barbarian general—I believe his name was Chanar—took the city hostage,
surrounding it with armed troops."
Azoun laughed bitterly. "General Chanar wanted to deliver an ultimatum
from the Tuigan leader, their khahan. We were supposed to recognize this
barbarian, Yamun Khahan, as emperor of all the world."
"What an unwashed brute that general was," Vangerdahast said with a
chuckle, tracing the figure of the golden knight in the tapestry with his finger.
"You could almost see the fleas hopping around on him."
Smiling at his friend's sarcasm, Azoun walked to the wizard's side. "I'm
sure General Chanar had just ridden for days, Vangy. He was a warrior, not—
" The king paused, then waved his hands in front of himself, motioning toward
his silk tunic, fine, purple surcoat, and expensive, perfectly crafted dragonskin
boots. "He wasn't a politician."
"Speaking of politicians, Your Highness, do you think one of your enemies
is stirring up the guild masters?" Dimswart asked. The sage leaned over the
chessboard and started to rearrange the pieces, setting up for a new game.
The paunchy wizard dropped his hands to his sides and slapped his thighs.
"Perhaps the Zhentarim are baiting the guild masters. That doesn't mean their
objections to the crusade are unfounded. The trappers will gain little revenue
from the venture. In fact, they'll end up paying for the crusade in higher taxes
on the furs they bring to the city for sale." He scowled and shook his head.
"Your Highness, I can only imagine the damage that you'll do to yourself
politically by running off to the other side of the Inner Sea to look for a war."
Vangerdahast's shoulders sagged then, as if his anger had fled suddenly.
"I've heard your arguments, Azoun, and I can see that they have some merit.
However, I still don't understand why you need to rush off."
"Have you forgotten my duty?" Azoun asked, a touch of pride in his voice.
Vangerdahast shook his head. "Your duty is to Cormyr, not Thesk or
Rashemen. I've told you a thousand times before, you—"
Laughing, Dimswart cut in, "Vangy, you miss the point completely."
The king's eyes grew dark again. "We've had this argument before. Cormyr
is more than the lands that lay between lines on a map. We are only one
country, one power amongst a dozen in Faerun. If one of our neighbors falls,
then we fall, too. My duty to Cormyr demands that I help avert a crisis that
could threaten any part of the continent."
The wizard turned away from Azoun. "As I've I told you every other time
you've wanted to help the Dales or Tantras or Ravens Bluff, you shouldn't go
looking for trouble."
After reaching into his pockets, Vangerdahast dug out the components to a
spell and muttered an incantation. "Look," the wizard cried as a glowing map
of Faerun appeared, superimposed on the tapestry he had been studying only
moments before. Rivers and mountains, deserts and glaciers, cities and
countries all appeared faintly in the air, the armored warriors from the hanging
showing vaguely through them all.
The kingdom of Cormyr lay on the northwest end of the Inner Sea, also
known as the Sea of Fallen Stars. To Cormyr's north were mountains, then
the arid, inhospitable Stonelands and the vast expanse of the great desert,
Anauroch. The merchant kingdom of Sembia, equal in size to Azoun's
domain, was located directly to Cormyr's east. The Dales, to the northeast,
were a loose confederation of small farming communities. Unlike Cormyr, with