"Negative; somebody may still be alive in there, and a live captive is
what the intelligence staff's been praying for." The incredible savagery of this
deep-space war was such that few survived as casualties. Alien or human, a
fighter almost always either triumphed or died, a simple formula. The humans had
never recovered a living enemy.
Besides, for very personal reasons, Roy was especially eager to see a
Zentraedi undergo interrogation.
"We're getting signals from it, nothing we can unscramble," a
communications officer reported over the command net.
Whatever was going on, none of the Zentraedi forces seemed to be turning
back for a rescue. Veritech fly-bys drew no fire; eyeball inspection and
instruments indicated that the damaged pod's main power source had been knocked
out but that some of its weapons were still functioning. Nevertheless, it passed
up several opportunities to blast away at nearby VTs.
"This is too good an opportunity to pass up," Gloval finally announced
over the main command net. "If there is a survivor aboard, we must get him into
the SDF-1 immediately."
"That thing could be booby-trapped-or its occupant could be!" a security
staff officer protested from one of Roy's display screens.
Gloval replied, "That is why we will push the pod closer to SDF-1-but not
too close-and connect a boarding tube to it. An EVA team will make a thorough
examination before we permit it any closer."
"But-" the officer began.
Roy cut in over the command net, "You heard the captain, so put a sock in
it, mac!" Roy was elated with Gloval's decision; it was only a slim hope, but
now there was hope of finding out what had happened to Roy's closest friend in
the world, Rick Hunter and Lisa Hayes and the others who'd disappeared on their
desperate mission to guide the SDF-1 through danger.
Roy began swinging into place, shifting his ship to Battloid mode. "Okay,
Skull Team; time to play a little bumper cars."
Two more Skulls went to Battloid, their Robotech ships transforming and
reconfiguring. When the shift was complete, the war machines looked like
enormous armored ultramech knights.
They joined Roy in pushing the inert pod back toward the battle fortress.
The men and women of the EVA-Extra Vehicular Activity-crews were efficient
and careful. They're also gutsy as hell, Roy reflected, his Battloid towering
over them in the boarding tube lock. But of course, everybody knew and honored
the legendary dedication and tenacity of the EVA crews.
Crowded into the boarding tube lock with two other Battloids behind him,
Roy watched expectantly. The huge lock, extending from the SDF-1 at the end of
nearly a mile of large-diameter tube, was a yawning dome on a heavy base,
equipped with every sort of contingency gear imaginable. The captured pod and
EVA crew and Roy's security detail took up only a small part of its floor space.
"Not beat up too bad," the EVA crew chief observed over the com net. "But
I dunno how much air it lost. What d' ya say, Fokker? Do we open 'er up?" She
was holding a thermotorch ready. She'd turned to gaze up at Roy's cockpit.
As ranking officer on the scene, Lt. Comdr. Roy Fokker had the
responsibility of advising Gloval. Tampering with the pod was very risky; they
could trigger some kind of booby trap humans couldn't even imagine, destroying
everyone there and perhaps even damaging the SDF-1.
But we can't go on fighting war this way! Roy thought. Knowing next to
nothing about these creatures we're up against or even why we're fighting-we
can't go on like this much longer!
"Cap'n Gloval, sir, I say we take a shot."
"Very well. Good luck to you," Gloval answered. "Proceed."
Roy reached down and put a giant hand in front of the EVA crew chief,
blocking her way as she approached the enemy mecha. "Sorry, Pietra; this is my
party."
His Battloid stood upright again and walked to the pod, shouldering its
autocannon, its footsteps shaking the deck. "Cover me," he told his teammates,