Maxwell Grant - The Shadow - 243 - Room of Doom

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ROOM OF DOOM
by Maxwell Grant
As originally published in "The Shadow Magazine," April 1, 1942.
Murder or suicide? - that was the question The Shadow had to answer as he
began his investigation of the Room of Doom!
CHAPTER I
DEATH ENTERS
THE room that Arthur Aldriff termed his "den" was well suited to the
description. It was a large room, furnished with a variety of curios and
trophies that marked its owner as a man of many pursuits.
Looking in from the door, the square room showed a fireplace on the
right;
above it, a mantel which bore a very ornamental clock, flanked by a pair of
porcelain vases. On one end of the mantel was a model of a trim sloop; on the
other, an ancient English drinking horn.
Above the mantel a mounted moose head gazed with glittering glass eyes;
just beneath the stuffed head was the rifle that had killed the moose, set in
a
horizontal rack. Flanking the stuffed head were two other plaques, mounted
with
fish that Aldriff had caught.
At the left of the room was Aldriff's desk. Whenever he looked up, he
could
see the moose head; but the creature with the glass eyes did not stare back at
him. Instead, it admired its own reflection in a large and ornamental mirror
that hung behind the desk. Aldriff valued the mirror highly; he considered its
gold filigreed frame to be a fine example of Florentine craftsmanship.
On each side of the mirror were bookcases filled with beautifully bound
volumes that Aldriff never opened. When he indulged in intellectual pursuits,
he
preferred chess. The evidence stood in a little nook set in the far wall of
the
room.
The nook was a solid-walled cubbyhole, not more than six feet in width
and
depth and only a trifle higher. It contained two light chairs that faced each
other; between them, a chess table with inlaid squares of ebony and ivory.
Chessmen of the same materials were standing on the board, set for a
game.
All that Aldriff needed was a rival player, and he seldom found one. He was
too
skillful for most players of his acquaintance.
There were other objects in the room: framed paintings, larger vases than
those on the mantel, some ornamental lamps, and a silver narghile or Oriental
water pipe. The narghile was a gift from the dealer who had sold Aldriff the
magnificent rugs: Samarkands, Kashgars and Baluchistans, which overlapped one
another all over the floor of the den.
Of course, the room was also furnished with easy chairs, footstools, ash
stands, and such, which made it very comfortable for guests. In a near corner,
at the right of the door, was a special case containing cups and medals that
Aldriff had won in yacht racing, golf tournaments, and pistol competition.
Aldriff kept his golf clubs in that corner, along with a revolver rack,
which contained three pistols and a leather folder holding the permits for
them.
He would have kept his sailing yacht in the room, too, had there been space
for
it. Space lacking, the yacht was moored in Long Island Sound, not far from
Aldriff's home; but the ship model on the mantel was an exact replica of the
craft in question.
One thing in the room annoyed Aldriff. It was a filing cabinet in the
corner to the left of the door. A very cumbersome, unsightly thing, that
cabinet, but it was necessary in Aldriff's business, so it had to stay.
Nevlin, Aldriff's secretary, had made the bright suggestion of putting it
in the corner behind the door, which was something of a help, but it was too
big
for the door to hide.
So Aldriff had decided to buy a screen to cover the filing cabinet, and
Nevlin had located one, a very fine Chinese screen, with gold-leaf decorations
that would go well with the Florentine mirror.
Such, then, was Aldriff's den; in the near corners, trophy case and
filing
cabinet; in the far wall, the nook with the chairs and chess table. On the
right, fireplace, mantel with its clock and other ornaments, and the presiding
moose. On the left, mirror, bookshelves and desk, with Mr. Aldriff in the
chair.
ARTHUR ALDRIFF was a thickset man, with a roundish face that should have
been jolly, but wasn't. Instead, his features were deep-lined with worry,
which
even furrowed the forehead beneath his thin gray hair.
He wasn't even looking at the costly decorations with which he had
stocked
his den; nor did he seem at all delighted by the fact that he was soon to
receive the handsome screen that would make the setting perfect.
There were two windows in the room, one at each side of the chess nook.
They were closed and heavily clamped; they had bars on the outside, as a
protection for Aldriff's treasures.
Through those windows came dying rays of sunlight, cut off by the high
hedge that surrounded the grounds. The fading glow cast long shadows of the
bars
across Aldriff's desk, and at sight of those parallel streaks, the man winced.
The shadows of other bars were creeping too close for Aldriff's peace of
mind. Prison bars, that wouldn't display themselves only at sunset, but would
be
outside his window, day and night, for years to come.
It wasn't a happy picture - the thought of leaving this fine mansion,
with
its lavishly furnished den, for a tiny cell in a Federal penitentiary.
Reaching into a desk drawer, Aldriff brought out a metal dispatch box,
unlocked it and brought out a batch of papers. He turned on a desk lamp to
eradicate the streaks that worried him, and began to look through the papers.
At moments, his worry changed to an expression of sudden shrewdness, only
to lapse back again. However, his eyes were taking on a scheming sparkle, when
he heard sudden footsteps at the door.
He looked up, somewhat startled, to see a girl standing in the doorway.
She
was an attractive girl - tall, slender, and with a vigor that spoke of outdoor
life. Her face was flushed by the wind; her brown hair had been blown into
stray
waifs that she was brushing back from her equally brown eyes.
But she wasn't worried about making herself look prettier. Her expression
revealed a single emotion: determination.
"I'm Joan Kelburn," the girl announced, in a firm contralto. "I'm sorry
to
barge in this way, Mr. Aldriff, but I want to talk to you about my uncle. I
must
see you alone."
Rising, Aldriff waved an invitation for Joan to take a chair. Approaching
the door, he motioned at a stodgy butler who had followed the girl from the
front door. The gesture meant for the butler to go away, which he did. Aldriff
closed the door.
"And now, Miss Kelburn?"
"I'll come right to the point, Mr. Aldriff," stated Joan. "It's about
that
stock my uncle is selling. You're in back of it."
"If you mean Pharco Stores," acknowledged Aldriff, "I have guaranteed the
necessary assets. The Pharco chain will be a group of ultramodern drugstores
extending from coast to coast -"
"I've heard Uncle Smead give his sales talk," interrupted Joan. "You
don't
need to repeat it, Mr. Aldriff. I want to know where the money is coming from
to
start those stores that people are buying stock in. Will it be Magnax money?"
Aldriff gave a quick negative headshake and waved his hands along with
it.
"No, no, Miss Kelburn!" he exclaimed. "The Magnax Corp. manufactures
drugs,
but does not retail them. True, I am one of the three men controlling Magnax -
but the other two, Lloyd Dulther and Hubert Sigby, know nothing about my
interest in Pharco. I planned Pharco as my own enterprise."
"And you can make good on your million dollar promises?"
"I always make good on my promises, Miss Kelburn." Aldriff's worried
expression vanished when he smiled. "Rest assured that everything will turn
out
precisely as planned."
THERE was a rap at the door. Aldriff opened it, to admit his secretary,
Nevlin, a small, officious man who was superintending the moving of a light
but
very large crate, which contained the Chinese screen.
The crate was very thin, but it was at least six feet long and
considerably
wider. The servants who carried it had to tilt it cater-cornered to squeeze it
through the large door.
"How many sections are there to that screen?" exclaimed Aldriff. "A
dozen?"
"Only three, Mr. Aldriff," returned Nevlin briskly. "And now, sir -"
He went to the nook at the end of the room, brought out the chess table
and
put it down halfway to the fireplace. He was going back to get the chairs,
when
Aldriff wanted to know what he was about.
"I'm clearing the nook," stated Nevlin. "The servants can move the filing
cabinet in there, and I shall set up the screen in front of it."
"And ruin my chess nook?" demanded Aldriff. "Outrageous, Nevlin!"
"But you haven't played chess lately, sir."
"That has nothing to do with it! Leave the cabinet where it is, and put
the
screen around it."
Nevlin gave a shrug and dismissed the servants. Using a hammer, he began
to
open the crate and cut the strings around the packing that contained the
screen.
Since Nevlin required half the floor for the operation, Aldriff ushered Joan
out
from the den.
They came into a large hall, from which he led her through a lighted
reception room to a sun porch on the far side of the house. All during the
trip,
Aldriff was repeating that there was no need to worry.
"You're sure?" inquired Joan, finally, her brown eyes very quizzical.
"Uncle Smead is leaving by plane in an hour, for a long trip. He wouldn't tell
me where he was going."
"He is taking a business trip," explained Aldriff. "Nothing more. A
business trip to the coast, at my suggestion. Ah!" Looking from the sun porch,
Aldriff saw the lights of cars coming in by the dusk-laden driveway. "My
dinner
guests are arriving. I shall introduce you to them and you will join us, Miss
Kelburn."
Outside, the swing of lights produced long, black streaks on the lawn.
Streaks cast by trees and shrubs into shapes that seemed alive. One stretch of
blackness still moved when the lights had passed it, but by then its motion
was
invisible, for it had merged with the thickened dusk.
It arrived close to the sun porch and paused there, below the level of
the
lights. A slight, reflected glow showed the shape in vague outline. It had
human
form - that of a being cloaked in black, with a slouch hat on its head. A
hawkish silhouette was cast upon the shrubbery beneath the windows, as this
creature of the night raised his head and shoulders.
He was The Shadow!
Strange master who hunted down schemes of crime, The Shadow did not
confine
his activities to the lower strata of crookdom. His motto was "Justice for
all,"
and when he detected the beginnings of vast swindles, he ferreted out their
perpetrators.
Arthur Aldriff and his chain-store scheme constituted a case in point.
The
Shadow had noted huge sales of Pharco stock, with no signs of any chain stores
in operation. Having linked Smead Kelburn, the stock promoter, with Arthur
Aldriff, the drug manufacturer, The Shadow was out to learn just how far
Aldriff
intended to back the stock that Kelburn peddled.
ALDRIFF and Joan were turning back into the house, to meet the arriving
guests. Moving from the deserted sun porch, The Shadow heard a stir from the
shrubbery at the rear. He caught a short glimpse of a stocky figure moving
around the corner of the porch. Immediately, The Shadow took up the trail of
the
other prowler.
The man was easy to follow because of his stumbles, though the darkness
was
thick enough to hide him. He went around the rear wing of the mansion, with
The
Shadow on the trail. There, the fellow must have found familiar ground, for
his
clumsy methods ended.
Moving along the far side of the house, The Shadow soon recognized that
the
trail was gone, along with the man who had made it.
The prowler had either ducked into the house itself or had made a quick
dash across a short stretch of lawn to the shelter of a high hedge. Choosing
the
more important of the two possibilities, The Shadow probed along the side wall
of the house and came upon a door, which opened when he tried it.
Inside were a few dark steps, a portion of a vestibule. To his left, The
Shadow saw the door of Aldriff's den, a stairway just beyond it. To the right
was the main reception hall, well lighted, where Aldriff was introducing Joan
to
several guests. They turned about as the door of the den opened. Nevlin was on
the threshold, announcing that the new screen was on display.
The group came toward The Shadow, but he remained right where he was,
totally hidden in the darkness. He saw them enter the den and go around the
door, to admire the new screen.
Easing out from cover, The Shadow gained a brief glimpse into the room.
After nodding his approval of the screen that The Shadow could not see,
Aldriff
turned to Nevlin.
"You forgot to return the chess table to its nook," said Aldriff. "No,
never mind" - he shook his head as Nevlin made a half turn into the room - "I
always arrange it myself. Besides" - Aldriff's lips tightened grimly - "I
shall
stay in the den a while. I have a matter to decide upon, before I rejoin my
guests."
It was Aldriff who ushered the guests from the den, while The Shadow was
merging back into the darkness of the vestibule. Joan came with the group, and
Nevlin followed, closing the door behind him. From the heavy click, it sounded
as if the door had latched automatically from the other side.
Arthur Aldriff was alone; but a knock on that door would probably summon
him. The difficulty was to reach the door, for the guests were remaining in
the
hall to greet others who arrived. The Shadow was waiting on the chance that
they
would go into the reception room, on the other side of the hallway, in which
case the route would be clear.
All the while, The Shadow was watching the door of Aldriff's den. Others
were glancing toward it, too, particularly Joan Kelburn, whose eyes showed
increasing anxiety as the minutes passed.
Those minutes were slow but they were few. During that time space, it
would
have been impossible for anyone to have opened or closed Aldriff's door
without
the action being noted.
Then, timed by a freak of chance to a lull of conversation, came the
sudden
sounds that startled the guests in the hallway. The Shadow heard them quite as
plainly, for he was close to the den door.
Three sounds, in a slow-motion sequence, each giving the effect that
another was to come, until the third struck a final note.
The first sound was the muffled report of a revolver; the second, the
crash
of a table, accompanied by an odd clatter; the third was the thud of a falling
body upon a thick-rugged floor.
Arthur Aldriff was no longer alone in the locked room. Death had entered,
to join him.
CHAPTER II
THE SEALED ROOM
IT was Nevlin who called for order among the startled, horrified guests.
There were nearly a dozen of them by this time, and men were giving excited
exclamations, while women were on the verge of screams - with one exception.
Joan Kelburn was moving toward the den, a fixed expression on her face.
She
felt that Arthur Aldriff had cheated her of the purpose that had brought her
here: the vindication of her uncle. If Aldriff still had life, the girl
intended
to force a confession of his own guilt from his lips.
It was Joan's move, as much as any other, that prompted Nevlin to
efficient
action. He sprang past Joan, reached the door and stood with his back against
it, calling for others either to join him quietly and promptly or to go to the
reception room across the hall and calm themselves there.
Servants were appearing from other parts of the house, and Nevlin snapped
orders at them. He told them to go outside and make sure that no one had
broken
in by one of the den windows; then to stay there and keep watch, until
summoned
back into the house.
Fortunately, some of the guests were joining Nevlin before the servants
had
time to start. Since people were blocking the route to the vestibule from
which
The Shadow watched, the servants chose other ways to go outside, leaving The
Shadow in comfortable possession of his convenient lookout post.
Nevlin was rattling at the knob of the den door. Finding it latched, he
announced ruefully that Aldriff had the only key. The guests suggested
breaking
it down, but Nevlin preferred to pound away, shouting through the door in hope
of an answer from Aldriff.
None coming, guests hurried away to find implements for breaking down the
door.
Two guests met a servant coming in to report that the bars of the windows
were still tight in place, the panes of glass unbroken, and the shades drawn.
The windows were well up from the ground, but the servant suggested breaking
them.
He produced a fire ax from the closet under the stairs, and the guests,
considering Nevlin in charge, decided to ask the secretary if he wanted the
windows smashed.
At sight of the ax, Nevlin seized it.
"What would be gained by smashing the windows?" he demanded. "You might
see
Mr. Aldriff, but you couldn't help him. We'd have to tear down the house walls
to get those bars out of place!"
Turning to the door, Nevlin poised the ax and took a hard slash at a
panel.
The wood was stout, but the ax blade cracked it. Another slash, and Nevlin
splintered away a chunk of wood. He chopped again, widening the hole.
Motioning the others back, Nevlin tried cautiously to insert his hand
through the splintered space. He drew it back as if stung, expressing the fear
that gripped him.
"There can't be anyone in there except Mr. Aldriff," began Nevlin. "And
yet
-"
He shook his head; pushed his hand toward the hole again, and found that
it
wouldn't go through. He was stepping back for another slice with the ax, when
Joan pressed him aside. Unsnapping the sleeve of her dress, the girl bared her
slim arm to the shoulder and worked her hand through the narrow space.
Others watched, breathless, admiring her courage, as Joan stretched her
arm
full length and moved her hand within the door until she found the knob.
Turning the knob, she warded back the others, while she withdrew her arm.
Flinging the door inward, Jean was the first to cross the threshold. Her face
was grim when she saw exactly what she expected.
Aldriff was lying dead upon the floor. He was across the room, near the
nook. The two light chairs were turned askew, facing each other at an angle,
to
allow room for the chess table.
But Aldriff hadn't put the table where it belonged. He had been beside it
when the shot was fired; in falling, he had overturned it, sending the
chessmen
scattering. Finally, he had struck the floor almost beside the table.
In Aldriff's hand was his favorite revolver, the weapon that had caused
his
death. The case was obviously suicide, and Joan, wanting no one to doubt the
point, turned promptly to Nevlin.
"THOSE chairs are just as you left them," declared Joan. "You moved them
around when you took out the chess table. You can see for yourself that Mr.
Aldriff was going to put the table back, when he changed his mind and shot
himself, instead. This is suicide, and I can tell you why!"
Her eyes were blazing at the rest, along with Nevlin. But the secretary;
staring toward Aldriff's body, only shook his head.
"I can't believe it," said Nevlin slowly. "At least, I can't be sure just
yet. Please stand back, Miss Kelburn."
As Joan complied, Nevlin began to peer at every section of the room,
pointing, so that others would do the same. The nook, of course, was empty,
its
flimsy chairs offering no place of concealment. The fireplace caught Nevlin's
eye and he urged the servant to look into it.
Crawling into the fireplace, the servant came out again, shaking his
head.
"The damper is closed, Mr. Nevlin," he said. "And anyway, the chimney is
very narrow.
"I remember," nodded Nevlin. "Take a look behind the desk; but be
careful.
Someone may be crouching there."
The servant hesitated, so two guests stretched across the desk and made
sure that no one was behind it. Nevlin glanced at the near corner on the
right,
and so did others. That corner was empty. Even a midget could not have hidden
behind the small trophy case.
Someone suggested the bookshelves. Nevlin shook his head.
"They're flush against the wall," he said. "No chance of hiding there. We
have only one place left. Will you two gentlemen come from the desk and remove
the screen from the corner behind the door?"
Glistening with its gilded decorations, the new screen commanded all
attention. Shown plainly by the strong light from the desk lamp, the
three-fold
screen looked flimsy; nevertheless, it could be hiding something more than a
filing cabinet.
There might be a murderer behind it!
Two men crept toward the screen, one from each side. As they were
reaching
for it, there was a quick flash of light from the doorway of the room. One man
gave the screen a quick shove and dived away; the other man caught the screen
in
his arms, flattened the folds together, and landed on it like a boy starting a
sled ride.
Each man went in an opposite direction, and Nevlin, seized by the general
hysteria, drove between them, swinging the fire ax.
Nevlin's blow landed with a clang that nearly floored him. He had smashed
a
deep dent in the only object that occupied the final corner: the metal filing
cabinet. Dropping the ax, Nevlin yanked drawers from the cabinet as though he
expected to find a killer hiding in sections. With the ax, he prodded the
interior of the cabinet.
No one could have been there, because the drawers had filled the cabinet.
Nevlin's gestures with the ax brought clangs from the cabinet's thin metal
walls. The cabinet, itself, was in the very corner, so no one could be behind
it.
Again, a light flashed from the doorway. Turning, Nevlin saw the reason.
Among the guests was a society reporter, who was taking flashlight pictures.
No one objecting, the photographer made another shot directly into the
room, then walked toward Aldriff's body, turned around and took a flash of the
doorway where the witnesses were clustered.
Noting annoyed looks on the faces of the guests, the photographer
shouldered through them and waved goodbye. Some persons wanted to call him
back,
but Nevlin shook his head. Pictures were a good idea; they proved that the
room
was empty, and that the searchers had probed into every possible hiding place.
Behind the group in the doorway, the hall looked gloomy, as well it
might.
A shape had emerged from the nearby vestibule, to block off the hallway light.
Peering past heads and shoulders, The Shadow studied the room.
BOTH Nevlin and Joan had been ardent in their search - the secretary
anxious to prove there was a hidden murderer; the girl desirous of
establishing
that there was none.
Near the trophy case, Joan sat in a chair that matched the flimsy ones in
the nook, and suggested that Nevlin count noses, to make sure no stranger was
among them. Nevlin turned to the doorway and tallied off the witnesses.
Rather than have the secretary count one too many, The Shadow dipped and
sidled back to the vestibule. He was turning toward the den again, when Nevlin
came out, accompanied by Joan. Others made way for them to pass, then followed
them.
The little group was blocking The Shadow's view of the reception hall,
when
a halt came. Stopping squarely in their tracks, people began to raise their
hands. Slowly, fearfully, they were backing away, returning into the room
where
Aldriff lay dead.
Why?
All were through the doorway, with the exception of Joan and Nevlin, when
The Shadow saw the cause of their retreat. A masked man was confronting them
with a gun; crouched, his body had a thickset look. His voice was forced and
ugly, as he made threatening gestures with his revolver.
Aldriff's death could well be defined as proven suicide, in a room where
no
murderer could possibly be hidden. But the threat of murder was looming over
others, the very witnesses who could swear that Aldriff had died by his own
hand.
Why this masked man, entering boldly by the front door, was anxious to
enter the sealed room of death, was a strange question in itself. Yet those
who
were shrinking, fearful for their lives, were not in the serious plight that
they supposed.
In the offing was a black-cloaked friend who could save them. No killer
ever lived who could commit open murder in the presence of The Shadow!
CHAPTER III
TWISTED FLIGHT
HIS own gun ready, The Shadow held a bead on the masked man, as the
latter
reached the open door of Aldriff's den. A single spurt from The Shadow's .45
might have sprawled the masked menace on the hallway floor. But the chance was
not a certainty.
The masked man was dealing with bolder customers than those who had first
cringed from his gun.
Joan and Nevlin were backing through the doorway, side by side, and both
showed reluctance. A single misstep on the masked man's part, and one or the
other - perhaps both - would be grabbing for the threatening gun. The Shadow
could not risk a shot that might be intercepted by a wrong target...
He let the three go through the doorway; as they went, the masked man was
between the others, actually using his gun to prod Joan and Nevlin. As soon as
they were in the room, The Shadow took swift strides from the vestibule,
intending to challenge the masked man from the doorway of the den.
One look into the room in question revealed that such a move would still
be
dangerous to innocent lives.
The masked man had actually moved into the group itself. He was at the
desk, clamping one hand on a box of papers that lay there. He'd overstepped
himself, but had corrected the mistake in time. Half turned, he was swinging
his
gun, motioning persons back. His voice gave an ugly croak.
"So Aldriff got rid of himself." The words came through the draped
handkerchief that hid the masked man's lips. "I had a good idea he'd do it.
That's why I came for these."
He rattled the papers in the box; narrowed his eyes through the slits in
the handkerchief.
"I'm taking this box with me," he announced. "Anybody that wants to keep
Aldriff company can try to stop me!"
A threatening sweep of his gun and the masked marauder was turning toward
the doorway, where he was certain to be stopped, in a very permanent fashion,
the moment he crossed its threshold. The nose of an automatic was like a
magnet
in The Shadow's fist, actually about to draw its prey.
All the people in the room were dropping back, with hands well raised,
Joan
and Nevlin included. The girl's eyes were snapping furiously, but there wasn't
a
thing that she could do.
Nevlin's gaze, though nervous, showed an opposite impression. Half behind
Aldriff's desk, Nevlin was in the right place to accomplish something, and he
knew it.
Nevlin's foot was out of sight when it hooked the cord of the desk lamp.
Faking a cringe away from the masked man's gun, the secretary took a long back
step with almost the speed of a kick. It pulled the cord and the lamp came
with
it, jumping the edge of the desk and crashing to the floor.
The masked man was lunging at Nevlin as the lamp struck, and the
secretary
was ducking behind the desk. Others were grabbing for the marauder; his gun,
when it spouted, sent its shots upward.
It was shooting so fast that its bullets were exhausted in mere seconds,
and The Shadow, rather than disturb the wild aim, waited where he was until
they
finished.
Then, with a laugh that promised a quick capture, The Shadow started a
lunge into the fray. The laugh was not heard, nor was the lunge completed.
Hands grabbed The Shadow from the hallway. Wheeling in their clutch, he
found himself confronted by servants who had been coming in by the vestibule.
They heard the shots; they saw The Shadow. Their conclusion was wrong, but it
did not help.
There was only one course for The Shadow: to shake off these misguided
opponents and leave the masked man to those in Aldriff's den.
AS for The Shadow's laugh, it was drowned by the sudden smashes within
the
room itself. The masked man, finding his gun empty, was grabbing up the
furniture, and others were returning the favor. The darkness helped the
marauder, and be was making the most of it. The excited guests were mistaking
one another for the man they wanted to grab.
Chairs were smashed, ash stands flung, bookshelves overturned from the
wall. Hands seized the big mirror from in back of Aldriff's desk. As someone
cried: "There he goes!" the Florentine piece was hurled toward the chess nook,
across the prone body of Aldriff. The crash it made was terrific, glass
breaking
in a series of smashes.
Joan, for one, dropped into a corner when she saw the mirror go. It
missed
the masked man, for he suddenly dashed from beside the desk, carrying the box
of
papers with him.
Nevlin grabbed at him, like a terrier worrying a fox. In his desperate
flight, the masked man forgot the importance of the box he carried, for he
turned and flung it at Nevlin's head. Another man sprang from the depths of
the
room and grabbed the marauder near the doorway.
They looked as though they were playing leapfrog when they went out
through
the hallway, with Nevlin close behind them, yelling for the rest to come.
Meanwhile, The Shadow had whipped into the vestibule, carrying the
attacking servants with him. He wanted darkness, so they wouldn't remember him
too well, and he preferred space where he could deal with them lightly. There
were only three of them, and they showed no skill at cooperation.
The Shadow tripped one going down the steps to the side door. Clutching
another, he slammed him hard against the third, who fell away. The second man
managed to preserve his grip and tighten it, but The Shadow settled that
matter,
a short way from the house.
With a sudden drop, a back flip, and a well-planted foot, he sent the
tough
servant off on a triple somersault across the lawn.
On his feet again, The Shadow made for the hedge, gave a defiant laugh
and
crashed into the branches, only to wheel away again. The rallying servants
摘要:

ROOMOFDOOMbyMaxwellGrantAsoriginallypublishedin"TheShadowMagazine,"April1,1942.Murderorsuicide?-thatwasthequestionTheShadowhadtoanswerashebeganhisinvestigationoftheRoomofDoom!CHAPTERIDEATHENTERSTHEroomthatArthurAldrifftermedhis"den"waswellsuitedtothedescription.Itwasalargeroom,furnishedwithavarietyo...

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Maxwell Grant - The Shadow - 243 - Room of Doom.pdf

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