Margaret Weis & Tracy Hickman - Deathgate Cycle 6 - Into the Labyrinth

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CHAPTER 1
ABARRACH
ABARRACH: WORLD OF STONE, WORLD OF DARKNESS LIT BY THE fires of molten sea,
world of stalagmites and stalactites, world of fire dragons, world of
poisonous air and sulfurous fumes, world of magic.
Abarrach: world of the dead.
Xar, Lord of the Nexus, and now Lord of Abarrach, sat back in his chair,
rubbed his eyes. The rune-constructs he was studying were starting to blur
together. He'd almost made a mistake—and that was inexcusable. But he had
caught himself in time, corrected it. Closing his aching eyes, he went over
the construct again in his mind.
Begin with the heart-rune. Connect this sigil's stem to an adjoining rune's
base. Inscribe the sigla on the breast, working upward to the head. Yes, that
was where he'd gone wrong the first few times. The head was important— vital.
Then draw the sigla on the trunk, finally the arms, the legs.
It was perfect. He could find no flaw. In his mind's eye, he imagined the dead
body on which he'd been working rising up and living again. A corrupt form of
life, admittedly, but a beneficial one. The corpse was far more useful now
than it would have been moldering in the ground.
Xar smiled in triumph, but it was a triumph whose life span was shorter than
that of his imaginary defunct. His thoughts went something like this:
I can raise the dead.
At least I am fairly certain I can raise the dead.
I can't be sure.
That was the pall over his elation. There were no dead for him to raise. Or
rather, there were too many dead. Just not dead enough.
In bitter frustration, Xar slammed his hands down on the elaborately conceived
rune-construct. The rune-bones* went flying, skittering and sliding off the
table onto the floor.
*A game played on Abarrach, similar to an ancient game known on Earth as
mah-jongg. The playing pieces are inscribed with the sigla used by both
Patryns and Sartan to work their magic. Fire Sea, vol. 3 of The Death Gate
Cycle.
Xar paid no attention to them. He could always put the construct together
again. Again and again. He knew it as well as he knew the rune-magic to
conjure up water. For all the good it would do him.
Xar needed a corpse. One not more than three days dead. One that hadn't been
seized by these wretched lazars.* Irritably he swept the last few remaining
rune-bones to the floor.
*The Sartan inhabiting Abarrach learned to practice the forbidden art of
necromancy, began giving a dreadful type of life to the corpses of their dead.
The dead became slaves, working for the living. If the dead are brought back
too soon after death, the soul does not leave the body, but remains tied to
it. These Sartan become lazar—fearful beings who inhabit simultaneously both
the plane of the living and the realm of the dead. A lazar can find no peace,
no rest. Its "life" is constant torment. Fire Sea, vol. 3 of The Death Gate
Cycle.
He left the room he used as his study, headed for his private chambers. On his
way, he passed by the library. And there was Kleitus, the Dynast, former ruler
(until his death) of Necropolis, the largest city on Abarrach. At his death,
Kleitus had become a lazar—one of the living dead. Now the Dynast's gruesome
form, which was neither dead nor alive, wandered the halls and corridors of
the palace that had once been his. The lazar thought it was still his. Xar
knew better, but he saw no reason to disabuse Kleitus of the notion.
The Lord of the Nexus steeled himself to speak to the Lord of the Living Dead.
Xar had fought many terrible foes during his struggles to free his people from
the Labyrinth. Dragons, wolfen, snogs, chaodyn—every monster the Labyrinth
could create. Xar feared nothing. Nothing living. The lord couldn't help
feeling a qualm deep in his bowels when he looked into the hideous,
ever-shifting death-mask face of the lazar. Xar saw the hatred in the eyes—the
hatred that the dead bore the living of Abarrach.
An encounter with Kleitus was never pleasant. Xar generally avoided the lazar.
The lord found it uncomfortable talking to a being who had one thought on his
mind: death. Your death.
The sigla on Xar's body glowed blue, defending him from attack. The blue light
was reflected in the Dynast's dead eyes, which glittered with disappointment.
The lazar had tried once, on Xar's arrival, to kill the Patryn. The battle
between the two had been brief, spectacular. Kleitus had never tried it again.
But the lazar dreamed of it during the endless hours of his tormented
existence. He never failed to mention it when they came together.
"Someday, Xar," said Kleitus, the corpse talking, "I will catch you unawares.
And then you will join us."
"...join us," came the unhappy echo of the lazar's soul. The two parts of the
dead always spoke together, the soul being just a bit slower than the body.
"It must be nice for you to have a goal still," Xar said somewhat testily. He
couldn't help it. The lazar made him nervous. But the lord needed help,
information, and Kleitus was the only one—so far as Xar could determine— who
might have it. "I have a goal myself. One I would like to discuss with you. If
you have the time?" Nervousness made Xar sarcastic.
Try as he might, Xar could not look for long at the lazar's face. It was the
face of a corpse—a murdered corpse, for Kleitus had himself been slain by
another lazar, had then been brought back to hideous life. The face would
sometimes be the face of one long dead, and then suddenly it would be the face
of Kleitus as he had been when he was alive. The transformation occurred when
the soul moved into the body, struggled to renew life, regain what it had once
possessed. Thwarted, the soul flew out of the body, tried vainly to free
itself from its prison. The soul's continual rage and frustration gave an
unnatural warmth to the chill, dead flesh.
Xar looked at Kleitus, looked away hastily.
"Will you accompany me to the library?" Xar asked with a polite gesture, his
gaze anywhere but on the corpse.
The lazar followed willingly. Kleitus had no particular desire to be of
assistance to the Lord of the Nexus, as Xar well knew. The lazar came because
there was always the possibility that Xar might weaken, inadvertently lower
his defenses. Kleitus came because he hoped to murder Xar.
Alone in the room with the lazar, Xar considered briefly summoning another
Patryn to stand guard. He immediately abandoned the idea, was aghast at
himself for even thinking such a thing. Not only would such a summons make him
appear weak in the eyes of his people—who worshipped him—but he wanted no one
else to know the subject of his discussions.
Consequently, though he did so with misgivings, Xar shut the door made of
braided kairn grass, marked it with Patryn runes of warding so that it could
not be opened. He drew these runes over faded Sartan runes, Sartan magic that
had long ago ceased to function.
Kleitus's lifeless eyes sprang suddenly to life, focused on Xar's throat. The
dead fingers twitched in anticipation.
"No, no, my friend," Xar said pleasantly. "Another day, perhaps. Or would you
like to come again within the circle of my power? Would you like to feel again
my magic starting to unravel your existence?"
Kleitus stared at him with unblinking hatred. "What do you want, Lord of the
Nexus?"
"...Nexus," came the sad echo.
"I want to sit down," Xar said. "I've had a wearing time of it. Two days and
nights on the rune-construct. But I have solved it. I now know the secret to
the art of necromancy. I can now raise the dead."
"Congratulations," said Kleitus, and the dead lips curled in a sneer. "You can
now destroy your people as we destroyed ours."
Xar let that pass. The lazar tended to have a dark outlook on things. He
supposed he couldn't blame them.
The lord took his seat at a large stone table whose top was covered with dusty
volumes: a treasure-trove of Sartan lore. Xar had spent as much time studying
these works as possible, considering the myriad duties of a lord about to lead
his people to war. But this time spent among the Sartan books was minute
compared to the years Kleitus had spent. And Xar was at a disadvantage: he was
forced to read the material in a foreign language—the Sartan language.
Although he had mastered that language while in the Nexus, the task of
breaking down the Sartan rune-structure, then rebuilding it into Patryn
thought, was exhausting and time-consuming.
Xar could never, under any circumstances, think like a Sartan.
Kleitus had the information Xar needed. Kleitus had delved deep into these
books. Kleitus was—or had been—a Sartan himself. He knew. He understood. But
how to worm it out of the corpse? That was the tricky part.
Xar wasn't fooled by the lazar's shambling walk and bloodthirsty demeanor.
Kleitus was playing a far more subtle game. An army of living, warm-blooded
beings had recently arrived on Abarrach—Patryns, brought here by Xar, brought
here to train for war. The lazar hungered after these living beings, longed to
destroy the life that the dead coveted and at the same time found so
abhorrent. The lazar could not fight the Patryns. The Patryns were too
powerful.
But it required an immense outlay of the Patryns' magic to sustain life in the
darksome caverns of Abarrach. The Patryns were beginning to weaken—ever so
slightly. So had the Sartan weakened before them; so had many of the Sartan
died.
Time. The dead had time. Not soon, but inevitably, the Patryn magic would
start to crumble. And then the lazar would strike. Xar didn't plan to be here
that long. He had found what he'd come to Abarrach to find. Now he just needed
to determine whether or not he'd really found it.
Kleitus did not sit down. The lazar can never rest in one place long, but are
constantly moving, wandering, searching for something they have lost all hope
of discovering.
Xar did not look at the animated corpse, shuffling back and forth in front of
him. He looked instead at the dusty volumes lying on the table.
"I want to be able to test my knowledge of necromancy," Xar said. "I want to
know if I can actually raise the dead."
"What is stopping you?" Kleitus demanded.
"... stopping you?"
Xar frowned. The annoying echo was like a buzzing in his ears, and it always
came just when he was about to speak, interrupting him, breaking the chain of
his thought.
"I need a corpse. And don't tell me to use my own people. That is out of the
question. I personally saved the life of every Patryn I brought with me from
the Nexus."
"You gave life," said Kleitus. "You have the right to take it."
"...take it."
"Perhaps," Xar said loudly over the echo. "Perhaps that is true. And if there
were more of my people—far more—I might consider it. But our numbers are few
and I dare not waste even one."
"What do you want of me, Lord of the Nexus?"
"...Nexus?"
"I was talking to one of the other lazar, a woman named Jera. She mentioned
that there were Sartan—living Sartan—still on Abarrach. A man named ... um
..." Xar hesitated, appeared at a loss.
"Balthazar!" Kleitus hissed.
"Balthazar..." mourned the echo.
"Yes, that was the name," Xar said hastily. "Balthazar. He leads them. An
early report I received from a man called Haplo—a Patryn who once visited
Abarrach—led me to believe that this Sartan Balthazar and his people all
perished at your hands. But Jera tells me that this is not true."
"Haplo, yes, I recall him." Kleitus did not seem to find the memory a pleasant
one. He brooded for a long moment, the soul flying in, struggling, flying out
of the body. He came to a halt in front of Xar, stared at the lord with
shifting eyes. "Did Jera tell you what happened?"
Xar found the corpse's gaze disconcerting. "No," he lied, forcing himself to
remain seated when it was his instinct to get up and flee to a far corner.
"No, Jera did not. I thought perhaps you—"
"The living ran before us." Kleitus resumed his restless walk. "We followed.
They could not hope to escape us. We never tire. We need no rest. We need no
food. We need no water. At last we had them trapped. They made a pitiable
stand before us, planning to fight to save their miserable lives. We had among
us their own prince. He was dead. I had brought him back to life myself. He
knew what the living had done to the dead. He understood. Only when the living
are all dead can the dead be free. He swore he would lead us against his own
people.
"We readied for the kill. But then one of our number stepped forward—the
husband of this very Jera. He is a lazar. His wife murdered him, raised him
up, gave him the power we command. But he betrayed us. Somehow, somewhere, he
had found a power of his own. He has the gift of death, as did one other
Sartan who came to this world, came through Death's Gate—"
"Who was that?" Xar asked. His interest, which had been lagging through the
lazar's long-winded discourse, was suddenly caught.
"I don't know. He was a Sartan, but he had a mensch name," said Kleitus,
irritated at the interruption.
"Alfred?"
"Perhaps. What difference does it make?" Kleitus seemed obsessed with telling
his tale. "Jera's husband broke the spell that held the prince's corpse
captive. The prince's body died. The prison walls of his flesh crumbled. The
soul floated free." Kleitus sounded angry, bitter.
"...floated free." The echo was wistful, longing.
Xar was impatient. Gift of death. Sartan nonsense.
"What happened to Balthazar and his people?" he demanded.
"They escaped us," Kleitus hissed. His waxen hands clenched in fury. "We tried
to go after them, but Jera's husband was too powerful. He stopped us."
"So there are Sartan still living on Abarrach," Xar said, fingers drumming the
table. "Sartan who can provide the corpses I need for my experiments. Corpses
who will be troops in my army. Do you have any idea where they are?"
"If we did, they would not still be living," Kleitus said, regarding Xar with
hatred. "Would they, Lord of the Nexus?"
"I suppose not," Xar muttered. "This husband of Jera's. Where is he?
Undoubtedly he knows how to find the Sartan?"
"I do not know where he has gone. He was in Necropolis until you and your
people arrived. He kept us out of our city. Kept me out of my palace. But you
appeared, and he left."
"Afraid of me, no doubt," Xar said offhandedly. "He fears nothing, Lord
of the Nexus!" Kleitus laughed unpleasantly. "He is the one of whom the
prophecy speaks."
"I heard about a prophecy." Xar waved a negligent hand. "Haplo said something
about it. He viewed prophecies much as I view them, however. Wishes, nothing
more. I give them little credence."
"You should give this one credence, Patryn. So the prophecy is spoken: 'He
wilt bring life to the dead, hope to the living, and for him the Gate wilt
open.' That is the prophecy. And it has come to pass."
"...come to pass."
"Yes, it has come to pass," Xar echoed the echo. "I am the one who has brought
the prophecy to fulfillment. It speaks of me, not some perambulating corpse."
"I think not..."
"...think not."
"Of course it has!" Xar said irritably. " 'The Gate will open...' The Gate has
opened."
"Death's Gate has opened."
"What other gate is there?" Xar demanded, annoyed and only half-listening,
hoping to steer the conversation back to where it had started.
"The Seventh Gate," Kleitus replied.
And this time the echo was silent. Xar glanced up, wondering what was the
matter with it.
"Your talk of armies, of conquest, of traveling from world to world... What a
waste of time and effort." Kleitus gave a rictus smile, "When all you need to
do is step inside the Seventh Gate."
"Indeed?" Xar frowned. "I have been through many gates in my lifetime. What is
so special about this one?"
"It was inside this chamber—the Seventh Gate—that the Council of Seven
sundered the world."
"...sundered the world."
Xar sat silent. He was stunned. The implications, the possibilities... if
Kleitus was right. If he was telling the truth. If this place still existed...
"It exists," said Kleitus,
"Where is this... chamber?" Xar asked, testing, still not entirely believing
the lazar.
Kleitus appeared to ignore the question. The lazar turned to face the
bookcases that lined the library. His dead eyes—occasionally alight with the
flitting soul— searched for something. At last his withered hand, still
stained with the blood of those it had murdered, reached out and lifted a
small, thin volume. He tossed the book on the desk in front of Xar.
"Read," Kleitus said.
"...read," came the sad refrain.
"It looks like a children's primer," Xar said, examining it with some disdain.
He had himself used books like these, found in the Nexus, to teach the Sartan
runes to the mensch child Bane.
"It is," said Kleitus. "It comes from the days when our own children were
alive and laughing. Read."
Xar studied the book suspiciously. It appeared to be genuine. It was old,
extremely old—to judge by the musty smell and brittle, yellowed parchment.
Carefully, fearful that the pages might crumble to dust at a touch, he opened
the leather cover, read silently to himself.
The Earth was destroyed.
Four worlds were created out of the ruin. Worlds for ourselves and the mensch:
Air, Fire, Stone, Water.
Four Gates connect each world to the other: Arianus to Pryan to Abarrach to
Chelestra.
A house of correction was built for our enemies: the Labyrinth.
The Labyrinth is connected to the other worlds through the Fifth Gate: the
Nexus.
The Sixth Gate is the center, permitting entry: the Vortex.
And all was accomplished through the Seventh Gate.
The end was the beginning.
That was the printed text. Beneath, in a crude scrawl, were the words - The
beginning was our end.
"You wrote this," Xar guessed.
"In my own blood," Kleitus said.
"...blood."
Xar's hands shook with excitement. He forgot about the Sartan, about the
prophecy, about the necromancy. This—this was worth it all!
"You know where the gate is? You will take me there?" Xar rose eagerly to his
feet.
"I know. The dead know. And I would be only too happy to take you, Lord of the
Nexus..." Kleitus's face writhed, the soul flitting restlessly in and out of
the corpse, the hands flexed. "If you met that requirement. Your death could
be arranged..."
Xar was in no mood for humor. "Don't be ridiculous. Take me there now. Or, if
that is not possible"—the thought came to the lord that perhaps this Seventh
Gate was on another world—"tell me where to find it."
Kleitus appeared to consider the matter, then shook his head. "I don't believe
I will." "...I will."
"Why not?" Xar was angry. "Call it... loyalty."
"This—from a man who slaughtered his own people!" Xar sneered. "Then why tell
me about the Seventh Gate, if you refuse to take me to it?" He had a sudden
thought. "You want something in exchange. What?"
"To kill. And keep on killing. To be rid of the smell of warm blood that
torments me every moment that I live... and I will live forever! Death is what
I want. As to the Seventh Gate, you don't need me to show you. Your minion has
been there already. I should think he would have told you."
"...death... you..."
"What minion? Who?" Xar was confounded a moment, then asked, "Haplo?"
"That could be the name." Kleitus was losing interest.
"...name."
"Haplo knows the location of the Seventh Gate!" Xar scoffed. "Impossible. He
never mentioned it..."
"He doesn't know," Kleitus responded. "No one living knows. But his corpse
would know. It would want to return to that place. Raise up this Haplo's
corpse, Lord of the Nexus, and he will lead you to the Seventh Gate."
"I wish I knew your game," Xar said to himself, pretending once more to peruse
the child's book, covertly observing the lazar. "I wish I knew what you were
after! What is the Seventh Gate to you! And why do you want Haplo? Yes, I see
where you're leading me. But so long as it's the same direction I'm
traveling..."
Xar shrugged and lifted the book, read aloud.
" 'And all was accomplished through the Seventh Gate.' How? What does that
mean, Dynast? Or does it mean anything? It is hard to tell; you Sartan derive
so much pleasure out of playing with words."
"I would guess it means a great deal, Lord of the Nexus." A flicker of dark
amusement brought real life to the dead eyes. "What that meaning is, I neither
know nor care."
Reaching out his hand, its flesh bluish white and dappled with blood, its
nails black, Kleitus spoke a Sartan rune, struck the door.
The Patryn sigla protecting the door shattered. Kleitus walked through it and
left.
Xar could have held the runes against the Dynast's magic, but the lord didn't
want to waste his energy. Why bother? Let the lazar leave. He would obviously
be of no further use.
The Seventh Gate. The chamber where the Sartan sundered the world. Who knows
what powerful magic exists inside there still? thought Xar.
If, as he claims, Kleitus knows the location of the Seventh Gate, then he
doesn't need Haplo to show him. He obviously wants Haplo for his own purposes.
Why? True, Haplo eluded the Dynast's clutches, escaped the lazar's murderous
rampage, but it seems unlikely that Kleitus would hold a grudge. The lazar
loathes all living beings. He wouldn't single out just one unless he had a
special reason.
Haplo has something or knows something Kleitus wants. I wonder what? I must
keep Haplo to myself, at least until I find out...
Xar picked up the book again, stared at the Sartan runes until he had them
memorized. A commotion in the hallway, voices calling his name, disturbed him.
Leaving the desk, Xar crossed the room, opened the door. Several Patryns were
roaming up and down the corridor.
"What do you want?"
"My Lord! We've been searching all over!" The woman who had answered paused to
catch her breath.
"Yes?" Xar caught her excitement. Patryns were disciplined; they did not
ordinarily let their feelings show. "What is it, Daughter?"
"We have captured two prisoners, My Lord. We caught them coming through
Death's Gate."
"Indeed! This is welcome news. What—"
"My Lord, hear me!" Under normal circumstances, no Patryn would have dared
interrupt Xar. But the young woman was too excited to contain herself. "They
are both Sartan. And one of them is—"
"Alfred!" Xar guessed.
"The man is Samah, My Lord."
Samah! Head of the Sartan Council of Seven.
Samah. Who had been held in suspended animation long centuries on Chelestra.
Samah. The very Samah who had brought about the destruction of the worlds.
Samah. Who had cast the Patryns into the Labyrinth.
At that moment, Xar could almost have believed in this higher power Haplo kept
yammering about. And Xar could almost have thanked it for giving Samah into
his hands.
SAMAH. OF ALL THE WONDERFUL PRIZES. SAMAH. THE SARTAN who had thought up the
plot to sunder the world. The Sartan who had sold the idea to his people. The
Sartan who had taken their blood and the blood of countless thousands of
innocents in payment. The Sartan who had locked the Patryns in the prison hell
of the Labyrinth.
"And," Xar said to himself suddenly, his gaze going back to the book, "the
Sartan who undoubtedly knows the location of the Seventh Gate! Not only that,
but he will probably refuse to tell me where it is or anything about it." Xar
rubbed his hands. "I will have the inordinate pleasure of forcing Samah to
talk!"
There are dungeons in the palace of stone on Abarrach. Haplo had reported
their existence to Xar. Haplo had very nearly died in the dungeons of
Abarrach.
Xar hastened through the rat's warren of corridors that led downward to the
dungeons—the "catacombs," as they had been euphemistically known during the
reign of the Sartan.
What had those early Sartan used the catacombs for? Prisons for the
malcontents among the mensch? Or perhaps the Sartan had even tried housing the
mensch down here, away from the corrupt atmosphere of the caverns above, the
atmosphere that was slowly poisoning every living thing the Sartan had brought
with them. According to Haplo's report, there were rooms down here, other
rooms besides prison cells. Large rooms, big enough to hold a fair number of
people. Sartan runes, traced along the floor, led the way, for those who knew
the secrets of their magic.
Torches burned in sconces on the wall. By their light, Xar caught an
occasional glimpse of these Sartan runes. Xar spoke a word—a Sartan word—and
watched the sigla flicker feebly to life, glow a moment, then die, their magic
broken and spent.
Xar chuckled. This was a game he played around the palace, a game of which he
never tired. The sigla were symbolic. Like their magic, the power of the
Sartan had shone briefly, then died. Broken, spent.
As Samah would die. Xar rubbed his hands together again in anticipation.
The catacombs were empty now. In the days before the accidental creation of
the dread lazar, the catacombs had been used to house the dead, both types of
dead: those who had been reanimated and those awaiting reanimation. Here they
stored the corpses for the three days requisite to being brought back to life.
Here, too, were the occasional dead who had already been brought back to life
but who had proved a nuisance to the living. Kleitus's own mother had been one
of these.
But now the cells were empty. The dead had all been freed. Some had been
turned into lazar. Others, dead too long to be of use to the lazar—like the
queen mother— were left to wander vaguely around the halls. When the Patryns
arrived, such dead had been rounded up, formed into armies. Now they awaited
the call to battle.
The catacombs were a depressing place in a world of depressing places. Xar had
never liked coming down here, and had not done so after his first brief tour
of inspection. The atmosphere was heavy, dank and chill. The smell of decay
was rank, lingering on the air. It was even palpable to the taste. The torches
sputtered and smoked dismally.
But Xar didn't notice the taste of death today. Or if he did, it left a sweet
flavor in his mouth. Emerging from the tunnels into the cellblock, he saw two
figures in the shadows, both keeping watch for him. One was the young woman
who had summoned him. Marit was her name. He'd sent her on ahead to prepare
for his arrival. Although he could not see her clearly in the murky dimness,
he recognized her by the sigla glowing faintly blue in the darkness; her magic
acting to keep her alive in this world of the living dead. The other figure
Xar recognized by the fact that the sigla on this man's skin did not glow.
That and the fact that one of his red eyes did.
"My Lord." Marit bowed with deep reverence. "My Lord." The dragon-snake in
man's form bowed, too, but never once did the one red eye (the other eye was
missing) lose sight of Xar.
Xar didn't like that. He didn't like the way the red eye was always staring at
him, as if waiting for the moment the lord would lower his guard, when the red
eye could slide swordlike inside. And Xar did not like the lurking laughter he
摘要:

CHAPTER1ABARRACHABARRACH:WORLDOFSTONE,WORLDOFDARKNESSLITBYTHEfiresofmoltensea,worldofstalagmitesandstalactites,worldoffiredragons,worldofpoisonousairandsulfurousfumes,worldofmagic.Abarrach:worldofthedead.Xar,LordoftheNexus,andnowLordofAbarrach,satbackinhischair,rubbedhiseyes.Therune-constructshewass...

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