Forgotten Realms - Avatar 3 Waterdeep - Richard Awlinson & Troy Denning - Notisblokk

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Forgotten Realms - Avatar 3 Waterdeep - Richard Awlinson & Troy Denning
Soubar
Midnight's Route
Elver suit
Prologue
The patrol had been from Marsember, charged with protecting the coastal farms
around the tear-shaped grove called Hermit's Wood. The sergeant, Ogden the
Hardrider, was one of Cormyr's best, well known for keeping his sector free of
brigands.
Twelve riders had served under Ogden. They were typical soldiers: a half-dozen
youthful good-for-nothings, two drunks, two good men, and two murderers. Ogden
gave the dangerous assignments to the murderers. Predictably, the pair was
insubordinate and had made a pact to add Ogden to their short list of
victims—though neither one had ever gathered the courage to attack the sergeant.
Now, they would never have the chance. Ogden's patrol lay a hundred yards north
of Hermit's Wood, dead to the last horse. The Purple Dragon, the crest of King
Azoun IV, still glimmered on their shields, and their armor still gleamed
whenever the moonlight slipped past the stormclouds and played over their
corpses.
Not that spit and polish mattered now. The jackals and crows had come yesterday,
leaving a gruesome mess in their wake. Ira's ears were gone. Phineas's toes had
been gnawed off. Ogden had lost an eye to the crows. The rest of the patrol had
fared worse. Parts of their bodies were scattered all over the field.
Even without the scavengers, the patrol would have been a grisly sight. They had
been riding through the field when the ground started belching poisonous black
gas. There had been no reason for the deadly emission. The field wasn't
RICHARD AWLINSON
located dose to any volcanoes, near any fens or bogs, or even within a hundred
miles of a cavern where fumes might collect- The black vapor was simply one more
example of the chaos plaguing the Realms.
That had been two hot days ago, and the patrol had been lying in the heat since.
Their limbs were bloated and swollen, sometimes twisted into odd shapes where
the riders had broken them. The sides of the bodies closest to the ground were
black and puffy with settled blood, while the sides closest to the heavens were
doughy gray. The only sign of Ufe that remained in Ogden's patrol was the
unsettling red tint that burned in their eyes.
Because their spirits had not yet departed, the soldiers were completely aware
of their condition. Being dead was not at all what they had expected. They had
been prepared to take positions with the glorious hosts of Tempus, God of War,
or to find eternal sorrow beneath the cold lash of the Maiden of Pain, the
goddess Loviatar. They hadn't expected their consciousness to linger in their
corpses while their flesh slowly decomposed.
So, when Ogden received the command to rise and form a line, he and his soldiers
were relieved to find that they could obey. The men and the horses stood,
stiffly and without grace, but they stood. The soldiers took the reins of their
dead mounts and arranged themselves into a perfect row, just as they would have
done had they been alive.
The command to rise had come from the city of Water-deep, where ninety apostles
of wickedness and corruption kneeled in a dimly lit temple. The room was just
large enough to hold them all, and looked more like the inside of a moldy crypt
than a temple. Its stone wails were black with mildew and slime. The room was
lit only by two oily torches set into sconces behind the huge stone altar.
The apostles wore brown ceremonial robes of filthy, coarse material. They stared
at the floor, so fearful of disturbing the figure at the bloody altar that they
scarcely dared to breathe.
The man at the altar was tall, emaciated, and leprous. His
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deformed face was lined by deep wrinkles and covered with lumpy lesions. Where
minor injuries had destroyed the diseased skin, patches of stinking gray flesh
hung off his face and hands. He had made no attempt to hide his condition. In
fact, he cherished his maladies and left his affliction exposed for all to see.
This unusual attitude toward disease wasn't surprising, though, for the figure
at the altar was Myrkul, God of Decay and Lord of the Dead. He was deep in
concentration, tele-pathically spanning the continent to give his orders to
Ogden's patrol. The effort was taxing on Myrkul's strength, and he had been
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forced to take the spirits of five faithful worshipers to give him the power he
needed. Like the other deities of the Realms, Myrkul was no longer omnipotent,
for he had been exiled from the Planes and forced to take a human host—an
avatar—in the Realms.
The reason was that someone had stolen the Tablets of Fate, the two stones upon
which Lord Ao, overlord of the gods, recorded the privileges and
responsibilities of each deity. Unknown to the other gods and Ao, Myrkul and the
late God of Strife, were the ones who had stolen the two tablets. They had each
taken one and concealed it without revealing its hiding place to each other. The
two gods had hoped to use the confusion surrounding the tablets' disappearance
to increase their power.
But the pair had not foreseen the extent of their overlord's anger. Upon
discovering the theft, Ao had banished the gods to the Realms and stripped them
of most of their power. He had forbidden his subjects to return to the Planes
without the tablets in hand. The only deity spared this fate was Helm, God of
Guardians, whom Ao charged with guarding the Celestial Stairways leading back to
the Planes.
Myrkul was now a mere shadow of what he had been before the banishment. But,
relying upon the spirits of sacrificial victims for energy, he could still use
his magic. At the moment, he was using that magic to inspect the patrol of dead
Cormyrians, and he liked what he saw. The soldiers and their horses, which were
beginning to decompose
RICHARD AWLINSON
nicely, were clearly corpses. But they were not exactly inanimate. Myrkul had
been lucky, for he had discovered the patrol before their spirits strayed from
their bodies. These zombies would be more intelligent and more graceful than
most, since they had died a relatively short time ago. If the soldiers were to
accomplish what Myrkul wanted, they would need those extra advantages.
Myrkul had Ogden point toward Hermit's Wood, then gave the patrol its orders
telepathically. There are two men and a woman camped in that grove. In the
saddlebags they carry, there is a stone tablet. Kill the men, then bring me tbe
woman and the tablet.
The tablet was, of course, a Tablet of Fate. It was the one Bane had hidden in
Tantras, which was in turn discovered easily by another god and a few humans.
The Black Lord had desperately tried to regain the artifact by mobilizing his
army. This grand scheme was his downfall. Bane's marauding hosts had alerted his
enemies, who gathered their forces and defeated the God of Strife— permanently.
Myrkul was determined to pursue a safer course. Where Bane had used an army to
retrieve the tablet, Myrkul would send a patrol to recover it. Nor would Myrkul
make the mistake of believing that once the tablet was in his grasp, keeping it
would be an easy matter. At this very moment, the trio bearing Bane's tablet was
being pursued by a ruthless betrayer. This traitor would stop at nothing to
steal the tablet from them or even from Myrkul's zombies. But the Lord of the
Dead knew of the cutthroat's plans, and he had already sent an agent to
discourage the traitor.
As Myrkul pondered al! these things and more, a golden, shimmering disk of force
appeared in a part of Waterdeep far removed from Myrkul's moldy temple. The
immaculate tower stood nearly fifty feet tall, and was built entirely -of
granite blocks. Even near the top, it had no visible entrances or windows, and
resembled nothing quite so much as a pillar of polished stone.
An ancient man stepped out of the golden disc, then turned and dispersed the
portal with a wave of his hand.
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Despite his age, the man appeared robust and fit. A heavy maroon traveling cloak
hung off his bony shoulders, not quite disguising the leanness of his form. His
face was sharp-featured and thin, with alert, dancing eyes and a long straight
nose. He had a head of thick white hair, and a beard as heavy as a lion's mane.
"Whom may I say is calling?" The imperious voice came from the tower's base,
though no speaker was visible.
The old man regarded the tower with distaste, then said, "If Khelben no longer
knows his teacher, then perhaps I've come to the wrong place."
"Elminster! Welcome!" A black-haired man stuck his head and shoulders right
through the tower's second story wall. He had a neatly trimmed black beard,
steady brown eyes, and handsome features. "Come in! You remember where the
entrance is?"
"Of course," Elminster responded, walking to the base of the tower and stepping
through the wall as if it was a door. He stopped in a neatly arranged sitting
room cluttered with dragon horns, iron crowns, and other trophies from the
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wizard's adventures. Elminster withdrew his meerschaum pipe from his cloak, lit
it from a burning candle, then sat down in the room's most comfortable chair.
A moment later, Khelben "Blackstaff" Arunsun rushed down the stairs, hurriedly
pulling a purple cloak over the plain robe of white silk he usually wore while
alone in his tower. The dark-haired mage wrinkled his nose at the overly sweet
odor from the pipe, then took a seat in the chair usually reserved for guests.
"Welcome back to Water-deep, my friend. What brings you—"
"I need thy help, Bfackstaff," Elminster said, pointing his pipe stem at tbe
younger wizard.
Blackstaff grimaced. "My magic's not been—"
"Don'tye think I know that?" the old sage interrupted. "It's the same all over.
Not a month ago, my favorite pipe blew up in my face when I used a pyrotechnics
spell on it, and the last time I tried a rope trick I had to cut myself loose."
Blackstaff nodded sympathetically. "I contacted Pier-
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geiron the Paladinson telepathically and ended up broadcasting our thoughts to
the entire city of Waterdeep."
Elminster stuck his pipe back in his mouth and puffed on it several times. "And
that's not the worst of it. Chaos is running rampant through the land. The birds
of Shadowdale have started digging burrows, and the River Arkhen is full of
boiling blood."
"It's the same here in Waterdeep," the younger wizard said. "The fishermen won't
leave the harbor. Schools of mackerel have been sinking their boats."
The old sage absent-mindedly blew a green smoke ring, then said, "Ye know the
reason for all of this trouble?"
Blackstaff looked uncomfortable. "I know it started when Ao cast the gods out of
the Planes for stealing the Tablets of Fate. I've had trouble learning more than
that."
Elminster sucked on his pipe thoughtfully, then said, "Fortunately, I haven't.
Shortly after the Arrival, I was sought out by a company of four adventurers—a
female mage named Midnight, a cleric called Adon of Sune, a fighter named
Kelemvor Lyonsbane, and a thief who went by the name of Cyric. They claimed they
had rescued the goddess Mystra from Bane's grasp. Afterward, Mystra had tried to
return to the Planes, but had perished when Helm refused to let her pass. With
her dying breath, they claimed, Mystra had sent them to warn me that Bane would
attack Shadow-dale, and to seek my help in finding the Tablets of Fate.
"At first I didn't believe them," Elminster continued, pausing to puff on his
pipe twice more. "But the woman presented a pendant that the goddess had given
her. And, as they had promised, Bane attacked Shadowdale. The four comported
themselves very well in the dale's defense."
The sage purposely left out any mention of the hardship the heroes had suffered
as a result of his own disappearance during the Battle of Shadowdafe. The
townsfolk had accused Midnight and Adon of murdering him. Fortunately, that
matter had been cleared up.
"In any case," Elminster noted, "I soon learned that one of the tablets was in
Tantras. After briefly being separated as a
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result of the Battle of Shadowdale, I once again met Midnight, Kelemvor, and
Adon in Tantras."
"What of the thief — Cyric, did you say?" Blackstaff asked. He was a keen
listener and had not missed the fact that Elminster had left Cyric's name out of
his last statement.
"The thief left the party on their journey to Tantras. I'm not sure what
happened, but it seems he may have betrayed his fellows. In any case, he's not
important to what came next. Bane followed Midnight and her friends to Tantras,
then tried to recover the tablet himself. The god Tbrm, who had taken up
residence in the city, met Bane in combat. The resulting battle threatened to
destroy Tantras, but Midnight rang the Bell of Aylan Attricus — "
"She what?" Blackstaff interrupted, rising to his feet. "Nobody can ring the
bell— not even me!"
"Midnight did," Elminster confirmed. "And she activated the anti-magic shield
surrounding the city. The avatars of both gods were destroyed." The old sage sat
quietly puffing on his pipe.
After a moment, Blackstaff asked, "And then what?"
Elminster blew a series of smoke rings. "And that is where we begin," he said at
last. "Midnight and her friends are bringing the tablet to Waterdeep."
The younger wizard considered this for a long time, looking for some reason for
making such a long and hazardous journey. Finally, he could find none and asked,
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"Why?"
Elminster smiled. "For two reasons," he explained. "First, there is a Celestial
Stairway nearby. Second, because the other tablet is here and we need both of
them to return the gods to the Planes."
"A tablet is in Waterdeep?" Blackstaff asked. "Where?"
"That's why I need you," the sage said. "All I could learn was that I might find
a tablet by going to Waterdeep."
The younger mage rolled his eyes. " Waterdeep's a big city."
Elminster put his pipe away. "Then let's get started. I'd like to find the
tablet by the time Midnight arrives."
VisitoRs
Midnight's eyes, as dark and deep as the night, followed the shadow as it moved
behind the upturned roots of a toppled willow tree. A strong wind whispered
through the dark forest, rustling bushes and shaking tree limbs, filling the
wood with dancing silhouettes of ambiguous form and size. Overhead, the clouds
of a passing storm raced by the moon, dragging heavy shadows through the tangled
grove like silent warriors.
Midnight and two companions were camped at the south end of a tear-shaped wood.
Her friends were sleeping in a small lean-to shelter erected between two trees.
One of the men, Kelemvor, was snoring with deep soft rumbles that sounded like a
growling wolf.
While her companions rested, Midnight sat twenty yards away, keeping watch. Not
yet thirty and gifted with a lean body, she was a woman of sultry charms.
Eyebrows as thin and black as painted lines hung over her eyes, and a long braid
of jet-black hair trailed down her back. Her only flaw, if it could be called
that, lay in the premature worry lines furrowed over her brow and etched around
her mouth.
Those worry lines had grown deeper over the last few days. Adon, Midnight, and
Kelemvor had been aboard a small galley bound for the port city of Ilipur, where
they intended to find a caravan bound for Waterdeep. As the vessel entered the
final leg of its journey, through a sheltered sea called the Dragonmere, an
unnatural storm rose out of the calm waters and almost tore the ship to pieces.
The storm had lasted for three nerve-wracking days, and the galley
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had only been saved by the valiant efforts of its crew.
The superstitious captain, already nervous about a Zhent-ish trireme that had
been following them, had blamed his bad luck on his passengers. When the storm
finally let up, the captain had immediately turned toward the nearest land and
put the three companions ashore.
A rustle sounded from the lean-to and Midnight turned to see Adon creeping
toward her. In his right hand, the cleric carried a mace he had bought from a
sailor. With his left, he held a set of saddlebags. One bag contained a flat
stone about a foot wide and a foot and a half high—the Tablet of Fate their
company had recovered in Tantras.
Even now, in the middle of the night, Adon's sandy hair was meticulously
brushed. His build was slight, though muscular enough and well proportioned, and
his green eyes sparkled with a light of their own. Adon's other features were
symmetrical if somewhat plain, save for the red scar that traced a dark path
from the left eye to his jawiine.
The scar was a grim reminder of the personal crisis that the cleric had suffered
over the past few weeks. On the night of the Arrival, when Ao had cast his gods
from the Planes, all of the clerics in the Realms had lost their power. Unless
they were within a mile of their deity, their prayers for spells simply went
unanswered. At first, this had not shaken the optimistic Adon, and he had
remained faithful to his deity, Sune, the Goddess of Beauty.
Then, near Tilverton, he had been scarred in an ambush. At first, Adon had
feared the blemish was punishment for some unknown offense against his goddess.
This feeling had grown steadily stronger. Finally, during the Battle of
Shadowdale, Elminster suffered an accident and Adon found himself powerless to
help the ancient sage. The cleric then fell into a catatonic depression. When he
finally recovered, several weeks later, his faith in Sune had been lost.
Instead, the cleric had focused his fervor and dedication on his fellow man.
"Why are you awake?" Midnight asked, whispering loud enough to make herself
heard over the wind.
RICHARD AWLINSON
Crouching next to her, Adon answered in a whisper, "Who can sleep with that
racket in his ear?" He nodded at Kelemvor's slumbering form, then offered, "I'll
take over if you're tired."
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"Not yet," Midnight said. She turned back to the toppled willow tree. The shadow
she had observed earlier was still crouched behind the tree's upturned roots.
"Is something wrong?" Adon asked, noting Midnight's interest in the willow. He
followed her gaze and noted the dark form skulking behind the tangle. "What's
that?"
Midnight shrugged and replied, "A shadow I've been watching."
The moon poked its face through the clouds and cast a silvery light into the
grove. On the top of the shadow, Midnight could see the silhouette of a head and
shoulders.
"It looks like a man," Adon observed, still whispering.
"So it does."
The cleric looked toward the lean-to. "We should wake Kelemvor."
Adon's suggestion made sense. Neither the cleric nor Midnight were at full
strength. Like the abilities of all mages, Midnight's powers had become unstable
since the fall of the gods. Adon's condition was no better. Even if he had still
believed in his deity, Sune was certainly too distant for him to call upon her
power.
But Midnight wanted to let Kelemvor snore a while longer. She was not convinced
the shadow was dangerous, and if it was, the mage didn't want to alarm it with a
sudden flurry of activity. Besides, even without their spells, she and Adon were
capable fighters. "We can take care of ourselves if need be," she said. "But I
don't think there's any danger."
A cloud covered the moon again, plunging the wood back into darkness. Adon
squinted at the root mass, puzzled by Midnight's assertion. "Why not?"
"If that's a man, he means us no harm. He'd have done something by now if he
did," Midnight answered. "He wouldn't be sitting there watching us."
"If he didn't mean us harm, he would have come into camp by now," Adon
countered.
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"Not necessarily," Midnight said. "He might be afraid to."
"We hardly look like thieves," Adon said, waving his hand at himself and the
magic-user. "Who'd have reason to fear us?"
Midnight did not answer immediately and avoided the cleric's gaze. As soon as
Adon had asked his question, it had occurred to her that the shadow might belong
to Cyric, the trio's missing comrade. It had been only a few weeks since the
thief had disappeared on the River Ashaba, but already it seemed that he'd been
gone for years. She missed his grim wit, his aloof bearing, even his dark
temper.
After Midnight did not respond to his question for several moments, Adon turned
toward the iean-to. The magic-user grasped his shoulder to keep him from
leaving. "It might be Cyric," she whispered.
Spinning around to face Midnight, Adon hissed, "Cyric! It couldn't be!"
"Why not?" Midnight asked, glancing back at the shadow. "The trireme that
worried our ship captain did seem to be following us."
"That's still no reason to think Cyric was aboard," Adon countered. "How could
he have known we were leaving Tantras, much less which ship we were on?"
"Cyric has his ways," Midnight said grimly.
Adon frowned and squeezed his mace until his knuckles turned white. "Yes, he
proved that in Tantras."
Both Midnight and Adon turned to look at Kelemvor. The fighter had seen Cyric
last, in Tantras. A Zhentish assassin had attacked Kelemvor, but failed to kill
him. When the battle was over, he spotted Cyric in the crowd, watching the
attempted murder.
Removing Midnight's hand from his shoulder, Adon declared, "I'm getting
Kelemvor."
"But he'll kill Cyric," Midnight said, concern creeping into her voice.
"Good," Adon responded. The cleric again turned toward the lean-to.
"How can you say that?"
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RICHARD AWLINSON
"He's joined the Zhentilar," Adon snapped over his shoulder. "Or have you
forgotten?"
According to rumor, Cyric had been with one of the Zhentish armies that had come
to attack Tantras. Given Cyric's presence at the attempt on Kelemvor's life,
Adon believed the rumor.
"What did you expect?" Midnight inquired, still unconvinced of her friend's
betrayal. "Cyric's a schemer. Faced with joining Bane's Zhentilar or dying, he'd
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join. That doesn't mean he's betrayed us."
"That doesn't mean he didn't," Adon said, still speaking over his shoulder. The
wind gusted, whipping the grove into a clamor of rattling branches.
"A few weeks ago, Cyric was a trusted friend and a good ally," Midnight said.
"Or have you forgotten that he was the one who saved our lives in Shadowdale?"
"No," Adon admitted, finally turning around to face Midnight again. "And I
haven't forgotten that Cyric would have left me for the executioner's axe if you
hadn't refused to abandon me."
Midnight didn't know what to say, for the cleric was right. After Elminster
disappeared during the Battle of Shadow-dale, the people of the town had
convened a hasty trial and accused Adon and Midnight of the old sage's death.
Unfortunately, Elminster's disappearance had also been the event that triggered
Aden's catatonic depression, so he was un-abie to say anything in his own
defense. He and Midnight were quickly found guilty and condemned to death.
The night before the scheduled execution, Cyric had come to rescue Midnight. The
thief had been disgusted by Aden's collapse during the trial, however, and had
taken the cleric along only upon Midnight's insistence. Then, as the trio had
fled down the River Ashaba, Cyric had treated Adon like an unwanted dog,
speaking to the cleric only to insult him, and occasionally even hitting him.
Midnight had been forced to intervene on Aden's behalf many times.
As the magic-user remembered the unpleasant journey, the moon appeared again and
pale light bathed the forest.
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This time, it looked as though the moon would shine for a while, for the only
clouds near it were the ones the wind had just blown past.
Adon took the opportunity to look squarely into Midnight's eyes. "I owe Cyric
nothing," he said. "As far as I'm concerned, I'm indebted to you for saving me
at Shadow-dale."
"Then I want you to pay back that debt," Midnight responded, returning Adon's
stare. "Don't assume that Cyric has betrayed us just because he's treated you
badly in the past."
"You don't know Cyric like Kel—"
Midnight held her hand up to silence the cleric. "Are you going to honor your
debt or not?" she demanded.
Adon frowned angrily. "I'll never trust Cyric."
"I'm not asking you to," Midnight responded, looking back toward the shadow.
"All I ask is that you give Cyric the benefit of the doubt. Don't kill him on
sight."
Adon's face betrayed his frustration and he looked away. "All right. .. but
you'll never convince Kelemvor."
Midnight breathed a sigh of relief. "We'll handle that problem when we come to
it. First, I think I'd better find out what Cyric wants."
Without waiting for a reply. Midnight began crawling toward the willow roots.
Soggy leaves cushioned her knees and hands, muffling what would otherwise have
been a loud rustle.
"Wait!" Adon hissed. "You don't even know if that's him."
"We've got to find out, don't we?" Midnight responded, pausing only an instant.
"You can wake Kelemvor if it isn't."
Sighing in frustration, Adon slung the saddlebags over his shoulder and prepared
to rush to the mage's aid if the need arose.
As Midnight advanced, the hiss of the wind muffled Kelemvor's snoring, though
the soft growl did remain audible. The magic-user gripped her dagger tightly,
realizing that the farther away from her friends she crawled, the more she
exposed herself to attack. As Adon had pointed
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out, they could not be sure the man behind the root tangle was Cyric. It could
just as easily be a thief or a Zhentish spy who had trailed them from Tantras.
But Midnight did not see that she had any choice except to go out and see.
TWenty feet later, the mage put her hand on a stick and snapped it. The shadow
didn't stir, but as Midnight glanced back, Kelemvor rolled over, found his
swordhilt, then returned to his snoring. She turned back toward the willow roots
and advanced another ten feet.
The wind suddenly calmed, leaving the grove eerily quiet. To the north, the pop
and crack of snapping sticks rang through the wood. Alarmed, Midnight stopped
and looked in the direction of the commotion. Several large silhouettes were
moving through the undergrowth.
"Get Kelemvor," Midnight called to Adon. "Something's coming!" She glanced back
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at the willow's roots and saw that the shadow was gone.
Two hundred feet to the north, thirteen Cormyrian soldiers—once the patrol under
Ogden the Hardrider— were slowly riding south, still searching for Midnight and
her companions. Most of the men were missing ears, fingers, noses, even whole
hands or feet. Jagged wounds laced their torsos where carrion eaters had torn
them open in search of an easy meal. The horses were no better off, with great
strips of hide ripped away and the tender portions of their bodies gnawed
away-Back at the lean-to, Adon put his hand over Kelemvor's mouth, then shook
the fighter's shoulder. The brawny warrior woke with a start, then instinctivelv
thrust Adon aside, knocking the cleric onto his back. A moment later, the
fighter realized that it had been Aden's hand on his face and pulled his friend
back into a sitting position—not thinking to apologize for knocking him over.
Kelemvor's appearance was as rugged as his manner. Standing just shy of six feet
tall, he was heavily muscled and broad-shouldered. Three days' growth of black
beard covered the chiseled features of his face, and his green eyes were hidden
beneath a frowning brow. The warrior moved
with a feline grace that was the only remaining trace of the lycanthropic curse
of which he had recently freed himself.
"What is it?" Kelemvor asked, rubbing the sleep from his eyes.
"Something's coming from the north," Adon replied, slinging the saddlebags over
his shoulder and hefting his mace. "Midnight didn't say what." The cleric did
not mention the shadow that might or might not have been Cyric, for he had
promised not to kill the thief on sight. Informing Kelemvor of Cyric's presence
would amount to the same thing.
"Where is she?" Kelemvor asked, kneeling.
Adon turned back toward the willow roots. Midnight was nowhere in sight. "She
was here a minute ago," he said.
Kelemvor cursed and pulled his sword out of its scabbard. "We'd better find
her."
At that moment, Midnight had just crawled to within a hundred and fifty feet of
the shadows north of camp. She could see the silhouettes of eight mounted men,
though the mage heard the sounds of other riders behind them. The eight riders
that she could see were moving slowly toward the lean-to, so the magic-user
began looking for a place to hide.
By the time she found it, pressed against the back side of an alder tree,
Kelemvor and Adon had begun their search for her. The fighter had crawled behind
a fallen tree's tangled roots and was looking for signs of her there. Adon was
crouched halfway between the lean-to and the roots.
"Midnight?" the cleric whispered. "Midnight, where are you? Are you safe?"
Though she could barely hear Adon's queries, Midnight did not answer. The
horsemen were only a hundred feet away, and she feared they would hear her
reply. She gripped her dagger tightly, praying the riders had entered the wood
by coincidence and intended no harm. But as they came closer, Midnight saw two
dozen red eyes burning out of the darkness and doubted her prayer would be
answered.
The magic-user pressed herself closer against the tree, hoping to fade into the
shadows against its trunk. She rummaged through her cloak pockets, taking an
inventory of
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WATERDEEP
spell components. This battle, she feared, would not be won without magic.
While Midnight prepared a spell, the riders continued advancing. In the pale
light of the moon, the first sign of life they saw was Adon crouched between the
willow roots and the lean-to. The two point riders charged. Behind them, a
second wave of six horsemen spread out through the wood and trotted forward,
trying to flush Midnight and Kelemvor from their hiding places. The other five
riders remained deep in the forest, still hidden from Midnight's sight.
The two point riders made straight for Adon. They did not see the dark figure
lurking fifty feet beyond the cleric, hidden beneath a broad-leafed bush.
Suddenly, the figure rose to his knees, lifted a short bow, and twanged the
bowstring. The arrow took the first horseman in the throat, knocking him out of
his saddle. The rider landed on his left arm, rolled four times, and came up
holding his sword. With the arrow still protruding from his throat, he rushed
into the forest to search for the archer.
Unaware of his companion's fate, the second point rider continued toward Adon.
The cleric dove for cover beneath a fallen log that was ten feet to the left of
the root mass. The rider hung off his saddle, his shoulder only three feet off
Side 7
Forgotten Realms - Avatar 3 Waterdeep - Richard Awlinson & Troy Denning
the ground, and lifted his sword.
As the horseman rode past, Kelemvor leaped from behind the root tangle. His
blade flashed once, and the rider's head bounced along beneath his mount's
hooves. The warrior immediately slipped back behind the roots, his thoughts
occu- • pied by the arrow that had knocked the first horseman out ] of the
saddle. Kelemvor knew Adon had not fired the arrow, for the cleric had been
right in front of him. The war- j rior also doubted that Midnight had fired
it, for he had * never seen her use a bow and arrow.
The fighter's deliberations were interrupted when the second wave of riders
approached. Five of the horsemen rode past Kelemvor's hiding place without
slowing down, but one stopped ten feet in front of the willow roots.
The overwhelming stench of rotten flesh forced the air
from Kelemvor's lungs. The fighter staggered and nearly dropped his guard. Then
he saw the rider's red eyes and knew that he couldn't let his attacker's odor
put him off guard.
In order to fight through the willow roots, the decaying horseman dismounted,
being careful to keep his mount between him and Kelemvor. Then the rider stepped
around his horse and quickly thrust his sword through the tangle of roots.
Kelemvor sidestepped the blade, then plunged his own sword back through the
tangle. The tip bit into the attacker's spongy flesh, but the rider paid the
wound no attention. It was then that Kelemvor decided he was fighting a corpse.
As the zombie attacked Kelemvor, Adon rolled out from beneath his tree, leaving
ihe saddlebags—and the Tablet of Fate—hidden there. He scrambled to his feet and
rushed toward the fight, hefting his mace. The cleric's first blow caught
Kelemvor's undead assailant in the back of the head. Though the attack caused
the zombie no pain, it knocked the thing off its feet. Kelemvor rushed around
the root tangle, then he and Adon hacked and smashed the body into a dozen
different pieces.
While the lone zombie fell to Kelemvor and Adon, the other five riders of the
second wave were searching the forest for the elusive archer. So far, they had
seen no sign of the woman they were supposed to capture. Incorrectly assuming
she had been the one who had fired the arrows, they were determined to capture
her before she escaped into the forest.
In actuality, Midnight was still standing next to the tree where she had taken
refuge when the battle began. In her hands, she held a pinch of dust and her
water flask. If Adon and Kelemvor had not destroyed their attacker, she would
have used the components to create a magical ice storm. With luck, the resulting
hail would have pounded the riders into bits—provided, of course, the spell had
not misfired disastrously. Fortunately, however, Midnight had not been forced to
risk using magic.
Like Kelemvor, Midnight was curious about the identity of
RICHARD AWLINSON
the archer who had knocked the first zombie out of its saddle. She suspected the
archer was Cyric, but if so, did not understand why the thief had not revealed
his presence before the battle had begun. Perhaps he had overheard the
discussion between her and Adon, and had decided to wait for a safer opportunity
to present himself.
As Midnight contemplated the archer's identity, four more riders thundered past
her tree and went to attack Adon and Kelemvor. Adon had retrieved the saddlebags
from where he had dropped them, and he and the fighter were again searching for
Midnight.
"Midnight?" Kelemvor yelled. "Where in Myrkul's realm are you?"
When Kelemvor and Adon heard the pounding of more hooves, the pair turned toward
the reinforcements. The cleric draped the saddlebags holding the tablet over his
shoulder, then he and Kelemvor slipped behind the fallen tree's root mass. They
intended to force the riders to dismount in order to attack.
Before the riders reached the two men, however, Midnight stepped away from her
tree, in her hands, she still held the components for the magical ice storm.
"Kelemvor, Adon!" she yelled. "Take cover!"
She poured some water onto the dust, then cast the spell. Immediately, her head
began to spin in pain, her limbs went limp with fatigue, and her body started
jerking in convulsions. A hundred silver streaks flashed from her fingertips,
then, twenty feet behind the horsemen, abruptly gathered into a small cloud and
rose into the treetops. An instant later, tiny balls of flame began falling from
it. The cloud drifted toward Kelemvor and Adon, setting fire to everything below
it-Within seconds, a wall of flame separated Midnight from her friends. The
magic-user's spell had misfired.
As the cloud drifted toward them, Adon and Kelemvor slowly rose to their feet.
Side 8
摘要:

Forgotten Realms - Avatar 3 Waterdeep - Richard Awlinson & Troy DenningSoubarMidnight's RouteElver suitPrologueThe patrol had been from Marsember, charged with protecting the coastal farms around the tear-shaped grove called Hermit's Wood. The sergeant, Ogden the Hardrider, was one of Cormyr's best,...

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