UltraBots Large-Area Mid-Air Haptics for VR with Robotically Actuated Ultrasound Transducers

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UltraBots: Large-Area Mid-Air Haptics for VR with Robotically
Actuated Ultrasound Transducers
Mehrad Faridan
University of Calgary
Calgary, Canada
mehrad.faridan1@ucalgary.ca
Marcus Friedel
University of Calgary
Calgary, Canada
marcus.friedel@ucalgary.ca
Ryo Suzuki
University of Calgary
Calgary, Canada
ryo.suzuki@ucalgary.ca
ABSTRACT
We introduce UltraBots, a system that combines ultrasound haptic
feedback and robotic actuation for large-area mid-air haptics for
VR. Ultrasound haptics can provide precise mid-air haptic feedback
and versatile shape rendering, but the interaction area is often
limited by the small size of the ultrasound devices, restricting the
possible interactions for VR. To address this problem, this paper
introduces a novel approach that combines robotic actuation with
ultrasound haptics. More specically, we will attach ultrasound
transducer arrays to tabletop mobile robots or robotic arms for
scalable, extendable, and translatable interaction areas. We plan
to use Sony Toio robots for 2D translation and/or commercially
available robotic arms for 3D translation. Using robotic actuation
and hand tracking measured by a VR HMD (ex: Oculus Quest), our
system can keep the ultrasound transducers underneath the user’s
hands to provide on-demand haptics. We demonstrate applications
with workspace environments, medical training, education and
entertainment.
CCS CONCEPTS
Human-centered computing Haptic devices
;
Virtual re-
ality.
KEYWORDS
Virtual Reality; Haptics; Ultrasound Transducers; Robotics
ACM Reference Format:
Mehrad Faridan, Marcus Friedel, and Ryo Suzuki. 2022. UltraBots: Large-
Area Mid-Air Haptics for VR with Robotically Actuated Ultrasound Trans-
ducers. In The Adjunct Publication of the 35th Annual ACM Symposium
on User Interface Software and Technology (UIST ’22 Adjunct), October 29-
November 2, 2022, Bend, OR, USA. ACM, New York, NY, USA, 3 pages.
https://doi.org/10.1145/3526114.3561350
1 INTRODUCTION
Haptics in VR can enhance user experience by moving beyond the
sense of vision to enable users to interact using physical channels
and to internalize and understand information via the sense of
touch. HCI research has investigated many types of haptic devices,
including controller-based and wearable haptics. However, these
haptic devices often require special pre-conguration or limited
Permission to make digital or hard copies of part or all of this work for personal or
classroom use is granted without fee provided that copies are not made or distributed
for prot or commercial advantage and that copies bear this notice and the full citation
on the rst page. Copyrights for third-party components of this work must be honored.
For all other uses, contact the owner/author(s).
UIST ’22 Adjunct, October 29-November 2, 2022, Bend, OR, USA
©2022 Copyright held by the owner/author(s).
ACM ISBN 978-1-4503-9321-8/22/10.
https://doi.org/10.1145/3526114.3561350
Figure 1: The UltraBots overview: robotic positioning of ul-
trasound transducers for large-area mid-air haptics.
generalizability of shape-rendering. In contrast, ultrasound hap-
tics can address both accessibility and generalizability problems.
For example, Ultraleap’s mid-air haptics device [
9
] uses ultrasound
transducers for haptic tactile feedback, shape rendering and more.
Mouth Haptics [
19
] uses ultrasound haptics for mouth based force-
feedback. As we can see, ultrasound-based haptics hold much po-
tential for haptic approaches for the future of VR development.
However, one of the limitations of the current ultrasound haptics
is a limited and xed interaction area. For example, Ultraleap haptics
can only cover a 63cm
×
48cm
×
48cm area, which is inherently
limiting due to the size of the ultrasound transducers. Because of
that, the area in which haptic feedback can be rendered is both
small and stationary which limits many types of applications and
interactions for VR. On the other hand, due to the expensive cost
of ultrasound transducers, scaling their size with additional devices
is impractical. For example, the cost of a single Ultraleap Stratos
Inspire/Explore [
9
] is over 5,000 USD which implies that covering a
2 meter by 2 meter area with ultrasound transducers would cost at
least 20,000 USD. In addition, the devices have a limited rendering
height, limiting their ability to render haptic feedback in a 3D space.
To address this problem, this paper introduces UltraBots, a new
approach for large-area ultrasound haptics leveraging robotic ac-
tuation. The core idea of our approach is to combine ultrasound
haptics with robots such as tabletop mobile robots or robotic arms
arXiv:2210.01357v1 [cs.HC] 4 Oct 2022
摘要:

UltraBots:Large-AreaMid-AirHapticsforVRwithRoboticallyActuatedUltrasoundTransducersMehradFaridanUniversityofCalgaryCalgary,Canadamehrad.faridan1@ucalgary.caMarcusFriedelUniversityofCalgaryCalgary,Canadamarcus.friedel@ucalgary.caRyoSuzukiUniversityofCalgaryCalgary,Canadaryo.suzuki@ucalgary.caABSTRACT...

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