrying anything that could unobtrusively disable a motion detector. There was
only one thing they could do.
"Plasma shields up," Kerr ordered. He hefted his stungun. "We go fast and take the guards down." And
hope they didn't have projectile weapons, he thought. The plasma shields would protect the Marines if
the guards had blasters, but they weren't wearing body armor. "Our objective is right beyond them."
Claypoole and MacIlargie acknowledged him then turned on their plasma shields and readied their
stunguns.
"On three. One. Two. Three."
The three Marines sprinted the ten meters to the adjoining corridor and skidded around its corner, The
guards had noted movement on their monitor and were drawing their hand-blasters.
"Where are they?" shrieked one when he looked up from the monitor that told him three targets had just
run into their corridor.
The other guard, eyes wide and mouth open in surprise, raised his hand-blaster to fire blindly, but he
convulsed as shots from two stunguns hit him before he could press the firing stud. His weapon fell from
limp fingers and he collapsed over the railing of the guard station. The other guard was twitching and
falling before the first dropped his weapon.
"Go!" Kerr shouted in the clear.
The three Marines bounded through the guard station, burst through the double doors beyond them, and
scattered into the command center.
"Everybody, you're dead!" Kerr shouted as he raised his helmet shields.
Most of the two dozen people in the room looked toward him with disgust.
Three other grinning, chameleoned Marines were already there, helmets off. They shouted friendly
greetings. A cluster of high-ranking officers, including three Confederation Marines in dress reds, stood at
the far end of the command center.
Rear Admiral Blankenvoort, commander of the Confederation Navy supply depot on Thorsfinni's
World, and the highest ranking member of the Confederation military in the sector, looked glumly at the
second trio of Marines to burst into his command center, then hung his head and shook it ruefully. "I
really need to tune up my security chief. Probably replace him. This is downright embarrassing."
The lieutenant commander who, as provost marshal, was responsible for security, blanched.
Blankenvoort looked sideways at the Marine lounging next to him. "I hope your Marines didn't injure
any of my personnel."
Brigadier Theodosius Sturgeon, commander of the Confederation Marine Corps' 34th FIST, and
Thorsfinni's World's second-highest ranking military officer, replied, "I don't think they did, Admiral. I
impressed on them that civilians and sailors, even navy security personnel, are fragile creatures compared
to Marines and that they needed to be gentle with anyone they couldn't avoid." He couldn't keep a touch
of smugness out of his voice. "And, Admiral? Don't be too severe with your provost marshal."
"Why not?"
"A couple of reasons. First, no matter who the nominal security chief is, you're ultimately responsible."
When Sturgeon didn't immediately give the second reason, Blankenvoort asked through a clenched jaw.
"Commander Van Winkle's infantrymen are very, very good." Sturgeon and one of the other Marines
exchanged grins.
"How many other fire teams do you have in the building?" the admiral asked. Anger and despair fought
for control of his voice.
"Four."
The top navy people in the room groaned.
The three Marine officers courteously refrained from grinning.
Ten minutes later the sixth and final Marine fire team burst into the command center and announced that
everybody was dead. The command center had six entrances; each fire team had entered through a
different one. Brigadier Sturgeon and Colonel Ramadan, his chief of staff, went with Admiral
Blankenvoort and his staff to debrief the results of the security exercise, while Commander Van Winkle
took the infiltrating Marines, two fire teams from each of the three blaster companies in his battalion, into
a room where his S-2, intelligence officer, waited to debrief them.
"Did you kill anybody?" Van Winkle asked as soon as the door was closed.
"Nossir," the fire team leaders barked.
"Any serious injuries? Other than the guards you had to overcome at the entrances to the command
center?"
"Sir, we might have given a guard a concussion," Corporal Kerr said. He gave the number of the room
where they'd subdued the five people.
"Sir, a guard put up a pretty good fight," said a fire team leader from Kilo Company. "I think we broke
his nose and an arm." He gave the number of the room where they had stashed the man.
Nobody else had anything more severe than bruised egos to report. They were all pretty smug.
"Don't feel too good about yourselves," Van Winkle told them. "Imagine if it had been actual hostiles
who burst in here? There'd be quite a few dead people here, and we'd be getting ready to move out on a
live operation. With the navy command center in hostile hands, we'd have no way of knowing what we
were up against or how much intelligence they had about our strength and intentions." He looked at his
Marines sternly. He was pretty sure, though, that no one else could have made it all the way to the
command center without being discovered the way his six fire teams had. If for no other reasons than
摘要:

 PROLOGUELoomingblackagainstthebrightsunlightfromthearena,twogladiatorsclompedunderthearchanddownthecorridortothedressingrooms.Filmedwithsweat,breathinghard,theycongratulatedeachotherontheirperformance.Thecrowdhadlovedthemdespitetheemperor'sdisappointingdecisiontosparetheloser.Outside,thespectatorss...

展开>> 收起<<
David Sherman - Starfist 06 - Hangfire.pdf

共194页,预览39页

还剩页未读, 继续阅读

声明:本站为文档C2C交易模式,即用户上传的文档直接被用户下载,本站只是中间服务平台,本站所有文档下载所得的收益归上传人(含作者)所有。玖贝云文库仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对上载内容本身不做任何修改或编辑。若文档所含内容侵犯了您的版权或隐私,请立即通知玖贝云文库,我们立即给予删除!
分类:外语学习 价格:5.9玖币 属性:194 页 大小:1.61MB 格式:PDF 时间:2024-12-18

开通VIP享超值会员特权

  • 多端同步记录
  • 高速下载文档
  • 免费文档工具
  • 分享文档赚钱
  • 每日登录抽奖
  • 优质衍生服务
/ 194
客服
关注