1 Extended Reality over 3GPP 5G-Advanced New Radio Link Adaptation Enhancements

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Extended Reality over 3GPP 5G-Advanced
New Radio: Link Adaptation Enhancements
Pouria Paymard, Abolfazl Amiri, Troels E. Kolding, and Klaus I. Pedersen
Abstract
One of the rapidly emerging services for fifth-generation (5G)-Advanced is eXtended Reality
(XR) which combines several immersive experiences and cloud gaming services. Those services are
demanding as they call for relatively high data rates under tight latency constraints, sometimes also
referred to as dependable real-time applications. Supporting as many XR users per cell requires highly
efficient radio solutions. In this paper, we propose an enhanced channel quality indicator (CQI) that
results in a better link adaptation to unleash the full performance potential of code block group (CBG)
based transmissions for XR cases. We present both an analytical analysis of the related problems and
solutions, as well as an extensive dynamic system-level performance assessment in line with the 3rd
generation partnership project (3GPP)-defined advanced simulation methodologies. Our results show
an increased XR system capacity of 17% to 33% as compared to what can be supported by current
5G systems with baseline CQI schemes. We also present enhanced CQI complexity-reducing techniques
based on derived closed-form expressions that are attractive to the user equipment (UE) implementation.
I. INTRODUCTION
Standardization of the fifth generation (5G) cellular, known as 5G New Radio (NR), by the
3rd generation partnership project (3GPP) was first realized by Release-15. Currently, 3GPP
is working on Release-18 for 5G-Advanced, which introduces several key enhancements and
support for services, adopting research findings from both industry and academia. One of the
hot topics considered is extended reality (XR) [1]–[5]. XR is an umbrella term for three popular
P. Paymard and K.I. Pedersen are with the Department of Electronic Systems, Technical Faculty of IT and Design; Aalborg
University, Denmark; E-mail: pouriap@es.aau.dk
A.Amiri, T. E. Kolding and K. I. Pedersen are with Nokia, Aalborg, Denmark; E-mail: abol-
fazl.amiri@nokia.com,{klaus.pedersen, troels.kolding}@nokia-bell-labs.com
arXiv:2210.14578v1 [eess.SP] 26 Oct 2022
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immersive applications i.e., virtual reality (VR), augmented reality (AR), and mixed reality
(MR) [1]. 5G-Advanced aims an offering superior XR experience in public, consumer, and
industrial sectors. XR services are characterized by strict quality of service (QoS) requirements.
As an example, typical XR services call for data rates from 30 Mbps to 60 Mbps with latency
constraints from 5 ms to 15 ms for the radio access network part and reliability targets on the
order of 99% to 99.999% [1].
In fulfilling these requirements for as many XR users as possible per cell, packet scheduling
and link adaptation (LA) play a crucial role in assigning the right amount of radio resources and
modulation schemes to users to fulfill the XR service requirements. LA assigns the modulation
and the coding rate of the error correction scheme based on the quality of the radio link. Two
fundamental components of the LA are the channel quality indicator (CQI) and outer loop LA
(OLLA) which work hand in hand to assess the quality of the radio link and assign proper
resources to satisfy a certain utility function [6]–[10].
5G NR supports code block group (CBG)-based transmissions and associated hybrid automatic
repeat request (HARQ) operation which divides a transport block (TB) into smaller groups of
code blocks (CBs) to maximize the radio resource usage efficiency in HARQ retransmissions.
Basically, each CB has a cyclic redundancy check (CRC). If one or more CBs in a CBG get
failed, the erroneous CBG should be retransmitted as HARQ acknowledgment (ACK) or negative-
acknowledgment (NACK) bits are provided per CBG in a TB. CBG-based transmissions are
essentially aligned with the transmission of huge payloads such as XR cases. This can effectively
reduce the retransmission payload size and, accordingly, improve the resource efficiency [11]–
[15].
A. State of the Art
In the recent 3GPP Release-17 study item on XR over NR [1], the basic modeling and
system-level evaluation methodologies for XR were agreed, including the definition of several
XR-specific performance indicators (KPI). This study item concluded that the current 5G network
can support XR services, but also identified several directions of possible enhancements to further
boot the XR capacity. A general overview of 3GPP XR research is also available in [2]. In 3GPP
5G-Advanced Release 18, 3GPP is now pursuing the introduction of further XR enhancements
as outlined in [3]. Among others, it includes capacity where enhanced LA and enhanced CQI
(eCQI) are under study.
3
The open literature is rich in LA studies, hence it would be too exhaustive to list here.
In the following, we therefore only summarize a representative subset of those that are most
relevant for this article. As an example, in [6] the authors address CQI enhancements that entail
biased interference filtering of the collected channel quality measurements and so-called Worst-
M CQI reporting formats. The study in [7] proposes a machine learning-based approach to
address the CQI feedback delay problem. However, as will be discussed in greater detail in
this paper, currently known CQI designs are not designed to take full advantage of CBG-based
transmissions for XR use cases. OLLA schemes that operate with traditional HARQ with a
single bit ACK/NACK per transport block are studied in [8]–[10]. The work in [8] introduces
an algorithm to improve the link robustness to the signal-to-interference-plus-noise ratio (SINR)
variability for a 5G centimeter-wave concept. Other OLLA approaches are studied in [9]. The
solution in [10] proposes a self-optimization algorithm to adjust the OLLA initial offset.
There are also several studies of CBG-based transmissions in the literature. As an example, the
authors in [11] , and [12] propose CBG-based multi-bit feedback approaches. The study in [13]
presents new schemes which provide improvements to the current CB/CBG HARQ feedback
scheme. In [14], the authors introduced a novel multi-level CBG-based HARQ scheme, which
also offers reduced overhead of HARQ feedback. In [15], we proposed two new low-complexity
OLLA algorithms tailored to CBG-based transmissions with multi-bit HARQ feedback for the
XR downlink. Contrary to traditional OLLA algorithms for controlling the first transport block
transmission error rate of 10%, we aimed at controlling the desired CBG error rate for the
first and the second transmissions. Adopting such solutions was shown to help enhance the XR
capacity.
B. Contributions
In this paper, we propose an eCQI scheme for XR use cases with CBG-based transmissions.
Our main contributions are:
We present an analytical analysis of the CBG-based transmissions to motivate its potential
advantages for the XR use cases and to determine the desired block error rate operating
point. This includes cases where errors on individual CBGs are not always independent and
identically distributed (i.i.d.), but also cases with a correlation of different error levels.
We present a new eCQI scheme that guides the Next Generation NodeB (gNB) for which
modulation and coding scheme (MCS) to use, subject to the actual CBG-based performance
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at the terminal.
Closed-form expressions for calculating eCQI in the terminal are derived that are attractive
for a low complexity implementation.
We assess the XR performance under realistic system-level conditions with multiple users,
multiple cells, dynamic XR traffic, and accurate modeling of the major performance-determining
radio access network functionalities in line with [1]. The presented results confirm that there
are promising benefits to gain in terms of higher XR system capacity by adopting CBG-
based HARQ schemes with the proposed eCQI scheme.
C. Structure of the Paper
The rest of this paper is organized as follows. Section II describes the network model and
XR traffic model. Section III states an analytical assessment of the CBG-based HARQ retrans-
missions. In Section IV, we propose the CBG-based. Section V discusses the computational
complexity of enhanced CQI reporting and closed-form expressions to reduce the added com-
plexity. Section VI includes the simulation setup and the performance evaluation. Finally, Section
VII concludes the paper.
II. SETTING THE SCENE
A. Deployment Scenario and Frame Structure
We adopt the agreed 3GPP XR system model and related evaluation methodologies in [1],
assuming a time division duplex (TDD) 5G network with orthogonal frequency-division multiple
access (OFDMA). The considered scenario is the indoor hotspot (InH) deployment with BgNBs.
We focus on the downlink (DL) performance where we assume 100 MHz carrier bandwidth at 4
GHz, 30 kHz sub-carrier spacing (SCS), and physical resource blocks (PRBs) consisting of 12
sub-carriers [16]. Each slot consists of 14 orthogonal frequency-division multiplexing (OFDM)
symbols. A fixed TDD radio frame configuration with a DDDSU slot pattern with a 2.5 ms
repetition period is assumed, where D, S, and U denote Downlink-, Uplink-, and Special-slots.
B. XR-Specific 3GPP Traffic Model
The assumed downlink XR traffic modeling mimics a case where the XR application server
for view-port rendering or other session techniques is performed. Then, the traffic is delivered to
XR user equipment (UEs) via 5G the radio access network part in close proximity to the users.
5
𝜇Γ
Frame size
range
Jitter range
𝜎Γ
Frame f
Frame f+1
Time
Frame f-1
1
𝜆𝑓
𝜎
𝑗
𝑎𝑗𝑏𝑗
𝜇𝑗
𝑏Γ
𝑎Γ
Fig. 1. The downlink XR traffic model according to Release 17 agreements in [1].
XR video frames are periodically generated at the application server based on a fixed rate of λf
frames per second (fps). The arrival time of XR video frames to gNB is quasi-periodic because
of a random jitter that originates from encoding, compressing, routing, etc. The random jitter
is denoted by Jf, which follows a truncated Gaussian distribution Jf T N (µj, σj, aj, bj)with
mean µj, variance σ2
j, and non-zero interval [aj, bj], ajbj. The arrival time of video frame f
is expressed as
Tf=f×1
λf
×1000 + Jf.(1)
The XR video frames have variable sizes due to the applied video compression algorithms. The
video frame size is modeled by a truncated Gaussian distribution Γf T N (µΓ, σΓ, aΓ, bΓ)with
mean µΓ, variance σ2
Γ, and non-zero interval [aΓ, bΓ], aΓbΓ. Throughout the rest of the paper,
a video frame simply is denoted as a packet. The assumed XR traffic is illustrated in Fig. 1.
C. Radio Resource Scheduling
Scheduled transmissions are assumed, where each gNB dynamically schedules its users when-
ever there are pending data in its buffer to be transmitted [17]. If there are pending HARQ
retransmissions, those are always prioritized over the transmission of new data. Frequency domain
multiplexing of users on PRB resolution, using the well-known proportional-fair (PF) scheduler
with the following scheduling metric:
u= argmax
uψr
u,χ
¯
ψu[t],(2)
摘要:

1ExtendedRealityover3GPP5G-AdvancedNewRadio:LinkAdaptationEnhancementsPouriaPaymard,AbolfazlAmiri,TroelsE.Kolding,andKlausI.PedersenAbstractOneoftherapidlyemergingservicesforfth-generation(5G)-AdvancediseXtendedReality(XR)whichcombinesseveralimmersiveexperiencesandcloudgamingservices.Thoseservicesa...

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