Took them off my hook and put me on the astrogator's.
I shuffle the mental paperwork I did on the officers. Waldo Westhause. Native Canaanite. Reserve
officer. Math instructor before he was called to the colors. Twenty-four. An old man to be making
just his second patrol. Deftly competent in his specialty, but not well-liked. Talks too much.
He has that eager-to-please look of the unpopular kid who hangs in there, trying. He's too
cheerful, smiles too much, and tells too many jokes, all of them poorly. Usually muffs the
punchline.
I don't know much of this by direct observation. This is the Old Man's report.
Experienced Climber officers are taut, dour, close-mouthed sphinxes who watch everything with
hooded, feline eyes. They all have a little of the cat in them, the cat that sleeps with one
cracked eye. They jump at odd sounds. They're constantly grooming. They make themselves obnoxious
with their passion for cool, fresh air and clean surroundings. They've been known to maim slovenly
wives and indifferent hotel housekeepers.
The carrier heaves. "Damn it! I'll need my spine rebuilt if this keeps on. They can use my
tailbone for baby powder now."
Some closet Torquemada had pointed at this antique, crowed, "Personnel carrier!" and ordered us
aboard. The damned thing bucks, jounces, and lurches like some clanking three-legged iron
stegosaurus trying to shake off lice. The dusky sorceress driving keeps looking back, her face
torn by a wide ivory grin. This particular louse has chosen himself a spot to bite if she's ever
stupid enough to stop.
The ride has its positive side. I don't have to listen to Westhause all the time. I can't. I can't
keep tabs on the raid, either.
Why must I chase these incredible stories?
I remember a story about bullriders I did before the war. On Tregorgarth. Fool that I am, I felt
compelled to live that whole experience, too. But then I could jump off the bull anytime I wanted.
I hear the Commander's chuckle and look his way. He's a dim, golden-haired silhouette against the
moonlight. He's watching me. "They're only playing tonight," he says. "Drills, that's all. Just
training drills." His laugh explodes like a thunderous fart.
Squinting doesn't help me make out his expression. In the flash and flicker it jerks like the
action in an ancient kinescope, or some conjured demon unsure what form to manifest. It doesn't
settle. The Teutonic shape fills with shadowed hollows. The eyes look mad. Is he playing a game?
Sometimes it's hard to tell.
I survey the others, Lieutenant Yanevich and Ensign Bradley. They haven't spoken since we entered
the main gate. They hang on to their seats and count the rivets in the bucking deck or recall the
high points of their leaves or say prayers. There is no telling what's going on in their heads.
Their faces give nothing away.
I feel strange. I'm really doing it. I feel alone and afraid, and fall into a baffled, what-the-
hell-am-I-doing-here mood.
There is a big explosion up top. For an instant the ruins become an ink-line drawing of the
bottommost floor of hell. Forests of broken brick pillars and rusty iron that present little
resistance to the shock waves of the attackers' weapons. Every single one will tumble someday.
Some just demand more attention.
The silent monument called Lieutenant Yanevich comes to life. "You should catch one of their big
shows," he says. He cackles. It sounds forced, like a laugh given in charity to a bad joke. But
maybe he's right to laugh. Maybe Climber men do have the True Vision. To them the war is one
interminable shaggy-dog story. "You were too late for the latest Turbeyville Massacre."
Our driver swerves. Our right side tracks climb a pile of rubble. We crank along at half speed,
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